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161. Why doesn't anyone think logistics needs a buff? - in Feedback/Requests [original thread]
Really? Another thread by you.. How many threads are you going to start on the subject?
- by Jack 3enimble - at 2014.07.24 23:51:00
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162. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
After reading the title a very distinct, often used punch line popped up in my head... you mad bro?
- by Jack 3enimble - at 2014.07.21 23:22:00
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163. I remember when people RESPECTED the Sentinels. - in Feedback/Requests [original thread]
Khemlar Maktaar wrote: u Guys are full of **** the heavy is hard just cos u roflstomp people why being repped doesnt mean the heavy is good and btw i could kill a heavy being repped by 5 core repair tools in 2 seconds or 3 at most with most wea...
- by Jack 3enimble - at 2014.07.21 17:22:00
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164. Sticky:Hotfix Charlie - Sentinel and Assault PG/CPU changes - in Feedback/Requests [original thread]
DeathwindRising wrote: PROTO Cal Assault: 3 complex extenders 2 complex energizers 1 complex shield regulator 1 complex cpu mod proto RR proto bolt pistol proto av grenades std needle 450 shield hp 86.48 shield hp/s 3.07 second shi...
- by Jack 3enimble - at 2014.07.20 19:17:00
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165. Armor based sentinels are easy mode - in Feedback/Requests [original thread]
Booby Tuesdays wrote: I like the idea of shield based rep tools, but they would have to repair far less than their armor variants. Even a mere 40 HP/s would be OP on a suit with a 80 HP/s recharge rate. Accompany that with the Min Logi bonus an...
- by Jack 3enimble - at 2014.07.19 15:11:00
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166. Armor based sentinels are easy mode - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Combat Rifle > Armor Flux grenade > shields
- by Jack 3enimble - at 2014.07.19 15:08:00
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167. [Idea] - New high slot module "Armor Repair Overdrive" - in Feedback/Requests [original thread]
Boot Booter wrote: @ Jack, thanks man. well the cal assault should be centered around high shield recharge value and high shield HP. This is why they are moving to 5/2 layout. The minmatar are centered around good delays with lower hp and rech...
- by Jack 3enimble - at 2014.07.19 03:02:00
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168. [Idea] - New high slot module "Armor Repair Overdrive" - in Feedback/Requests [original thread]
Boot Booter wrote: Baal, we share similar concerns and I am aware that this may require a client side update. It's really not a huge armor tanking buff, the concept really only works for suits designed for high armor repair. I'm working first o...
- by Jack 3enimble - at 2014.07.18 22:44:00
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169. Lets Talk Dust= Delta. - in Feedback/Requests [original thread]
Please don't use the term "nerf" in this thread. Read it too often now on the forums. Talk about buff please
- by Jack 3enimble - at 2014.07.15 23:04:00
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170. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: BLOOD Ruler wrote: No you just suck I use it and love dying by it. How much do your fittings cost? I'll tell you what, next time I see you running infantry I'll pull a BPO LAV with a nitrous and an HMG and I'll m...
- by Jack 3enimble - at 2014.07.15 22:32:00
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171. Spitballing: Somewhat preventing brick tanked scouts - in Feedback/Requests [original thread]
hfderrtgvcd wrote: The ewar slot should be universal meaning that either high or low slot modules could go in it. Other than that its a good idea. As a reference I used 3 low slots to brick tank is a repper and 2 plates. The raw HP tank is i...
- by Jack 3enimble - at 2014.07.14 23:47:00
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172. Spitballing: Somewhat preventing brick tanked scouts - in Feedback/Requests [original thread]
I've read alot about brink tanked scouts let alone faced them in the field. I totally agree with most players that the scout should not be bricktanked, but fitted with at least some EWAR. What if scouts had a "EWAR" slot. Something along these lin...
- by Jack 3enimble - at 2014.07.14 23:39:00
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173. Swarm launchers - in Feedback/Requests [original thread]
Harpyja wrote: I think they only need increased speed. Maybe even as high as double. Damage feels right, but applying it doesn't when any vehicle can rather easily drag them out, or in the case of ADS, outrun them. This guy gets it. Its not ...
- by Jack 3enimble - at 2014.07.11 04:39:00
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