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13001. Where has the RPG gone? - in General Discussions [original thread]
Well keeping the entire RPG in the SP bottle is not a good idea. I can tell you this as an eve player who has just about mastered all tech 1 gear and is about less than a year way from capping out every sub capital tech 2 and tech 3 item in the ga...
- by Iron Wolf Saber - at 2012.12.30 23:02:00
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13002. Where has the RPG gone? - in General Discussions [original thread]
Mavado V Noriega wrote: doesnt really help when u have a squad of the old buffed up suits and tbqh with ppl actually wanting to roll pubs with full teams then u will also soon have full teams with full old build buffed proto gear. Please tell ...
- by Iron Wolf Saber - at 2012.12.30 22:49:00
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13003. Where has the RPG gone? - in General Discussions [original thread]
Here's the thing though mitt, in previous builds a proto-suit would die nearly as fast to focused fire, also the proto suit stuck out like a sore thumb everybody already knew to shoot that guy first as a squad. Also in the end FPS skills will st...
- by Iron Wolf Saber - at 2012.12.30 22:27:00
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13004. Type-III, C series and Vk.2 dropsuits. - in General Discussions [original thread]
Type III would indicate a new theme in the same amount of 'gear points' Ie trading a side arm for another grenade slot ect.
- by Iron Wolf Saber - at 2012.12.30 22:08:00
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13005. Where has the RPG gone? - in General Discussions [original thread]
Dust 514 was this grand idea to marry MMO, FPS, RPG, and RTS elements together. While MMO department is a road map that will take another two or more years to fully qualify in, nearly the same time as RTS elements are also thrown in as well which...
- by Iron Wolf Saber - at 2012.12.30 21:59:00
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13006. Scout buff - in General Discussions [original thread]
scouts are fine, I still shotgun people to death.
- by Iron Wolf Saber - at 2012.12.30 10:53:00
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13007. [Discussion] Weapon damage flattening, now with facts and spreadsheets! - in General Discussions [original thread]
Those 1 or 2 bullets are likely to be lost anyways, I am all quite sure you have all done it though, fired one or two more shots before realizing the guy was dead. Nobody is that price to only shot the guy one or two less times than normal on full...
- by Iron Wolf Saber - at 2012.12.30 10:51:00
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13008. Automatic turret fire - in General Discussions [original thread]
Auto-fire turrets are very much required to encourage teamwork. Pilot> My tank is pinned down I cannot press any further in. Demo Team> On it, target that railgun!
- by Iron Wolf Saber - at 2012.12.30 10:38:00
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13009. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
mikegunnz wrote: Tiel Syysch wrote: mikegunnz wrote: I refer you to your corp-mate's spreadsheet. It supports my point, that proto fits are still considerably stronger than militia fits. Look at the entire fit... not just the weapon. T...
- by Iron Wolf Saber - at 2012.12.30 03:50:00
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13010. SMG considered a light weapon and or a sidearm weapon? - in General Discussions [original thread]
You can put pistols in a heavy weapon slot. Basically you can down grade a slot but not 'upgrade' slot assignment.
- by Iron Wolf Saber - at 2012.12.30 01:51:00
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13011. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Telcontar Dunedain wrote: Iron Wolf Saber wrote: Bleh my experience as a militia locked character. TL;DR there is no incentive to gear up. As it stands now I basically have created a militia fit for every weaponized expected role when and...
- by Iron Wolf Saber - at 2012.12.30 01:48:00
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13012. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Bleh my experience as a militia locked character. TL;DR there is no incentive to gear up. As it stands now I basically have created a militia fit for every weaponized expected role when and where possible, and if not possible stuck with type 1 ...
- by Iron Wolf Saber - at 2012.12.30 01:43:00
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13013. Dropsuits...What's The Difference? - in General Discussions [original thread]
Blueprint Originals are pernament and outlined in a blue background Regular items are however not outlined on a 'blueprint sheet' and are one use only. Variants like Raven, Quafe, Skinweave, Carbon, ect ect are alternative colored suits. Varian...
- by Iron Wolf Saber - at 2012.12.29 21:30:00
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13014. [petition] CCP, you need to elect some User moderators. - in General Discussions [original thread]
CCP doesn't have time to process ISD Voulenteers to help out here yet, we dont know if that would even be their designation.
- by Iron Wolf Saber - at 2012.12.29 21:25:00
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13015. With Cap in place Active boosters are worthless - in General Discussions [original thread]
Oh sorry thought you where talking about shield boosters and capacitor on vehicles.
- by Iron Wolf Saber - at 2012.12.29 21:24:00
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13016. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Playing as a milita locked character, I am going have to disagree wtih you, I have maintained decent Kill Death Ratios while in milita gear.
- by Iron Wolf Saber - at 2012.12.29 21:21:00
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13017. With Cap in place Active boosters are worthless - in General Discussions [original thread]
Cap?
- by Iron Wolf Saber - at 2012.12.29 05:26:00
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13018. Swarm Rifle - in General Discussions [original thread]
TBH I wouldnt mind a swarm rifle for anti infantry. it be a bit odd though.
- by Iron Wolf Saber - at 2012.12.28 03:02:00
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13019. Are there day and night cycles in the maps? - in General Discussions [original thread]
The eventual idea is that planet information on Eve online side will translate over into dust 514, this includes but not limited to. Gravity, Pressure, Temperature, Weather ect ect.
- by Iron Wolf Saber - at 2012.12.28 00:27:00
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13020. so...whats next? - in General Discussions [original thread]
What is next you ask? Faction Warfare.
- by Iron Wolf Saber - at 2012.12.27 21:59:00
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