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21. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
KA24DERT wrote: D legendary hero wrote: its time for justice. got 4500+ views, and approx. 350 comments, with only 1 blue tag? com'on If you would actually take time to read people's posts, instead of showing your mastery of strike-throug...
- by Inyanga - at 2013.09.22 15:11:00
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22. scouts are OP, nerf them! - in Feedback/Requests [original thread]
I like that he tricked all of you way-too-serious guys into posting here. This is the "easiest trolled" registry. I enjoyed the serious feedback people gave (including a bounty). Lighten up guys. It was an ironic thread to begin with... Scouts O...
- by Inyanga - at 2013.09.22 00:15:00
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23. Forge Guns are Broken - in General Discussions [original thread]
Master Jaraiya wrote: After you fire all 4 rounds, you must reload, slowing your ability to continue harassing infantry and vehicles. Yet, that can be sped up, and the reload isn't that bad. With an overheat, people won't complain about FG ta...
- by Inyanga - at 2013.09.20 04:23:00
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24. Forge Guns are Broken - in General Discussions [original thread]
KING CHECKMATE wrote: Inyanga wrote: Master Jaraiya wrote: The Range of the FG is 300m Tops. What you are suggesting would only encourage Tower FG sniping because once you fire, you would be completely vulnerable just as if you Overh...
- by Inyanga - at 2013.09.20 04:19:00
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25. Forge Guns are Broken - in General Discussions [original thread]
Master Jaraiya wrote: The Range of the FG is 300m Tops. What you are suggesting would only encourage Tower FG sniping because once you fire, you would be completely vulnerable just as if you Overheated a weapon , or are reloading. This wo...
- by Inyanga - at 2013.09.20 02:58:00
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26. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
knight guard fury wrote: just let people shoot out of drop ships except exsplosive weapons like FG, MD, flaylock etc.
reduce the range of wepons when the doors are down
1. no. deal with it. All weapons or none. (I want all) 2. you ...
- by Inyanga - at 2013.09.20 02:44:00
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27. Forge Guns are Broken - in General Discussions [original thread]
Funkmaster Whale wrote: Master Jaraiya wrote: Funkmaster Whale wrote: Yeah clearly I'm able to go 60-0 (two games in a row) because my mouse just aims for me while the keyboard automates my movements and decides which situations I put mys...
- by Inyanga - at 2013.09.19 21:44:00
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28. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
On the note of dodging forge guns, you almost can't if you are low enough to effectively kill. Upward acceleration is very low, forge guns can flip you (insta-killing), and, with this camera, you have to memorize the map layout- or risk bumping pi...
- by Inyanga - at 2013.09.19 21:41:00
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29. Forge Guns are Broken - in General Discussions [original thread]
Stop arguing on a level beneath the both of you. I do support shrinking the splash radius somewhat, as it can be a little too forgiving at times, but the damage and range should stay. Anything beyond that, and you ruin the gun. Please, we are ad...
- by Inyanga - at 2013.09.19 21:36:00
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30. Forge Guns are Broken - in General Discussions [original thread]
Funkmaster Whale wrote: Inyanga wrote: Any skill or credibility you had with your argument flew out the window. I move for a lock to this thread. A troll thread, obviously cheating, and no one who truly Forges ever gets those scores, unless ...
- by Inyanga - at 2013.09.19 21:29:00
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31. Forge Guns are Broken - in General Discussions [original thread]
Any skill or credibility you had with your argument flew out the window. I move for a lock to this thread. A troll thread, obviously cheating, and no one who truly Forges ever gets those scores, unless it's an Academy Domination, and the cranberri...
- by Inyanga - at 2013.09.19 15:24:00
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32. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Atiim wrote: Who da &$@% is gonna be able to use nova knives and melee in a dropship? That would require someone to fly the ship right oh the ground next to someone. Do you use the PREVIEW function before posting? Non-Logi's trying to cr...
- by Inyanga - at 2013.09.19 15:15:00
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33. Give Gallente a 4th EQ slot on the standard and Advanced level - in General Discussions [original thread]
I understand that you feel your suit is gimped, but 4 EQ slots for ADV? A little much. I think what you want is either an increase to the existing racial bonus, or a rework of the racial bonus that feels more appropriate, IE: 25% efficacy for all ...
- by Inyanga - at 2013.09.19 04:05:00
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34. [Feedback] Snipers are done. - in Feedback/Requests [original thread]
Though I frikkin HATE being sniped, I will concede that Snipers have it hard on the newer maps. It isn't just that they need to scope out the terrain. I've been on all of the maps so far. On the older ones, there were a few places where I would st...
- by Inyanga - at 2013.09.14 16:31:00
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35. [FEEDBACK] CCP Logibro, equipment spam is NOT a bug! Please read! - in Feedback/Requests [original thread]
Mac Dac wrote: the only point im sceptical about is that you seem to be assumeing that everybody in a logi suit and has uplinks is doing a support role. And to tell you the truth ive seen many "logis" drop a dozen uplinks then change to an ass...
- by Inyanga - at 2013.09.14 16:24:00
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36. The AR-514 Life Cycle - in General Discussions [original thread]
Banning Hammer wrote: Shotty GoBang wrote: Banning Hammer wrote: You realize that is a damage fallout linked to the range, right ? People can hit you from long range, but the weapons hardly do any damage. I think what you "been" noticing...
- by Inyanga - at 2013.09.14 16:11:00
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37. The one good thing AA brought to us: - in General Discussions [original thread]
Their mantra from 1.1-1.3 was "Adapt or GTFO." Let's see how it works out for 'em!
- by Inyanga - at 2013.09.14 08:03:00
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38. CCP Wolrman... Can we get blueprints or a preview - in General Discussions [original thread]
And, yet, the AR still out DPS's it. It came in pre-nerfed. Eyewitnesses claim "more useless than the Plasma Cannon!" Forum goers call for a buff, but AR guys say "meh, it does what it's supposed to in it's niche..." Cue the QQ!
- by Inyanga - at 2013.09.14 07:59:00
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39. The AR-514 Life Cycle - in General Discussions [original thread]
Mary Sedillo wrote: Not at all. Aim assist threw your aim off and without it, good luck hitting anything. Source: My experience with the proliferation of Mass Drivers and Grenade users. Not to my experience. My exile with zero skill points d...
- by Inyanga - at 2013.09.14 04:58:00
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40. I WONDER WHAT WOULD HAPPEN IF THEY NERFED THE AR LIKE THE FLAYLOCK ? - in General Discussions [original thread]
The thing that needed fixing with the Flaylock wasn't the damage, ammo, and blast radius. It was just the fire rate and reload speed. It applied damage too fast, but it needed to do the damage it did. If they Nerfed the AR by damage, ammo, and (in...
- by Inyanga - at 2013.09.13 03:26:00
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