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14461. Where has the RPG gone? - in General Discussions [original thread]
Shiro Mokuzan wrote: Does anyone else out there not want DUST to be a "competitive shooter"? I don't mean I don't want competition; I mean I don't want this to forego fun gameplay to make it appeal to the "competitive" crowd who wants everythi...
- by Iron Wolf Saber - at 2012.12.31 00:20:00
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14462. Where has the RPG gone? - in General Discussions [original thread]
J'Jor Da'Wg wrote: I think that better matchmaking would solve most of the problems you had with proto versus militia in the old builds. If you faced equally geared competition in high sec matchmaking, then it would be more forgivable to have ...
- by Iron Wolf Saber - at 2012.12.31 00:04:00
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14463. Where has the RPG gone? - in General Discussions [original thread]
I do find it very cool however when some one in IRC comes into the channel and tells us their experience with their newest strange fit that oddly works.
- by Iron Wolf Saber - at 2012.12.30 23:59:00
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14464. Where has the RPG gone? - in General Discussions [original thread]
Icy Tiger wrote: Maken Tosch wrote: Baal Roo wrote: I've been assuming all this time that eventually proto gear will be mid-level stuff once the scope of the game widens. When low and null get introduced, there will he a lot more room for...
- by Iron Wolf Saber - at 2012.12.30 23:57:00
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14465. Where has the RPG gone? - in General Discussions [original thread]
Icy Tiger wrote: Iron Wolf, I'm guessing you know about suit variations coming up (or maybe not, I heard it as a rumor). If suit usage could progress into variations, with more versatile options, then this problem would be solved. Higher end su...
- by Iron Wolf Saber - at 2012.12.30 23:53:00
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14466. Where has the RPG gone? - in General Discussions [original thread]
In a side note about all this. I don't want to answer a rookie's question as to "Why nobody wants to use proto-gear" with "Don't bother even wearing it"
- by Iron Wolf Saber - at 2012.12.30 23:08:00
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14467. Where has the RPG gone? - in General Discussions [original thread]
Well keeping the entire RPG in the SP bottle is not a good idea. I can tell you this as an eve player who has just about mastered all tech 1 gear and is about less than a year way from capping out every sub capital tech 2 and tech 3 item in the ga...
- by Iron Wolf Saber - at 2012.12.30 23:02:00
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14468. Where has the RPG gone? - in General Discussions [original thread]
Mavado V Noriega wrote: doesnt really help when u have a squad of the old buffed up suits and tbqh with ppl actually wanting to roll pubs with full teams then u will also soon have full teams with full old build buffed proto gear. Please tell ...
- by Iron Wolf Saber - at 2012.12.30 22:49:00
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14469. Where has the RPG gone? - in General Discussions [original thread]
Here's the thing though mitt, in previous builds a proto-suit would die nearly as fast to focused fire, also the proto suit stuck out like a sore thumb everybody already knew to shoot that guy first as a squad. Also in the end FPS skills will st...
- by Iron Wolf Saber - at 2012.12.30 22:27:00
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14470. Type-III, C series and Vk.2 dropsuits. - in General Discussions [original thread]
Type III would indicate a new theme in the same amount of 'gear points' Ie trading a side arm for another grenade slot ect.
- by Iron Wolf Saber - at 2012.12.30 22:08:00
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14471. Where has the RPG gone? - in General Discussions [original thread]
Dust 514 was this grand idea to marry MMO, FPS, RPG, and RTS elements together. While MMO department is a road map that will take another two or more years to fully qualify in, nearly the same time as RTS elements are also thrown in as well which...
- by Iron Wolf Saber - at 2012.12.30 21:59:00
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14472. Scout buff - in General Discussions [original thread]
scouts are fine, I still shotgun people to death.
- by Iron Wolf Saber - at 2012.12.30 10:53:00
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14473. [Discussion] Weapon damage flattening, now with facts and spreadsheets! - in General Discussions [original thread]
Those 1 or 2 bullets are likely to be lost anyways, I am all quite sure you have all done it though, fired one or two more shots before realizing the guy was dead. Nobody is that price to only shot the guy one or two less times than normal on full...
- by Iron Wolf Saber - at 2012.12.30 10:51:00
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14474. Suggestion; Weapon Modifications - in Feedback/Requests [original thread]
Soon TM
- by Iron Wolf Saber - at 2012.12.30 10:42:00
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14475. Automatic turret fire - in General Discussions [original thread]
Auto-fire turrets are very much required to encourage teamwork. Pilot> My tank is pinned down I cannot press any further in. Demo Team> On it, target that railgun!
- by Iron Wolf Saber - at 2012.12.30 10:38:00
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14476. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
mikegunnz wrote: Tiel Syysch wrote: mikegunnz wrote: I refer you to your corp-mate's spreadsheet. It supports my point, that proto fits are still considerably stronger than militia fits. Look at the entire fit... not just the weapon. T...
- by Iron Wolf Saber - at 2012.12.30 03:50:00
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14477. SMG considered a light weapon and or a sidearm weapon? - in General Discussions [original thread]
You can put pistols in a heavy weapon slot. Basically you can down grade a slot but not 'upgrade' slot assignment.
- by Iron Wolf Saber - at 2012.12.30 01:51:00
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14478. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Telcontar Dunedain wrote: Iron Wolf Saber wrote: Bleh my experience as a militia locked character. TL;DR there is no incentive to gear up. As it stands now I basically have created a militia fit for every weaponized expected role when and...
- by Iron Wolf Saber - at 2012.12.30 01:48:00
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14479. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Bleh my experience as a militia locked character. TL;DR there is no incentive to gear up. As it stands now I basically have created a militia fit for every weaponized expected role when and where possible, and if not possible stuck with type 1 ...
- by Iron Wolf Saber - at 2012.12.30 01:43:00
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14480. Dropsuits...What's The Difference? - in General Discussions [original thread]
Blueprint Originals are pernament and outlined in a blue background Regular items are however not outlined on a 'blueprint sheet' and are one use only. Variants like Raven, Quafe, Skinweave, Carbon, ect ect are alternative colored suits. Varian...
- by Iron Wolf Saber - at 2012.12.29 21:30:00
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