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281. Remove Damage mods? - in General Discussions [original thread]
Son-Of A-Gun wrote: JP Acuna wrote: AND-I-DON'T-HAVE-A-PROBLEM-WITH-TTK. Damn! didn't i make that clear enough already? how many times do i have to say that, jeeezzz. Really, then what's this BS here all about: JP Acuna wrote: But It'...
- by JP Acuna - at 2013.11.30 05:21:00
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282. Remove Damage mods? - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Son-Of A-Gun wrote: And the reason I am upset is because you guys are trying to completely ruin this game with your moronic bull**** QQ. This game has already been decimated enough by ridiculous, te...
- by JP Acuna - at 2013.11.30 05:17:00
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283. Remove Damage mods? - in General Discussions [original thread]
Son-Of A-Gun wrote: JP Acuna wrote: Son-Of A-Gun wrote: "And you're wrong: most primary weapons have more effects on shields than armor." Only until the other racial weapons come out. *facepalm* terrible argument. "Shields are weaker th...
- by JP Acuna - at 2013.11.30 05:07:00
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284. Remove Damage mods? - in General Discussions [original thread]
Son-Of A-Gun wrote: "And you're wrong: most primary weapons have more effects on shields than armor." Only until the other racial weapons come out. *facepalm* terrible argument. "Shields are weaker than armor, shield extenders offer less HP t...
- by JP Acuna - at 2013.11.30 04:27:00
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285. Remove Damage mods? - in General Discussions [original thread]
Son-Of A-Gun wrote: JP Acuna wrote: Son-Of A-Gun wrote: If they change/remove damage mods, then they also need to change remove the shield regulators and move CPU chips to be a high slots module. You guys don't seem to understand that th...
- by JP Acuna - at 2013.11.30 03:53:00
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286. Remove Damage mods? - in General Discussions [original thread]
Son-Of A-Gun wrote: If they change/remove damage mods, then they also need to change remove the shield regulators and move CPU chips to be a high slots module. You guys don't seem to understand that these are the racial tradeoffs here. You wen...
- by JP Acuna - at 2013.11.30 03:02:00
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287. Remove Damage mods? - in General Discussions [original thread]
Sgt Kirk wrote: zibathy numbertwo wrote: OR, you could remove the +10% damage to every weapon that they added almost a year ago. That would do it. Removing damage mods would only make more people brick fit. ^ This I think there must be ...
- by JP Acuna - at 2013.11.30 02:36:00
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288. Remove Damage mods? - in General Discussions [original thread]
Sgt Kirk wrote: The true measure of a man is not how he behaves in moments of comfort and convenience but how he stands at times of controversy and challenges. There is no greatness where there is no simplicity, goodness and truth. There's ...
- by JP Acuna - at 2013.11.30 02:20:00
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289. Remove Damage mods? - in General Discussions [original thread]
Hi all In the last months we've seen and experienced a lot of kills/deaths by high RoF weapons such as ARs and SCRs (plus others, maybe) in alarming ways, which has lead to the typical 'Nerf' discussion, but i think we could address this situatio...
- by JP Acuna - at 2013.11.30 01:58:00
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290. There should be a limit - in General Discussions [original thread]
Well, that's why i stopped playing Gallente FW. Didn't switch to winning factions, just moved to pubs for good.
- by JP Acuna - at 2013.11.30 00:55:00
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291. List your top five favorite mercs - in General Discussions [original thread]
As a loner, i hate fighting against good players and don't have the chance to enjoy playing WITH them. So mostly Youtubers: -JonnyPew -Jungian -Judge Rhadamanthus -Cyrius Li-Moody -Mdnoel
- by JP Acuna - at 2013.11.30 00:52:00
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292. Brown people playin dust - in General Discussions [original thread]
What about ochre
- by JP Acuna - at 2013.11.30 00:29:00
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293. CE collectors Edition Codes - in General Discussions [original thread]
Rei Shepard wrote: JP Acuna wrote: Rei Shepard wrote: JP Acuna wrote: I want a set, i want it so bad. Any for sale? Edit: I'm a serious customer. Its gonna depend if i hear from the guy i am holding this one for, ill give him 24 ho...
- by JP Acuna - at 2013.11.24 16:41:00
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294. CE collectors Edition Codes - in General Discussions [original thread]
Rei Shepard wrote: JP Acuna wrote: I want a set, i want it so bad. Any for sale? Edit: I'm a serious customer. Its gonna depend if i hear from the guy i am holding this one for, ill give him 24 hours to reply ingame or on forum and keep ...
- by JP Acuna - at 2013.11.23 17:32:00
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295. CE collectors Edition Codes - in General Discussions [original thread]
I want a set, i want it so bad. Any for sale? Edit: I'm a serious customer.
- by JP Acuna - at 2013.11.23 03:01:00
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296. Templar BPO & ISK giveaway, Rubicon edition - in General Discussions [original thread]
oh, i really wish i had won. But thanks for the initiative and the awesome prizes, this is the kind of things that make this game so special
- by JP Acuna - at 2013.11.20 10:49:00
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297. WTS BPOs - in General Discussions [original thread]
Dayum, i would definitely pay that but my total wallet is 100.000 ISK. However, i'm participating with my fit in the other threat. FINGERS CROSSED!! (toes too) edit: i meant 100.000.000 ISK
- by JP Acuna - at 2013.11.20 04:16:00
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298. Templar BPO & ISK giveaway, Rubicon edition - in General Discussions [original thread]
Tired of being offered expensive and so painful-to-lose prototype gear? Still believe that standard weapons and suits can give these people a lesson in the proper hands? You have come a long way working to improve your all times favourite and most...
- by JP Acuna - at 2013.11.17 01:17:00
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299. When They Remove Assault Dropships - in General Discussions [original thread]
DUST Fiend wrote: JP Acuna wrote: DUST Fiend wrote: They should just give all dropships the option to mount a forward facing turret. That would be great, but i would be satisfied if they give all dropships the same maneuverability and...
- by JP Acuna - at 2013.11.16 07:05:00
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300. When They Remove Assault Dropships - in General Discussions [original thread]
DUST Fiend wrote: They should just give all dropships the option to mount a forward facing turret. That would be great, but i would be satisfied if they give all dropships the same maneuverability and speed as Assault dropships.
- by JP Acuna - at 2013.11.16 06:55:00
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