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281. Logically Sanest & Craziest Irrational Ideas You Would Love In D... - in General Discussions [original thread]
Sane: LAVs not exploding on friendly tanks all the time. Crazy: A pillow for a Nova Knife model. Feathers poof out when ya tag someone.
- by Imp Smash - at 2015.01.21 05:36:00
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282. Breach scrambler pistol vs Bolt pistol - in General Discussions [original thread]
Both good calls. The Breach is better in CQC, the bolt has a better range strike/1st strike. If you are going flaylock for close range I'd recommend the Bolt -- especially considering the better sight. It's harder to use than the BreachScP though ...
- by Imp Smash - at 2015.01.20 03:09:00
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283. Why isn't the AR better than the ACR at CQC? - in General Discussions [original thread]
Blue tag posts. Conversation involving math and about 6-7 people interested in it devolves into post with tons of random posts with anecdotal evidence and complete lack of evidence + random suggestions and jumps to completely unrelated topics. (...
- by Imp Smash - at 2015.01.19 23:46:00
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284. Why isn't the AR better than the ACR at CQC? - in General Discussions [original thread]
DeadlyAztec11 wrote: Imp Smash wrote: DeadlyAztec11 wrote: Imp Smash wrote: And how many bullets are in an AR clip and how many are in an ACR clip? Or CR clip? Seriously, just boot up your PS3 and look at the stats. You are acting l...
- by Imp Smash - at 2015.01.19 06:26:00
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285. region lock - in General Discussions [original thread]
That's...actually a bit of a reasonable experiment.
- by Imp Smash - at 2015.01.19 04:04:00
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286. Why isn't the AR better than the ACR at CQC? - in General Discussions [original thread]
DeadlyAztec11 wrote: Imp Smash wrote: And how many bullets are in an AR clip and how many are in an ACR clip? Or CR clip? Seriously, just boot up your PS3 and look at the stats. You are acting like the stats aren't publicly available. ...
- by Imp Smash - at 2015.01.19 03:58:00
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287. Why isn't the AR better than the ACR at CQC? - in General Discussions [original thread]
Fizzer XCIV wrote: Imp Smash wrote: Fizzer XCIV wrote: Imp Smash wrote: Well, I'm not sure it is irrelevant. I mean, so Lets say: Gun X: Has 1500 damage in the clip. Gun Y: Has 1900 damage in the clip. Then you'd say that gun X isn't...
- by Imp Smash - at 2015.01.19 02:51:00
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288. Why all vehicles should be removed.. - in General Discussions [original thread]
To answer a bolded question from the OP: Well theoretically vehicles are the line breakers. Assume 2 squads of equal skill. One squad is defending an objective. One squad is assaulting. Due to the even match skill wise the assaulting squad may h...
- by Imp Smash - at 2015.01.19 02:39:00
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289. Why isn't the AR better than the ACR at CQC? - in General Discussions [original thread]
Jack McReady wrote: Imp Smash wrote: Well, I'm not sure it is irrelevant. I mean, so Lets say: Gun X: Has 1500 damage in the clip. Gun Y: Has 1900 damage in the clip. Then you'd say that gun X isn't as good as Gun Y by that alone. Now Say...
- by Imp Smash - at 2015.01.19 02:22:00
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290. How do you guy do it? - in General Discussions [original thread]
Crimson ShieId wrote: Jack McReady wrote: Imp Smash wrote: Because people who disagree with you have to be clueless and wrong. this has nothing to do with disagreeing but with numbers and that CR has burst delay which brings it way be...
- by Imp Smash - at 2015.01.19 01:59:00
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291. Strafing - in General Discussions [original thread]
So, to sum up this thread, the OP is postulating that netcode/hit detection errors in the game cause dropped damage which makes even basic movement occasionally game breaking enough that one may confuse said netcode/hit detection with basic moveme...
- by Imp Smash - at 2015.01.19 01:54:00
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292. not really a suprise - in General Discussions [original thread]
I would assume a fair bit of the CPM time would be spent reading the forums and dealing with Players/CCP. No surprise that playtime has gone down. It's good to be optimistic about these things I think. Edit note: Also at LEAST you know the CPM me...
- by Imp Smash - at 2015.01.19 01:49:00
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293. Why isn't the AR better than the ACR at CQC? - in General Discussions [original thread]
Fizzer XCIV wrote: Imp Smash wrote: Well, I'm not sure it is irrelevant. I mean, so Lets say: Gun X: Has 1500 damage in the clip. Gun Y: Has 1900 damage in the clip. Then you'd say that gun X isn't as good as Gun Y by that alone. Now Say ...
- by Imp Smash - at 2015.01.19 01:43:00
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294. Why isn't the AR better than the ACR at CQC? - in General Discussions [original thread]
Well, I'm not sure it is irrelevant. I mean, so Lets say: Gun X: Has 1500 damage in the clip. Gun Y: Has 1900 damage in the clip. Then you'd say that gun X isn't as good as Gun Y by that alone. Now Say that Gun X can empty that 1500 damage in 1...
- by Imp Smash - at 2015.01.19 00:20:00
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295. How do you guy do it? - in General Discussions [original thread]
Jack McReady wrote: fun fact, you have no clue. I am not going into detail why and how to properly calculate the dps, just accept that you dont know it and you safe yourself from making yourself look stupid. Because people who disagree wit...
- by Imp Smash - at 2015.01.19 00:12:00
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296. region lock - in General Discussions [original thread]
Yes. Obviously THEIR internet connections are crappy which gives THEM an advantage. It couldn't POSSIBLY be that latency is high all around, network code isn't all that great, and it's a crapshoot for everyone involved. Absolutely I am the one dis...
- by Imp Smash - at 2015.01.18 23:51:00
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297. SP Dilemma - in General Discussions [original thread]
The Scrambler Pistol has a ridiculous headshot damage bonus. Like 450% or something like that. If you land one you will instant pop many suits. the scrambler rifle does not have this bonus.
- by Imp Smash - at 2015.01.18 23:48:00
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298. Strafing - in General Discussions [original thread]
KILL3R H3LLH0UND wrote: Nano Vyper wrote: KILL3R H3LLH0UND wrote: LUGMOS wrote: Strafing is fine as long as everyone can do it the same. If someone has an unfair advantage, then they should remove it, but that's the case with most thin...
- by Imp Smash - at 2015.01.18 23:35:00
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299. How do you guy do it? - in General Discussions [original thread]
Jack McReady wrote: [quote=Funkmaster Whale]Only way you'll ever kill armor-tanked suits somewhat efficiently with something like an ScR is by stacking at least 2-3 complex damage mods. fun fact, SCR deals more dps to armor than CR and RR de...
- by Imp Smash - at 2015.01.18 23:25:00
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300. Top arguments that someone should try dust? - in General Discussions [original thread]
I squaded with a random guy the other night. He is at a couple million SP at 25 days played. He is buying boosters hand over fist. I asked him, "well, you are new. Why dust?" And he said that he found the concept appealing. He is tired of fights ...
- by Imp Smash - at 2015.01.18 00:32:00
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