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121. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Doc DDD wrote: Caldari logis losing a low slot in exchange for an extra equipment slot kills the suit with current cpu levels. shield based suits are very cpu hungry, energizers require 96 cpu, recharges and extenders also have high requiremen...
- by Jadd Hatchen - at 2014.07.16 18:54:00
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122. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Leeroy Gannarsein wrote: Well, I'd like a 2/5 layout for Amarr Assault; I don't like that we share a layout with the Gallente Assault; makes the differences in the two suits far less pronounced. I very much want to keep my logistics sidearm, o...
- by Jadd Hatchen - at 2014.07.16 18:52:00
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123. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: Hi all, We want to have this formal discussion and get your input. We believe that the community has wanted to have some say on this issue for some time, and now that I am studying this data in detail, some things brush me t...
- by Jadd Hatchen - at 2014.07.16 18:46:00
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124. Hotfix Charlie - Update - in Feedback/Requests [original thread]
501st Headstrong wrote: Jadd Hatchen wrote: CCP Rattati wrote: The speed changes are to differentiate better between Assault and Logis. The slowest Logis would still of course move faster than the fastest heavy, something like +0.05 on th...
- by Jadd Hatchen - at 2014.07.11 07:59:00
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125. Hotfix Charlie - Update - in Feedback/Requests [original thread]
bogeyman m wrote: Aeon Amadi wrote: ratamaq doc wrote: Aeon Amadi wrote: ratamaq doc wrote: I do think giving the Cal Logi a side arm and removing a slot in return is a Great idea. That would make since for the current gap of a ty...
- by Jadd Hatchen - at 2014.07.11 07:45:00
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126. Hotfix Charlie - Update - in Feedback/Requests [original thread]
ZDub 303 wrote: CCP Rattati wrote: I am actually considering your proposal of adding a sidearm to Caldari logis, changing one of the high/low slots to sidearm. {snip} So (for example): 8 modules + 4 equip + L + nade for Gallente/Minmata...
- by Jadd Hatchen - at 2014.07.11 07:28:00
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127. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: ZDub 303 wrote: CCP Rattati wrote: The A-logi is the only one that has this unique layout. Where is the call for a grenade commando, or a sidearm heavy. Being unique is not reason enough, nor is a swarm - sidearm logi a...
- by Jadd Hatchen - at 2014.07.11 07:24:00
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128. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: The speed changes are to differentiate better between Assault and Logis. The slowest Logis would still of course move faster than the fastest heavy, something like +0.05 on the Assault or -0.05 on the Logi. So if that's the b...
- by Jadd Hatchen - at 2014.07.11 07:15:00
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129. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Eko Sol wrote: Mauren NOON wrote: I'm a proto amarr commando and I don't want assaults to have that skill because the only thing commandos have going for them is 2 lights. And giving amarr assault a damage and heat build up bonus will be as ...
- by Jadd Hatchen - at 2014.07.11 07:02:00
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130. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: P14GU3 wrote: Lorhak Gannarsein wrote: KAGEHOSHI Horned Wolf wrote: Also, might be beating a dead horse, but I really think the Amarr logi should keep the sidearm and not gain the equipment, it would be a fair ...
- by Jadd Hatchen - at 2014.07.11 06:58:00
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131. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Mauren NOON wrote: Man... if they actually implement that logi nerf....people will hate devs even more o.O this is a sign Rattati, don't do it. Community say NAY Community says nay because community likes to exploit the imbalance the current...
- by Jadd Hatchen - at 2014.07.11 06:56:00
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132. Hotfix Charlie - Update - in Feedback/Requests [original thread]
P14GU3 wrote: Lorhak Gannarsein wrote: KAGEHOSHI Horned Wolf wrote: Also, might be beating a dead horse, but I really think the Amarr logi should keep the sidearm and not gain the equipment, it would be a fair tradeoff for having less equ...
- by Jadd Hatchen - at 2014.07.11 06:54:00
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133. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Finn Colman wrote: A medi-scout's view on Amarr heavies losing their sidearms (main non-story based points will be Underlined, bolded and Italicised: When I began in Dust I took a through look before buying any new suits. I looked at every cla...
- by Jadd Hatchen - at 2014.07.11 06:51:00
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134. Hotfix Charlie - Update - in Feedback/Requests [original thread]
P14GU3 wrote: Iron Wolf Saber wrote: P14GU3 wrote: Booby Tuesdays wrote: So, you are basically buffing 2 logis, and slightly nerfing all of them? Is the Amarr logi now going to be slower than a Min Commado? The Min Logi already is the ...
- by Jadd Hatchen - at 2014.07.11 06:48:00
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135. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: I don't really mind having seven slots on my Amarr Logi, though I would like a fourth equipment. But if the cost of that (of either of those) is my sidearm, I don't want it. My sidearm is only valuable in niche situ...
- by Jadd Hatchen - at 2014.07.11 06:38:00
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136. Hotfix Charlie - Update - in Feedback/Requests [original thread]
deezy dabest wrote: CCP Rattati wrote: * Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. Same total of high and low slots as well pe...
- by Jadd Hatchen - at 2014.07.11 06:36:00
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137. Hotfix Charlie - Update - in Feedback/Requests [original thread]
P14GU3 wrote: CCP Rattati wrote: ZDub 303 wrote: Remove the sidearm from the only proto suit i've been able to afford and that pretty much seals the deal for me to never return to Dust. I understand the idea of normalizing the slot layou...
- by Jadd Hatchen - at 2014.07.11 06:33:00
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138. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Hawkings Greenback wrote: CCP Rattati wrote: All, . . . stuff As a logi I would like to add my opinion to this conversation. Before I continue I apologise because it seems like I have more questions than feedback Not sure why the need...
- by Jadd Hatchen - at 2014.07.11 06:30:00
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139. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Eko Sol wrote: CCP Rattati wrote: ZDub 303 wrote: Remove the sidearm from the only proto suit i've been able to afford and that pretty much seals the deal for me to never return to Dust. I understand the idea of normalizing the slot layo...
- by Jadd Hatchen - at 2014.07.11 06:19:00
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140. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Finn Colman wrote: Jadd Hatchen wrote: ??? What? Seriously? I was only posting about them everyday for a week a couple weeks back! How quickly people forget things. These are still problems in the game. In addition, the scout dropsuits bei...
- by Jadd Hatchen - at 2014.07.11 06:09:00
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