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1681. PC: Heavies Will Soon Be Gone... - in General Discussions [original thread]
not all maps are good for heavy. the new buildings make a beast though and you can use LAV to cover distance to get from point to point on those maps that heavy is bad at. heavy is obviously bad if you try to play him like a mediom suit.
- by Jack McReady - at 2013.09.13 11:12:00
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1682. Respec Petition - in General Discussions [original thread]
I am all for a respec once all racial suit variants and weaponry are ingame. there is no reason not to. 1. some people for sure wanted to skill into other racial content for aesthetics. you know, some players still like immersion and RP. they ha...
- by Jack McReady - at 2013.09.13 11:06:00
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1683. Mass Driver in 1.4 - in General Discussions [original thread]
Chances Ghost wrote: Yokal Bob wrote: i noticed that, though it is funny when you get a kill xD kudos to people using weapons other than the AR since this update :) its not easy, its a hide or die scenario. brick tank logis with ARs are ...
- by Jack McReady - at 2013.09.13 10:41:00
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1684. From ~5000 to ~4000 players? 1.4 working as intended - in General Discussions [original thread]
its september, kids have to go to school again and do homework.
- by Jack McReady - at 2013.09.13 10:23:00
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1685. Has too many problems - in General Discussions [original thread]
anti scrub feature
- by Jack McReady - at 2013.09.12 14:35:00
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1686. I was taking a look at that respec thread.... - in General Discussions [original thread]
Maken Tosch wrote: When we say our decisions matter, we mean that in a way that has a consequence. Not being able to change your mind after investing 10 million SP into scouts is a consequence. You are stuck with the scout suit skills and thus ...
- by Jack McReady - at 2013.09.12 14:31:00
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1687. Ideas to change Lights(Scouts) + Heavies - in General Discussions [original thread]
scouts and light suits could get the extra equipment slot (and the fittings for it) like the scout type II in beta to focus the role on non combat stuff. this would make me want to skill into light suits.
- by Jack McReady - at 2013.09.12 12:22:00
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1688. Plasma Cannons... My Obsession - in General Discussions [original thread]
I would ask to all the PLC appreciators to support my PLC suggestions here: https://forums.dust514.com/default.aspx?g=posts&t=109497&find=unread
- by Jack McReady - at 2013.09.12 11:46:00
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1689. Plasma Cannon useless on 1v1? - in General Discussions [original thread]
problem is, there is a big delay after firing it were you cant switch weapons. you are without defense for approx. 2 seconds which is a death sentence in a 1vs1. this means you either score a direct hit or die. the splash radius is also small and ...
- by Jack McReady - at 2013.09.12 11:08:00
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1690. Plasma Cannons... My Obsession - in General Discussions [original thread]
CCP Rattati wrote: I used the PLC a lot in 1.3 but I'm having way less success with it in 1.4, I have no idea why, it just feels that sometimes the projectile hits and kind of fizzles/disappears without causing much harm. Am I the only one? ...
- by Jack McReady - at 2013.09.12 10:57:00
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1691. so AR > LR at range - in General Discussions [original thread]
you are late, this is not news.
- by Jack McReady - at 2013.09.12 07:49:00
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1692. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
you all miss the point. if you are going to use equipment then you are not going to match an assaults EHP + have no sidearn and you will be still slower and easier to hit. you can do your job as logi fine. ofcourse if you dont use equipment you ...
- by Jack McReady - at 2013.09.12 07:46:00
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1693. I don't see many Plasma cannons - in General Discussions [original thread]
Plc needs a buff in splash area and delay to weapon switch.
- by Jack McReady - at 2013.09.11 18:13:00
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1694. No more respecs? - in General Discussions [original thread]
I dont care about a respec, I would most likely use it to test the performance of other proto suits. but anything more friendly that draws and keeps more players is a definite plus imho..
- by Jack McReady - at 2013.09.11 14:49:00
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1695. Prediction: Combat Rifle will change the game even more - in General Discussions [original thread]
True Adamance wrote: Beren Hurin wrote: So you thick headed numbsculls haven't figured out that the reason you are dying so fast is because you are fighting within the optimals of the hardest hitting weapon in the game. Just wait for the ...
- by Jack McReady - at 2013.09.11 12:54:00
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1696. Can Heavies have more HP now? - in General Discussions [original thread]
Dexter307 wrote: Jack McReady wrote: who ever said that SMG and AR outdamage HMG, well to keep it short: you are a scrub. sub 20m nothing outdamages a HMG, it can deal 900 dps. the SMG and AR are not even close to capable of dealing such am...
- by Jack McReady - at 2013.09.11 12:47:00
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1697. Can Heavies have more HP now? - in General Discussions [original thread]
who ever said that SMG and AR outdamage HMG, well to keep it short: you are a scrub. sub 20m nothing outdamages a HMG, it can deal 900 dps. the SMG and AR are not even close to capable of dealing such amounts of dps. that dps obviously comes with...
- by Jack McReady - at 2013.09.11 12:06:00
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1698. Bring back the scout type A an Type B - in General Discussions [original thread]
scouts should have more fittings and 2 equipment slots by default to buff their non combat role.
- by Jack McReady - at 2013.09.11 10:45:00
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1699. Scout suits... - in General Discussions [original thread]
scouts speed+profile advantage and low HP isnt that bad at all, I just think scouts need more fittings and an additional equipment slot.
- by Jack McReady - at 2013.09.11 10:05:00
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1700. Scout suits... - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Jack McReady wrote: looks good but I think flanking with an AR will net you greater success esp. on those maps with less chokes in buildings. I've tried running with an AR, but I find myself more often than not ...
- by Jack McReady - at 2013.09.11 08:58:00
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