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381. Reminder to be Mindful of the Tech. - in General Discussions [original thread]
xxwhitedevilxx M wrote: I wonder how they made all the other games on ps3 then... 1. Multiplayer games are tricky because 100% of the assets have to be ready to enter the field of play at any given time because you will never know what a pla...
- by Iron Wolf Saber - at 2015.04.10 23:14:00
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382. Reminder to be Mindful of the Tech. - in General Discussions [original thread]
Aero Yassavi wrote: I was well aware of this for a long time and figured it was going to be why we never got racial dropsuits. So, if you don't mind me asking, what changed that allowed CCP to add 5 new Dropsuit models in Uprising 1.8? In th...
- by Iron Wolf Saber - at 2015.04.10 23:05:00
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383. Reminder to be Mindful of the Tech. - in General Discussions [original thread]
Look you and I both know we don't like things that are done half ass or quater mule or anything less than the best. However we have to come to certain terms. PS3 has only 256x2 mb of memory available to us; (unknown page file size but that's f...
- by Iron Wolf Saber - at 2015.04.10 22:28:00
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384. New Personal Best - in General Discussions [original thread]
9 std forge gun snipes on a single life and no resupply. Died to the tank I pulled the fit out for to kill and ran out of ammo
- by Iron Wolf Saber - at 2015.04.10 20:23:00
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385. War barge dimensions - in General Discussions [original thread]
Ku Shala wrote: Iron Wolf Saber wrote: See that glowy bay on the side? MCCs fit in there. Early estimates say 6 in the hanger. Smaller bay is for RDVs Rough off hand estimates places her at 400 x 1000 meters; size of a large battleship ...
- by Iron Wolf Saber - at 2015.04.10 18:53:00
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386. War barge dimensions - in General Discussions [original thread]
Marcus Stormfire wrote: Quick question that hopefully someone on the forums can answer. How big is the personal war barge? How big is the Corporation war barges estimated to be? Are there any dimensions released by CCP that I have not seen? -M...
- by Iron Wolf Saber - at 2015.04.10 18:50:00
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387. WOWWWW - in General Discussions [original thread]
He too was triple damage mod stacked
- by Iron Wolf Saber - at 2015.04.10 18:49:00
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388. [Petition] Racial Tanks Naming. - in General Discussions [original thread]
I took another look at the amarr HAV today and it looked black and blue... wtf?
- by Iron Wolf Saber - at 2015.04.10 18:22:00
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389. [Petition] Racial Tanks Naming. - in General Discussions [original thread]
I think it boarish of me to actually give time estimates due to my position. You wouldn't like my numbers anyways.
- by Iron Wolf Saber - at 2015.04.10 08:07:00
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390. [Petition] Racial Tanks Naming. - in General Discussions [original thread]
Vell0cet wrote: Iron Wolf Saber wrote: Godin Thekiller wrote: Or the devs could simply use the designs already made , model them, and put them in, as soon as we get enough art and sound devs to do such anyways. Please do not expect th...
- by Iron Wolf Saber - at 2015.04.10 07:44:00
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391. [Petition] Racial Tanks Naming. - in General Discussions [original thread]
Godin Thekiller wrote: MINA Longstrike wrote: Aero Yassavi wrote: MINA Longstrike wrote: CCP Rattati wrote: [img]http://puu.sh/h8h5Z/b4ec44ff7f.jpg[/img] Lookin pretty good... placeholder turrets when? Placeholder lav dropship ...
- by Iron Wolf Saber - at 2015.04.10 07:27:00
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392. [Petition] Racial Tanks Naming. - in General Discussions [original thread]
I think we need to go back and change out all the red lights with the racial ones on prototypes. Also getting too hung up on trying to make adv and prototype colors for everything. Rather have more skins available. Gold (metal) / Sandstone (m...
- by Iron Wolf Saber - at 2015.04.09 18:55:00
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393. [CPM] Input : Deployed Sets - in General Discussions [original thread]
IAmDuncanIdaho II wrote: @ IWS Not really seeing anything useful or exciting here. Personally, and no offense to the amount of effort you put into this, this seems to add little value, and possibly remove some. The only vaguely related thing t...
- by Iron Wolf Saber - at 2015.04.09 00:37:00
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394. [CPM] Input : Deployed Sets - in General Discussions [original thread]
I will state about the 10 fitting thing real quick. While I barely break over 7 fits combined with vehicles it doesn't stop me from maxing out the fittings I have for either at 30 a pop. Those fittings are not always the same 7 either. In the cou...
- by Iron Wolf Saber - at 2015.04.08 17:56:00
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395. [CPM] Input : Deployed Sets - in General Discussions [original thread]
Aeon Amadi wrote: Arkena Wyrnspire wrote: Unless it offers really significant performance gains, I'm against it. A really good performance gain is simply deleting everything in your mail. Little silly things likes this ^ does bring in...
- by Iron Wolf Saber - at 2015.04.08 08:00:00
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396. [CPM] Input : Deployed Sets - in General Discussions [original thread]
JL3Eleven wrote: SoTa PoP wrote: Basically - take away the versatility of high SP players by limiting what they can bring unto the field by forcing them to choose sets instead of everything? Or am I missing something here? Sounds like you ...
- by Iron Wolf Saber - at 2015.04.08 07:44:00
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397. [CPM] Input : Deployed Sets - in General Discussions [original thread]
Small update to possibly see if you can swap out deployment loadouts mid fight at a reasonable time cost.
- by Iron Wolf Saber - at 2015.04.08 06:23:00
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398. [CPM] Input : Deployed Sets - in General Discussions [original thread]
CPM updates are not offical; this is not ingame now. The purpose of this thread is to measure the merits of the idea and possible other avenues of exploits concerns and desires related to the idea.
- by Iron Wolf Saber - at 2015.04.08 01:30:00
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399. [CPM] Input : Deployed Sets - in General Discussions [original thread]
Aero Yassavi wrote: So wait, are we talking about limiting just the number of fits a player can bring into battle or actually how many "fits," as in copies of that fit still count as their own fit? Meaning once you run out of all the suits you ...
- by Iron Wolf Saber - at 2015.04.08 00:17:00
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400. [CPM] Input : Deployed Sets - in General Discussions [original thread]
xxwhitedevilxx M wrote: I really don't know: 1- It's probably not the quantity of load outs you have that cause the framerate to drop. Otherwise, why would that happen to half a squad while the rest of your squad is fine? It should happen to a...
- by Iron Wolf Saber - at 2015.04.08 00:07:00
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