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21. When the player market hits: - in General Discussions [original thread]
I completely oppose a player market based only on salvage, unless salvage return rates are balanced enough that the market can fluctuate heavily. Lacking a source of player production from raw materials that can be interdicted or manipulated to ra...
- by J'Jor Da'Wg - at 2014.02.24 21:19:00
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22. CCP, your game devolved more than a bit over the two years. - in General Discussions [original thread]
While I liked the general direction of DUST much better then, it has considerably improved in terms of hard locks and disconnecte. I will give CCP that. As for the "MMOFPSRPG"... Yeah... An "FPS" with a few RPG elements... Almost no MMO... Game...
- by J'Jor Da'Wg - at 2014.02.21 04:02:00
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23. My question of the day: - in General Discussions [original thread]
Wait you guys aren't content with your circle cap bumrush BF3 Conquest clone?
- by J'Jor Da'Wg - at 2014.01.12 21:31:00
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24. community - in General Discussions [original thread]
The Robot Devil wrote: Mithridates VI wrote: QQ about QQ. Is this why they call it the metagame? Yes, it is a shame that the players are ruining the game. Meta gaming is switching doctrines and tactics to deal with the older versions of ...
- by J'Jor Da'Wg - at 2014.01.12 21:29:00
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25. All these bonus changes mean NOTHING. No way to tell if OP or UP - in General Discussions [original thread]
The sentiment that we should just wait for the official version of things might be a little more agreeable if CCP didn't have a track record of releasing said official version after the patch was locked in, or finding that the official version of ...
- by J'Jor Da'Wg - at 2014.01.08 04:06:00
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26. Imaginative Solution to Heavy situation? (Possible Non-OP heavy "buff") - in General Discussions [original thread]
I hate to bump but I feel like more people need to see this. If you like it, comment as well to keep this on top of GD and get CCP to see it.
- by J'Jor Da'Wg - at 2013.12.17 04:14:00
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27. Imaginative Solution to Heavy situation? (Possible Non-OP heavy "buff") - in General Discussions [original thread]
drake sadani wrote: i like this idea . the heavy would excel at clearing buildings and CQC areas . but if he just stormed in he would die . to add a little kick however could we perhaps discus a vehicle only forge gun for dealing with tanks ....
- by J'Jor Da'Wg - at 2013.12.17 01:42:00
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28. Imaginative Solution to Heavy situation? (Possible Non-OP heavy "buff") - in General Discussions [original thread]
We all know heavies are rather gimped at the moment in regards to effectiveness, especially with all these rifles that seem to be designed for tearing apart the heavy suit. Heavy suits are supposed to be "able to withstand combined small arms fi...
- by J'Jor Da'Wg - at 2013.12.17 01:31:00
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29. balance vs content - in General Discussions [original thread]
Ummm.... you CAN'T balance until you have all the basic content.... eg. heavy and scout suits and weapons, all module archetypes, etc. balancing the heavy versus everything else right now would be pointless if there are suddenly 3 more heavies i...
- by J'Jor Da'Wg - at 2013.12.10 01:49:00
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30. We need Matari Heavy. - in General Discussions [original thread]
Sinboto Simmons wrote: J'Jor Da'Wg wrote: We need all things scout tbh... 1.8 should be entitled "A Scout Patch" And just smother Scouts with love Fixed Your guy's suit may suck as much as Heavy, but you do have one more suit than we d...
- by J'Jor Da'Wg - at 2013.12.08 18:29:00
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31. We need Matari Heavy. - in General Discussions [original thread]
We need all things Heavy tbh... 1.8 should be entitled "A Heavy Patch" And just smother Heavies with love
- by J'Jor Da'Wg - at 2013.12.05 16:02:00
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32. Who Here Played MAG? - in General Discussions [original thread]
Confirming MAG was way better than DUST in it's heyday
- by J'Jor Da'Wg - at 2013.12.05 15:58:00
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33. Unpopular opinion on PvE - in General Discussions [original thread]
To all of the above: Certainly this is just my opinion, as always. It is not more or less valid than any of yours. Anyways, I agree that the concept of PvE in DUST has amazing potential. The problem is not what could be, its what WILL be. Judgin...
- by J'Jor Da'Wg - at 2013.12.03 22:29:00
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34. Unpopular opinion on PvE - in General Discussions [original thread]
With a slew of questions and threads I have noticed in the past week about PvE, I feel the need to restate one of my main concerns about it's popularity. Quite simply, many players or at least forum goers seem to think that PvE is the Messiah mod...
- by J'Jor Da'Wg - at 2013.12.03 20:33:00
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35. Is Shield and speed tanking going to be viable again in 1.7 ? - in General Discussions [original thread]
Karl Marx II wrote: CCP answer this question for us .. I'm bored of every man and his dog running armour plates in low slots and damage mods in high slots .. its boring and there is currently no diversity in this game .. alot of people even use...
- by J'Jor Da'Wg - at 2013.11.29 22:03:00
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36. If you were gonna start a corp, what would you name it? - in General Discussions [original thread]
Flavor of the Month We would use and abuse every FOTM extensively
- by J'Jor Da'Wg - at 2013.11.29 22:01:00
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37. i thought heavies were bad... - in General Discussions [original thread]
Assert Dominance wrote: then i watch Preston from A.N.O.N.Y.M.O.U.S. get 20-30 every PC, destroying the best of players. so ya, GET GUD :p yo once i saw this guy go 0 and 27 in a pub match with the Assault Rifle so ya, the AR needs a buff ...
- by J'Jor Da'Wg - at 2013.11.29 21:58:00
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38. You people make no sense - in General Discussions [original thread]
negative49er wrote: you guy complain about how the AR SCR and core locus grenades are op. But you are still using it what do you want some sort of BS internet bushido? all that will get you is stomped by the people who don't have any scru...
- by J'Jor Da'Wg - at 2013.11.21 02:30:00
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39. Assault rifle range is silly. - in General Discussions [original thread]
I am actually starting to think that if the TTK is going to be kept pretty close to current level for the Plasma RIfle, then it's effective range should be knocked down MUCH closer to the SMG's range... I could accept a minor nerf to TTK with the...
- by J'Jor Da'Wg - at 2013.11.21 02:26:00
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40. Agree / disagree: "high TTK should be one of the things that sets Dust apar... - in General Discussions [original thread]
Yes. Reason: It allows the game to support more playstyles than just tanking DPS or eHP for that extra hit or two advantage. If you want playstyles like Scout or Heavy to be able to survive in gameplay, a higher TTK is necessary and more fun any...
- by J'Jor Da'Wg - at 2013.11.21 02:18:00
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