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161. to the heavy nerf people. screw you - in Feedback/Requests [original thread]
OP FOTM wrote: JRleo jr wrote: Nerf thier way too high dps and that's all that's needed. im just gonna say this one thing, and i'm done with this thread. i hate these flame war arguments We need that high DPS because of how quickly the ...
- by JRleo jr - at 2014.07.30 00:05:00
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162. to the heavy nerf people. screw you - in Feedback/Requests [original thread]
OP FOTM wrote: there are countless in-game people i talk to who are against the idea of a heavy nerf... because they're actually good players and can kill heavies easily... even my Minja friend thought it was stupid they just have a real life ...
- by JRleo jr - at 2014.07.29 23:24:00
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163. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Adipem Nothi wrote: JRleo jr wrote: Oh relax, it's just proto and it's a lockon weapon... Nice narrative. Anyone care to add to this? Experience tells us that swarms are crap. The "Expert Challenge" tells us that swarms are crap. Usag...
- by JRleo jr - at 2014.07.29 23:00:00
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164. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Adipem Nothi wrote: JRleo jr wrote: Adipem Nothi wrote: 3. Define pwnage and how it relates to swarms vs ADS. They stay, they die, or they have to flee because of the power and loss of the ability to aim. Yes. My experience has bee...
- by JRleo jr - at 2014.07.29 20:55:00
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165. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Adipem Nothi wrote: JRleo jr wrote: Adipem Nothi wrote: JRleo jr wrote: I see you go off people using them. I very, very rarely use mine. - Proficiency 5 Use a scout? Damage mods and cloak+nano=pwnage. 1. Yes. Gal and Cal. 2. ...
- by JRleo jr - at 2014.07.29 20:22:00
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166. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Adipem Nothi wrote: JRleo jr wrote: I see you go off people using them. I very, very rarely use mine. - Proficiency 5 Use a scout? Damage mods and cloak+nano=pwnage.
- by JRleo jr - at 2014.07.29 19:46:00
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167. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Adipem Nothi wrote: JRleo jr wrote: Adipem Nothi wrote: JRleo jr wrote: If that's the case, why does every python I face with my forge never win? If Forge Guns are the big threat, why are we discussing Swarm nerfs? Only proto is...
- by JRleo jr - at 2014.07.29 19:28:00
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168. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Adipem Nothi wrote: JRleo jr wrote: If that's the case, why does every python I face with my forge never win? If Forge Guns are the big threat, why are we discussing Swarm nerfs? Only proto is getting nerfed, slightly.
- by JRleo jr - at 2014.07.29 18:03:00
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169. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Atiim wrote: JRleo jr wrote: If that's the case, why does every python I face with my forge never win? This is anecdotal, and obviously fabricated. But if I had to guess, it's because they're terrible pilots. 99% of enemy pythons will ...
- by JRleo jr - at 2014.07.29 17:50:00
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170. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Atiim wrote: JRleo jr wrote: Stile451 wrote: If ADS were balanced based on PC they would never be destroyed in pub matches. 1. Who cares about pubs 2. That just means they are underpowered in an competitive environment then, which it sh...
- by JRleo jr - at 2014.07.29 17:44:00
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171. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Stile451 wrote: If ADS were balanced based on PC they would never be destroyed in pub matches. 1. Who cares about pubs 2. That just means they are underpowered in an competitive environment then, which it shouldn't be, it shoukd kinda be bala...
- by JRleo jr - at 2014.07.29 17:36:00
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172. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Monkey MAC wrote: Atiim wrote: JRleo jr wrote: Infantry costs less, and is harder to get to than a big ass ship in the sky. Not after Hotfix Charlie reduces the ADS' price. Though ISK/AUR/SP/LP are not valid arguments when engaging in...
- by JRleo jr - at 2014.07.29 17:35:00
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173. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Echo 1991 wrote: JRleo jr wrote: medomai grey wrote: JRleo jr wrote: Whaat? Haven't you ever been instakilled because your 2550 hp wasn't enough? Or got 3 shotted? I've been instant killed by well coordinated players, damage focused ...
- by JRleo jr - at 2014.07.29 17:33:00
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174. Scouts should not be un-scannable - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: scouts shouldn't be abke to dodge scans because even though it's the only role in the game that should do so, I am reliant on wall hacks so it shouldn't he able to dodge scans. Erm, no, I summed up your post and every...
- by JRleo jr - at 2014.07.29 17:32:00
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175. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
medomai grey wrote: JRleo jr wrote: Whaat? Haven't you ever been instakilled because your 2550 hp wasn't enough? Or got 3 shotted? I've been instant killed by well coordinated players, damage focused red-line tanks equipped large rail turr...
- by JRleo jr - at 2014.07.29 05:34:00
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176. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Atiim wrote: JRleo jr wrote: Yet an infantry forger will always win 1v1 assuming it's not mlt. If you get killed by AV, it's because you made the decision to remain in the area as opposed to evading. That is in no way a problem. I'm sa...
- by JRleo jr - at 2014.07.29 04:48:00
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177. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
medomai grey wrote: JRleo jr wrote: Cass Caul wrote: Listen. Guys. I understand. You two are really trying hard to help put this game on the right track. You've done a mostly good job at that. A few faults, that in standard CCP mantra ...
- by JRleo jr - at 2014.07.29 04:41:00
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178. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Atiim wrote: JRleo jr wrote: Infantry costs less, and is harder to get to than a big ass ship in the sky. Not after Hotfix Charlie reduces the ADS' price. Though ISK/AUR/SP/LP are not valid arguments when engaging in balance discussions....
- by JRleo jr - at 2014.07.29 04:41:00
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179. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Atiim wrote: JRleo jr wrote: While heavies get dps, rof, ehp, and speed with lav... That is another problem within itself. JRleo jr wrote: Getting 3 shotted is op, it's not that hard to aim 3 hits, no python has ever killed me while ...
- by JRleo jr - at 2014.07.29 03:00:00
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180. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Atiim wrote: JRleo jr wrote: Echo 1991 wrote: Same crap again. Pilots cry they can't stay in an area all day so you give them more HP and nerf swarms again. Ah yes, because getting hit and being unable to aim is fair, getting e shotte...
- by JRleo jr - at 2014.07.29 02:49:00
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