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261. Most hated thing about 1.7.. - in General Discussions [original thread]
LAG in all its forms. 1.7 would be great if it wasn't for the damn LAG.
- by JP Acuna - at 2013.12.22 03:43:00
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262. Railgun hit detection bugged with damage amps activated? - in General Discussions [original thread]
It happens to me without damage mods. You will even notice that sometimes although you're shooting, your ammo doesn't go down either. Just got my Gunnlogi destroyed because of this problem. I was going to kill an enemy SICA which was 1 shot left.....
- by JP Acuna - at 2013.12.21 23:26:00
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263. Why do I suck all the sudden? - in General Discussions [original thread]
Well, the game actually has some serious framerate, brightness, aliasing, lag issues that can make you unfairly die a lot. Happens to me. I'm not doing that bad tho, maybe it's performing worse for you or you could use some time spent in other ga...
- by JP Acuna - at 2013.12.19 04:26:00
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264. How can you not say the active scanner is OP. - in General Discussions [original thread]
Active Scanners supress the chance to flank enemies, take a walk and attack them from the back... unless you are a scout and/or carry dampeners with you. It's just too cheap in a FPS to know the location of your enemies all the time, it's easy ca...
- by JP Acuna - at 2013.12.19 04:11:00
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265. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
But... i like new prices Before this patch, i never called in my DS and didn't even want to try tanks. Now i'm having fun with them, if prices go up again it's gonna be a shame. Give it some time. Changes are new, everyone is trying different ...
- by JP Acuna - at 2013.12.14 19:35:00
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266. Rail rifle = Full auto Duvolle tactical - in General Discussions [original thread]
Meeko Fent wrote: Uhhh, am I the only one who notices the very noticeable recoil in ADS? I love that recoil. Not a huge disadvantage, and visually awesome.
- by JP Acuna - at 2013.12.14 17:35:00
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267. Tanks have made ambush boring - in General Discussions [original thread]
They kinda always did.
- by JP Acuna - at 2013.12.14 17:05:00
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268. Dust 514 server full - in General Discussions [original thread]
Says server is full, but only has 15k players. Something failed somewhere, maybe their capacity went down for some reason.
- by JP Acuna - at 2013.12.14 03:45:00
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269. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Qn1f3 wrote: The-Errorist wrote: Shokhann Echo wrote: still no vehicle lock huh... They added a timer and you can remove your turrets. Does that mean you get a extra seat for passengers? Does it impact weight and in turn acceleratio...
- by JP Acuna - at 2013.12.09 14:49:00
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270. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
I love my Gallente armor tanking fits, but i'm not glad about the shield nerf. If it gets bad, it will only mean a future nerf for armor as well, not to mention all the people who are going to give up on shields and start running Gallente. It has...
- by JP Acuna - at 2013.12.09 05:41:00
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271. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Beren Hurin wrote: Also, I am curious what that impulse impact for weapons is? ^This. It's disturbingly weird.
- by JP Acuna - at 2013.12.09 05:26:00
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272. PC Frame Rate Lag is back to Uprising 1.0 levels - in General Discussions [original thread]
It often happens to me in public matches too, in any game mode. The map (or structure) where it gets worse and most frequently is the Gallente Research Facility, but it can happen in any map. Not always, but very often.
- by JP Acuna - at 2013.12.06 03:13:00
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273. 1.7: The Rise of the Plasma Cannon - in General Discussions [original thread]
Atiim wrote: I'm calling it know. If the PLC ever gets a buff, it will be the next thing HAV pilots will QQ about. They shouldn't, it requires a lot more real skill to operate than the FG or swarms. I wanted to use PLC so much, i tried the...
- by JP Acuna - at 2013.12.06 02:44:00
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274. first skill you maxed - in General Discussions [original thread]
Assault Rifle operation.
- by JP Acuna - at 2013.12.01 15:24:00
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275. Remove Damage mods? - in General Discussions [original thread]
Son-Of A-Gun wrote: JP Acuna wrote: Son-Of A-Gun wrote: JP Acuna wrote: Maken Tosch wrote: Removal of damage mods is out of the question. Increasing stacking penalties seems ok but not practical considering the effect it has on all...
- by JP Acuna - at 2013.11.30 06:09:00
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276. Remove Damage mods? - in General Discussions [original thread]
Son-Of A-Gun wrote: JP Acuna wrote: Maken Tosch wrote: Removal of damage mods is out of the question. Increasing stacking penalties seems ok but not practical considering the effect it has on all other modules such as biotics, Shields, e...
- by JP Acuna - at 2013.11.30 06:04:00
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277. Remove Damage mods? - in General Discussions [original thread]
Son-Of A-Gun wrote: JP Acuna wrote: the other PLAYER. One player can kill faster than the other..player... *Facepalm* and with a shield extender one player can survive longer than the other... Damn seriously. To obtain gank one must sacr...
- by JP Acuna - at 2013.11.30 06:00:00
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278. Remove Damage mods? - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Theex 1661 wrote: Hello. It would make it easier for beginners to get into the game,.. and STAY. A basic AR with proficiancy level 5 and two complex damage mods does more damage than an proto AR (...
- by JP Acuna - at 2013.11.30 05:54:00
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279. Remove Damage mods? - in General Discussions [original thread]
Maken Tosch wrote: Removal of damage mods is out of the question. Increasing stacking penalties seems ok but not practical considering the effect it has on all other modules such as biotics, Shields, electronic, etc. this will require too much...
- by JP Acuna - at 2013.11.30 05:46:00
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280. Remove Damage mods? - in General Discussions [original thread]
Son-Of A-Gun wrote: JP Acuna wrote: Son-Of A-Gun wrote: JP Acuna wrote: AND-I-DON'T-HAVE-A-PROBLEM-WITH-TTK. Damn! didn't i make that clear enough already? how many times do i have to say that, jeeezzz. Really, then what's this BS h...
- by JP Acuna - at 2013.11.30 05:44:00
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