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21. [Request] A Fix for Vehicles! - in Feedback/Requests [original thread]
So this was originally posted here: https://forums.dust514.com/default.aspx?g=posts&m=2525944#post2525944 But I think it deserves it's own thread so that maybe the devs will see the extra value of this one change an how it will affect gamepl...
- by Jadd Hatchen - at 2014.12.18 19:00:00
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22. Option to boot people from your vehicle - in Feedback/Requests [original thread]
Zylinfantry wrote: Dropships. Squad vehicles. Discuss. Okay I posted the idea here: https://forums.dust514.com/default.aspx?g=posts&m=2519724#post2519724 But to quote the pertinent part: Quote: Oh and one other thing!!! FIX THE...
- by Jadd Hatchen - at 2014.12.18 16:00:00
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23. update 1.1o - in Feedback/Requests [original thread]
John Demonsbane wrote: CCP Rattati wrote: GP MACHINE wrote: I was thinking here, and I think being necessary to change the color of the notification is released when the strike warbage, because it is very hard to know due to be appearing...
- by Jadd Hatchen - at 2014.12.18 15:21:00
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24. use nanite injector on enemy corpses - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: to terminate them for 5wp i am often cleanup man ending those poor fools as well as any equipment lying about. it would be nice to get something for it. i think for the effort and risk involved and the importance of the act ...
- by Jadd Hatchen - at 2014.12.17 22:43:00
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25. Dust port to ps4 please - in Feedback/Requests [original thread]
TechMechMeds wrote: Yes, it is this weeks edition. Brand new ps4's are as little as -ú359 here in the uk from what I have seen so a lot more people will move onto ps4 now. There were about 240 million active psn accounts roughly as of 2013. ...
- by Jadd Hatchen - at 2014.12.17 22:21:00
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26. Skill to Increase Clip Size? - in Feedback/Requests [original thread]
Summa Militum wrote: I would like for a skill to be added that allows you to increase your clip size. They just lowered the clip size of my Breach Assault Rifle and I find that to be ridiculous. I would like a skill that would increase the cli...
- by Jadd Hatchen - at 2014.12.17 22:11:00
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27. CCP Rattati - Meta Levels of Gameplay - why it won't work - how ... - in Feedback/Requests [original thread]
Caveat... The above examples are for illustration purposes only. They are not perfect nor are they final. That is the job of CCP to determine. Hell they could determine the skill level multipliers for items to be based upon not only the affecting...
- by Jadd Hatchen - at 2014.12.17 22:01:00
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28. CCP Rattati - Meta Levels of Gameplay - why it won't work - how ... - in Feedback/Requests [original thread]
So I'll provide a quick illustration with a fully fit M-1 Scout (meta level 1) suit first as a fully skilled up level 5 veteran: The Minmatar Scout Dropsuit skill provides a "Scout Suit Bonus: 15% reduction to PG/CPU requirements of cloak per lev...
- by Jadd Hatchen - at 2014.12.17 21:59:00
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29. CCP Rattati - Meta Levels of Gameplay - why it won't work - how ... - in Feedback/Requests [original thread]
Banjo Robertson wrote: I agree with a lot of what the OP is saying, but I also disagree. At most, any piece of gear will really only be 25% more effective than its base stats would normally be. You do also have to consider what would the limi...
- by Jadd Hatchen - at 2014.12.17 21:35:00
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30. CCP Rattati - Meta Levels of Gameplay - why it won't work - how ... - in Feedback/Requests [original thread]
Fox Gaden wrote: Jadd Hatchen wrote: As everyone one knows, the top 3 players (on both the winning and loosing sides) of every match, as shown by the end of match screen, will receive more combined ISK than the ISK earned by the other 13 pl...
- by Jadd Hatchen - at 2014.12.17 18:23:00
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31. [Idea] Improve NPE through Communication Level Game Modes - in Feedback/Requests [original thread]
You hit the nail on the head for why new players don't stay, but your idea to fix it only make the issue worse. New players need MORE communication, not less. If you give them less they won't have any way to ask questions, find out about promoti...
- by Jadd Hatchen - at 2014.12.17 16:37:00
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32. CCP Rattati - Meta Levels of Gameplay - why it won't work - how ... - in Feedback/Requests [original thread]
castba wrote: Why not just have SP restrictions on the meta levels Rattati proposes? Tier 1. <100 meta = <7m max SP Tier 2. <200 meta = <15m max SP Tier 3 = no max, obviously. Vets can still use low cost fits to get isk but won't ...
- by Jadd Hatchen - at 2014.12.17 00:36:00
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33. Tis the season for giving. - in Feedback/Requests [original thread]
Immortal John Ripper wrote: Dear CCP, I wish for you to bring Christmas to New Eden this year. It would make me very happy to find some gifts underneath the one burning tree you have for legion. Could you please bring us a burning tree for dus...
- by Jadd Hatchen - at 2014.12.16 22:43:00
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34. CCP Rattati - Meta Levels of Gameplay - why it won't work - how ... - in Feedback/Requests [original thread]
Ku Shala wrote: so we re all driving nascars but because im a better driver you dont think we re driving the same car? I think you are confusing the in game skills with the out of game skilz. As in if I have level 1 (in game) skill with Assa...
- by Jadd Hatchen - at 2014.12.16 22:18:00
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35. CCP Rattati - Meta Levels of Gameplay - why it won't work - how ... - in Feedback/Requests [original thread]
Dubya Guy wrote: I agree Rattati's idea won't work for the reasons you state Let me make sure I understand your revision: I pick a battle that is restricted to a certain CRV. While in that battle, I could only use fittings for which my accum...
- by Jadd Hatchen - at 2014.12.16 22:09:00
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36. CCP Rattati - Meta Levels of Gameplay - why it won't work - how ... - in Feedback/Requests [original thread]
{RESERVED}
- by Jadd Hatchen - at 2014.12.16 18:57:00
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37. CCP Rattati - Meta Levels of Gameplay - why it won't work - how ... - in Feedback/Requests [original thread]
Holy Cow! CCP Rattati posted this: https://forums.dust514.com/default.aspx?g=posts&m=2512362#post2512362 Quote: We are working on metalevel brackets of gameplay, imagine a WoW dungeon only in reverse. Tier 1 - no fittings above 100 (...
- by Jadd Hatchen - at 2014.12.16 18:56:00
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38. CCP Rattati - Meta Levels of Gameplay - why it won't work - how ... - in Feedback/Requests [original thread]
A few notes to make about this new system... Don't call it a meta level rating - doing that will confuse new players as they need to understand that it's based on both the meta level of the equipment/suit and the skills associated with them...
- by Jadd Hatchen - at 2014.12.16 18:56:00
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39. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: CommanderBolt wrote: MINA Longstrike wrote: ^there are problems with fitting small turrets. 1) they take away from fitting more tank 2) small turrets have always been kind of glitchy 3) people afk in vehicles or are o...
- by Jadd Hatchen - at 2014.12.16 15:37:00
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40. The Burst Rifle Conundrum (A theory as to why it sucks) - in Feedback/Requests [original thread]
Fox Gaden wrote: RedBleach LeSanglant wrote: Fox Gaden wrote: It would be easier to calculate accurate DPS is all Burst weapons acted like the Burst HMG and did not allow you to fire any faster by pulling the trigger repeatedly. But may...
- by Jadd Hatchen - at 2014.12.16 15:19:00
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