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41. Where is the love? - in Feedback/Requests [original thread]
Spec Ops Cipher wrote: There is always time for <3 Hence the <3 I posted. See, when our consciousness transfers between clones we're allowed all of the <3's we want, but when you're geared up for battle all you're going to get is ...
- by Interplanetary Insanitarium - at 2013.09.03 10:59:00
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42. lavs prose and cons - in Feedback/Requests [original thread]
That's not prose!
- by Interplanetary Insanitarium - at 2013.09.03 10:53:00
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43. [Request] Can we get legs? - in Feedback/Requests [original thread]
Legs!
- by Interplanetary Insanitarium - at 2013.09.02 19:44:00
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44. [Request] Additional Loading Screens for greater Map/Facility recognition - in Feedback/Requests [original thread]
Yes. Yes so much so that I want to post Eye of the Sparrow ... It makes me want to play Dust for some reason
- by Interplanetary Insanitarium - at 2013.09.02 01:43:00
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45. Where is the love? - in Feedback/Requests [original thread]
Welcome to New Eden. Where hearts are systematically destroyed, one clone at a time. <3
- by Interplanetary Insanitarium - at 2013.09.02 00:39:00
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46. [Request] Damaged Null Canon State - in Feedback/Requests [original thread]
Wyoming! That's the damaged null cannon state! 3500 shields 2000 armor means no null cannons. I'd blast them in a clip with my FG... and I'm not the only person that uses them. And if people were running around breaking the null cannons and not ...
- by Interplanetary Insanitarium - at 2013.09.01 23:27:00
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47. Nano hives obscure targets from snipers. - in Feedback/Requests [original thread]
Dominus Fatali wrote: Mobius Wyvern wrote: WhiskeyJack Otako wrote: Is there anyway to dim or lighten the visual effects associated with hives? These obscure targets from view and serve as a visual shields making it very difficult to hit ...
- by Interplanetary Insanitarium - at 2013.09.01 23:16:00
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48. Heavy Snipers - in Feedback/Requests [original thread]
Hahaha, just forge them back. Or, since they're forgoing using a forge gun just dropship them.
- by Interplanetary Insanitarium - at 2013.09.01 18:52:00
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49. Repair Tool request. - in Feedback/Requests [original thread]
Nonono, I wasn't being argumentative, just putting it out there that that's a valid way to commando, I do well enough, but like you say it's MY play style. I tried the scram rifle/MD combo and wasn't too good with the scram rifle. And now that ...
- by Interplanetary Insanitarium - at 2013.09.01 01:54:00
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50. Repair Tool request. - in Feedback/Requests [original thread]
KING CHECKMATE wrote: 1st- You would be surprised how LITTLE people give nanos. When i play as a Forge gunner i just cant BELIVE i have to actually BEG for ammo sinec people just use them to reload their OWN Mass drivers XD The Rep Nanohive I...
- by Interplanetary Insanitarium - at 2013.09.01 01:23:00
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51. Repair Tool request. - in Feedback/Requests [original thread]
KING CHECKMATE wrote: OP. 1st off. You are a LOT better (If playing as a commando) With the two L weapons and a REPAIR NANO-HIVE. This way you can repair YOURSELF and others while still getting a decent amount of ammo resupply. BUT moving bac...
- by Interplanetary Insanitarium - at 2013.08.31 23:20:00
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52. Repair Tool request. - in Feedback/Requests [original thread]
Mobius Kaethis wrote: I am not at all in favor of this. Having a repair tool that automatically focuses on the most damaged player would remove the need for the user to actually aim/think. People who are using rep tools need to constantly think...
- by Interplanetary Insanitarium - at 2013.08.31 22:56:00
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53. Repair Tool request. - in Feedback/Requests [original thread]
Yeah, more often than not I'm accidentally locking onto someone running in between me and the guy I'm trying to heal. Like, it would work pretty much the same as it does now, but if there are a few people bunched up it will target the person wit...
- by Interplanetary Insanitarium - at 2013.08.31 22:45:00
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54. Repair Tool request. - in Feedback/Requests [original thread]
I recently spec'd into repair tools to use with my commando suit and found that when I'm on the front line sticking to a glob of blues it's difficult to choose the one guy in the crowd who lost most of his armor. Would it be possible to have the...
- by Interplanetary Insanitarium - at 2013.08.31 22:22:00
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55. Breach Forge - in Feedback/Requests [original thread]
Tracking =\= mobility. We can jump with it charged because why not? It allows us to jump away if someone lobs a grenade our way without releasing the charge... that's about all it's good for. If someone can't take out a guy charging a breach FG b...
- by Interplanetary Insanitarium - at 2013.08.31 18:46:00
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56. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
Noooooooo!! I would be sooo OP if I decided to invest SP into MD. I'm a commando and I'm running the adv LR and just a basic MD. If I had more ammo on top of being able to pop out a hive if I wanted to..... well, that would probably become a Fot...
- by Interplanetary Insanitarium - at 2013.08.30 20:56:00
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57. Flight controls are extremely poorly designed - in Feedback/Requests [original thread]
Stefan Stahl wrote: I like the layout of the flight controls and the low-speed flight mechanics are as enjoyable as ever. I just completely hate the dropship's "plane-mode", or more importantly I despise the way it changes to and from plane-mo...
- by Interplanetary Insanitarium - at 2013.08.24 19:43:00
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58. Make scouts fly. - in Feedback/Requests [original thread]
Spec Ops Cipher wrote: Interplanetary Insanitarium wrote: Spec Ops Cipher wrote: Interplanetary Insanitarium wrote: It shouldn't be flying, more like jumping really high. Maybe like a 10m vertical leap for scouts. But I wanna fly. Ho...
- by Interplanetary Insanitarium - at 2013.08.24 18:04:00
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59. Make scouts fly. - in Feedback/Requests [original thread]
First Prophet wrote: Interplanetary Insanitarium wrote: It shouldn't be flying, more like jumping really high. Maybe like a 10m vertical leap for scouts. If I can't fly, I'd take this instead. As long as I can do a sick dive kick after the...
- by Interplanetary Insanitarium - at 2013.08.24 17:57:00
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60. Make scouts fly. - in Feedback/Requests [original thread]
Spec Ops Cipher wrote: Interplanetary Insanitarium wrote: It shouldn't be flying, more like jumping really high. Maybe like a 10m vertical leap for scouts. But I wanna fly. How about this? The first 10m is like a jump, really fast. Each me...
- by Interplanetary Insanitarium - at 2013.08.24 17:46:00
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