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301. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted
- by Ivan Avogadro - at 2013.05.24 12:27:00
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302. "Dust 514: Current Problems and Solutions" at themittani.com - in General Discussions [original thread]
I honestly believe there are problems beyond the gameplay mechanics that need to be addressed to make the game more fundamentally sound. The only major gameplay element is to out kill your enemy. People have grumbled about this before, that even t...
- by Ivan Avogadro - at 2013.05.22 16:53:00
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303. Scouts need a Buff - in General Discussions [original thread]
Jaron Pollard wrote: Sontie wrote: I think heavies need a slight damage nerf (5%?) and a slightly high hp buff (15%) to fit their role as the ultimate defender. But Scouts too need something to fit their role on the battlefield. Stuff that ...
- by Ivan Avogadro - at 2013.05.20 10:24:00
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304. Petition to remove Savage Duece from CPM - in General Discussions [original thread]
I just saw a thread where he was recently added or something. I don't know, I didn't really read it. Anyway I don't think he should be a community leader if he starts threads that I don't even read.
- by Ivan Avogadro - at 2013.05.20 02:16:00
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305. Newbie Sniper hate - in General Discussions [original thread]
I've seen snipers go 18/0 and lead their team in WPs. And "F****ing sniper" is as common a complaint on comms as "F***ing tank". It's hard to do well, and there is a learning curve so if you want to be good do it. However, if you want to be a medi...
- by Ivan Avogadro - at 2013.05.20 02:07:00
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306. How about deployable turrets? - in General Discussions [original thread]
Kai Wulf wrote: In the deployment menu there was (not 100% sure if it is still there to be honest) a menu item labelled "Installations". It didn't seem to do anything at the time, but I did wonder if we'd be able to call in our own installation...
- by Ivan Avogadro - at 2013.05.19 16:44:00
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307. The fundamental problem with Dust... - in General Discussions [original thread]
I am really wary of any verbal communication abilities. 1) If my squad can listen to enemy comms, will it be on our squad chat? How will I even know who is talking. If someone says "aaah a tank!" is that a blue tank or a red tank? 2) Do I have ...
- by Ivan Avogadro - at 2013.05.19 16:40:00
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308. The fundamental problem with Dust... - in General Discussions [original thread]
J'Hiera wrote: Mike Poole wrote: The role of a Heavy HMG user is to control confined close quarter areas with choke points where long range weapons lose their advantage... and it's decent at that if you happen to be on the rare map with an i...
- by Ivan Avogadro - at 2013.05.19 16:21:00
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309. The fundamental problem with Dust... - in General Discussions [original thread]
Hacking should be more important. Not just supply depot this, cannon that... but legitimate hacking of objectives in a 1, 2, 3 order to change the course of the battle. Radar dishes that talk to the MCC, if you have all 3 your team can summon vehi...
- by Ivan Avogadro - at 2013.05.19 16:18:00
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310. How about deployable turrets? - in General Discussions [original thread]
What do you guys think of the ability to customize and deploy your own turrets? Turret installations as they exist now are good but there are two main shortcomings (by design): (a) All of them are situational, based on where the fighting is (and ...
- by Ivan Avogadro - at 2013.05.19 15:59:00
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311. Scout - in General Discussions [original thread]
The Robot Devil wrote: CQC at 20m? To me CQC is just out of arms length not 20m. My point is still valid, semantics notwithstanding. 20m is beyond the baseline scanning of most suits, you need to skill and mod up that high. It's also when th...
- by Ivan Avogadro - at 2013.05.15 20:58:00
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312. Scout - in General Discussions [original thread]
Daxxis KANNAH wrote: So should I forego precision enhancement and profile dampening for now and skill up other stuff? I would only because they are cost to 1mil SP apiece to get to lvl 5, and they offer little bonus. Right now Dampening an...
- by Ivan Avogadro - at 2013.05.15 17:44:00
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313. Scout - in General Discussions [original thread]
I'm not as thrilled with Scouts this build as last build. 2 reasons: 1) They completely removed my second equipment option for the sidearm option. Sidearms are nice, but I preferred the old Type-2. Assaults want sidearms to have options in a fire...
- by Ivan Avogadro - at 2013.05.15 00:24:00
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314. What happened to Shotgun? - in General Discussions [original thread]
they increased everyone's EHP by messing with the mod strength. that's why all weapons are getting a blanket 10% increase in damage (either this patch or SoonTM). either way shotguns are fine, you just need to close the gap a little more now that...
- by Ivan Avogadro - at 2013.05.14 20:25:00
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315. Planetary Conquest Broken from the Very Start. Nice. - in General Discussions [original thread]
two PERSON corp was the quote. stop being a vulgar 12 y/o man-child. aerolas.
- by Ivan Avogadro - at 2013.05.14 20:12:00
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316. What racial Dropsuits do you want next? - in General Discussions [original thread]
Caldari Scout and Caldari Commando. CQC from the front and back. Take it all, *****
- by Ivan Avogadro - at 2013.05.14 18:45:00
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317. Soooo, bout that Scrambler. - in General Discussions [original thread]
because you can charge it?
- by Ivan Avogadro - at 2013.05.14 15:39:00
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318. Still no change in SP costs - in General Discussions [original thread]
CCP Cmdr Wang wrote: Skill point progression: Based on your feedback we will be doing further adjustments to skill point requirements for specializations, which received a massive rework in Uprising along with the new node based visualization o...
- by Ivan Avogadro - at 2013.05.14 14:53:00
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319. people on this game have played so much skirmish - in General Discussions [original thread]
worst Rodney Dangerfield joke ever
- by Ivan Avogadro - at 2013.05.14 14:01:00
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320. Do you think the skill fix will reduce the cost to go into Assault/Logistics? - in General Discussions [original thread]
um, duuuuh. The super chic white paint job
- by Ivan Avogadro - at 2013.05.13 21:03:00
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