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101. Make dust university official - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: TechMechMeds wrote: Yeah the corp, besides mercs need a corp so they are not liable for their actions, if you know your sht then that will make perfect sense to you, Guy is fighting for an Empire. Of course he wants ...
- by Interplanetary Insanitarium - at 2013.08.13 12:01:00
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102. LAV request - in Feedback/Requests [original thread]
Syeven Reed wrote: I agree with the shooting people part! Many times have I wanted to shoot shotgun. I mean you don't have too, you can give out orders and whatnot if you wish, but an extra option to shoot at people in the face is always welcom...
- by Interplanetary Insanitarium - at 2013.08.13 09:37:00
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103. [Request] I figured out exactly what we need... - in Feedback/Requests [original thread]
I don't think that people with 10+ million SP should be getting more SP per match even if they're segregated. And they'd apparently still be able to proto stomp in regular pub matches just to pad their KDR or for lulz. I'd say let newer players ...
- by Interplanetary Insanitarium - at 2013.08.13 07:19:00
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104. Totally brilliant idea part 5 - in Feedback/Requests [original thread]
Yeah, until it becomes the FOTM and everyone's bashing into each other. That or using it instead of DS's to get onto towers and then switching to the Laser cannon that basically shoots orbitals and is powered by the sun... But it doesn't work on t...
- by Interplanetary Insanitarium - at 2013.08.13 06:49:00
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105. Totally brilliant idea part 5 - in Feedback/Requests [original thread]
Or a super assault forge gun that uses equal and opposite reactions. So you shoot a metal slug that moves at 7,000 m/s which means that your guy gets thrown backwards at 7,000 m/s. But it has a 30 round clip and the impact of you vs whatever does ...
- by Interplanetary Insanitarium - at 2013.08.13 06:43:00
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106. Feedback: Dropsuit module capacity. - in Feedback/Requests [original thread]
BL4CKST4R wrote: Interplanetary Insanitarium wrote: Okay, take for instance the logi suits, they'd have to stack a few armor mods to be moving as slow as us. They might not have enough eHP, but they can stack additional mods to have better r...
- by Interplanetary Insanitarium - at 2013.08.13 05:44:00
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107. Make dust university official - in Feedback/Requests [original thread]
Boba Fett was the best Bounty Hunter/Merc ever and was always held accountable for his actions, he was just too bad assed to care. And if it's a corp it's already official. And clearly people learn to play at dust university, otherwise why name ...
- by Interplanetary Insanitarium - at 2013.08.13 05:27:00
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108. Make dust university official - in Feedback/Requests [original thread]
Like, the corp? <== If you mean that, then BOOOO! Down with corps!!!! You're not a mercenary if you're part of a corporation, you're just a stooge. I should be able to put out an application for any corp to see so they can see if they want me ...
- by Interplanetary Insanitarium - at 2013.08.13 05:02:00
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109. Feedback: Dropsuit module capacity. - in Feedback/Requests [original thread]
Okay, take for instance the logi suits, they'd have to stack a few armor mods to be moving as slow as us. They might not have enough eHP, but they can stack additional mods to have better reps than us. The class that shouldn't be tanking can whe...
- by Interplanetary Insanitarium - at 2013.08.13 04:55:00
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110. Feedback: Dropsuit module capacity. - in Feedback/Requests [original thread]
The base eHP doesn't mean jack when people can stack mods to essentially equal our own, or stack mods to take away our eHP much faster. The higher stamina/stamina regen doesn't mean jack when we can't move as far or as fast as everyone else. W...
- by Interplanetary Insanitarium - at 2013.08.13 04:52:00
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111. Feedback: Dropsuit module capacity. - in Feedback/Requests [original thread]
I'm just going to be using info based on the proto suits that I got off the dust wiki, so if it's wrong, please correct me. the Gallente Light gk0 gets 1 high and 4 low the Minmatar Light mk0 gets 3 high and 2 low And it's the same for the Scou...
- by Interplanetary Insanitarium - at 2013.08.13 04:42:00
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112. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
key word being "supposed." I wish a dev would at least either say "No!" or "Dropsuit balance is going to be looked at."
- by Interplanetary Insanitarium - at 2013.08.13 04:06:00
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113. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
D legendary hero wrote: ^^if its a direct hit the 1000 direct hit ddamage and all the splash damage will apply killing my heavy anyway....lol. plus, i am hoping CCP buffs plasma cannons soon. if they do this resistance won't be a problem. D...
- by Interplanetary Insanitarium - at 2013.08.13 03:52:00
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114. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
castba wrote: D legendary hero wrote: 30% resistance to 1000 = 700. that will still one shot a weakened heavy. but heavies need all the love they can get because we are slow moving targets. besides people complained when they got killed by...
- by Interplanetary Insanitarium - at 2013.08.13 03:49:00
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115. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
B U M P Heavies should at least get access to the vehicle damage resistance mods or something(troll).... Like, people should be avoiding CQC with heavies just because of our "tankability" unless they're sure we're stupid heavies. They should be ...
- by Interplanetary Insanitarium - at 2013.08.13 01:52:00
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116. Forge spam - in Feedback/Requests [original thread]
Paran Tadec wrote: Interplanetary Insanitarium wrote: You just got served. 1998 wants its phrase back. TFB. They'll have to travel forward in time to ask for it... politely.
- by Interplanetary Insanitarium - at 2013.08.11 04:58:00
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117. Forge spam - in Feedback/Requests [original thread]
You just got served.
- by Interplanetary Insanitarium - at 2013.08.11 04:52:00
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118. So, heavy flamethrowers? - in Feedback/Requests [original thread]
YES!!!!!!! It should have more range than the HMG but do less damage, or like 150% shields, 50% armor.
- by Interplanetary Insanitarium - at 2013.08.11 04:30:00
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119. Forge spam - in Feedback/Requests [original thread]
The FG is fine. It's only "too" good because heavies can choose to fight back at a distance, and preferably with a height advantage... at that point you just use it back at them or get multiple people/snipers to concentrate fire and they're eith...
- by Interplanetary Insanitarium - at 2013.08.11 04:21:00
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120. Forge spam - in Feedback/Requests [original thread]
Arc-08 wrote: my problem is that they can 2 shot ANY good dropship, i was once one shotted by a proto forge gun that must have had at least 2 complex damage mods. because he took out 700 shield with like 8% resistence, and just barely over 3000...
- by Interplanetary Insanitarium - at 2013.08.11 02:10:00
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