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121. request - stop tracking kd/r - in Feedback/Requests [original thread]
Hmm, but it DOES make it harder for people like Logis to get an accurate indication of how well they're doing. Obviously lets not get rid of it, but maybe an "Average WP/Game" stat or something like that?
- by Jack Sharkey42 - at 2013.02.11 15:33:00
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122. When is enough enough? - in General Discussions [original thread]
Here's the scenario; You're in a Skirmish, your team has zero control points, the other MCC doesn't have a scratch and you've got maybe 5 minutes of oppressively one sided combat left where your life expectancy will never get above 20 seconds. I ...
- by Jack Sharkey42 - at 2013.02.08 20:56:00
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123. [ Request ] Do something about drunk drivers - in Feedback/Requests [original thread]
Proto-Heavy armor should have the ability to physically grab and stop LAV's lol....actually that'd be kinda badass O_O
- by Jack Sharkey42 - at 2013.02.08 16:57:00
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124. Spawn Points - in Feedback/Requests [original thread]
It's happened to me too, but I'm sure they're gonna work on fixing it. That being said, don't lie, you totally mow down people that spawn right next to you ;P
- by Jack Sharkey42 - at 2013.02.08 16:28:00
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125. Squad Size Increase Skill - in Feedback/Requests [original thread]
Would like to see a skill that increases your total squad size if you're the squad leader. Be nice for logistics players (drop uplinks) and would give people who put a lot of points in it the ability to assume a larger role as a leader, especially...
- by Jack Sharkey42 - at 2013.02.08 15:36:00
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126. I can counter... - in Rookie Training Grounds [original thread]
To simplify, I seem to see people discussing balance in weapons in terms of whether or not individuals are able to handle them. But not how a single OP class/weapon/mod effects the balance of a full scale match. Maybe that's a bit clearer
- by Jack Sharkey42 - at 2013.02.08 15:11:00
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127. Squad Orders. - in Rookie Training Grounds [original thread]
Big Popa Smurff wrote: I posted this in the general discussion, but thought that it would be better suited here. When you first spawn into a game please check if you are the squad leader, you can check in the squad chat channel in the warbardg...
- by Jack Sharkey42 - at 2013.02.08 15:03:00
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128. I can counter... - in Rookie Training Grounds [original thread]
You know something I've seen on forum discussions? Most especially ones that are about whether or not a weapon is OP. "X isn't OP, I can take down anyone using an X with just a Y" This seems like a weird little fallacy to me, for OP discussions ...
- by Jack Sharkey42 - at 2013.02.08 14:55:00
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129. Feedback: Skill Points - in Feedback/Requests [original thread]
Maybe later they'll break up matches of people into Total SP echelons. That way people or character with lower SP will be all grouped together
- by Jack Sharkey42 - at 2013.02.07 22:04:00
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130. Uplink Alerts - in Rookie Training Grounds [original thread]
Woah! It's ONLY your squadmates!? I thought it was for the entire team!!!! Holy crap that's a mind blown kinda thing!
- by Jack Sharkey42 - at 2013.02.07 21:37:00
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131. Satellite Ship Uplink - in Feedback/Requests [original thread]
Anything that further expands on the abilities of EVE Orbital Support (or EVEOS as I have now decided to call it) that really distinguishes the game from others that have similar killstreak like capabilities would be great! Especially if it starts...
- by Jack Sharkey42 - at 2013.02.07 19:17:00
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132. [Feedback] The Problem With Dropships: A few severe oversights. - in Feedback/Requests [original thread]
Nguruthos IX wrote: Django Quik wrote: I always laugh maniacally when I see someone bringing in a dropship. I just can't understand why anyone would bother. Most will die with 2 shots from my ADV swarm launcher or at least crash and burn (gi...
- by Jack Sharkey42 - at 2013.02.07 18:42:00
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133. [Feedback] The Problem With Dropships: A few severe oversights. - in Feedback/Requests [original thread]
I don't see why a transport ship should ever stop moving in an area you can be shot at. You go to a local friendly spawn point where its assumed you be safe, grab a few people and just fly over a landing zone. All the people IN the ship just jump ...
- by Jack Sharkey42 - at 2013.02.07 17:49:00
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134. Satellite Ship Uplink - in Feedback/Requests [original thread]
Getting a little ahead of myself maybe...but as an expansion of ship support from EVE Online it would be cool to see orbiting Logistics ships provide a kind of space based radar enhancement when called in for support. Way I figure is that a Logi ...
- by Jack Sharkey42 - at 2013.02.07 17:26:00
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135. REQUEST: NERF AV GRENADES AND REMOVE MILITIA SWARMS... - in Feedback/Requests [original thread]
I think it needs to be considered on how much of a force the tank should be on the battlefield. I can see it being a VERY fine line between being the be-all-end-all weapon of death and a nuisance that a few grenades can wipe out. I'll be a lot of ...
- by Jack Sharkey42 - at 2013.02.07 17:18:00
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136. Clear the firing line! - in Rookie Training Grounds [original thread]
Deal! In exchange once FF is introduced please don't do those broad sweeps I see HMG's do that I'm sure will result in an unreasonable number of FF kills
- by Jack Sharkey42 - at 2013.02.07 17:08:00
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137. Target Painters - in Feedback/Requests [original thread]
Tregar Kerrigan wrote: If a target was being painted, would I be able to lock missiles on it? That seems like the logical direction to take that, where swarms are able to lock onto whatever the painter is hitting, but it has to remain on target...
- by Jack Sharkey42 - at 2013.02.07 17:00:00
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138. Target Painters - in Feedback/Requests [original thread]
Would like to see a Logistics/Sniper based weapon that could be used to highlight specific targets for the rest of your team. Was thinking it would work like the laser rifle, where a sustained shot "paints" the target to a greater degree the longe...
- by Jack Sharkey42 - at 2013.02.07 16:52:00
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139. Uplink Alerts - in Rookie Training Grounds [original thread]
I am aware lol, but I need alternative suggestions! If there even are any, mostly just checking to see if people have found a way around the limitation
- by Jack Sharkey42 - at 2013.02.07 16:46:00
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140. Drop Uplink names - in Feedback/Requests [original thread]
Hmm, true, the typing in of a name could be cumbersome. Especially for PS3 players and would take a lot of time. But otherwise yes drop uplink numbers would be great too! I was just thinking in the sense of players that don't have mic's (like myse...
- by Jack Sharkey42 - at 2013.02.07 16:44:00
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