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341. Why the IRC? - in General Discussions [original thread]
Cerebral Wolf Jr wrote: Ignatius Crumwald wrote: Cerebral Wolf Jr wrote: But they need to be less like children if they want CCP to go out of their way. I've not been on IRC in months and months and i'm in the same situation as everyone ...
- by Ignatius Crumwald - at 2012.09.02 00:58:00
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342. Why the IRC? - in General Discussions [original thread]
Shadows Maker wrote: If the IRC is so damn important to CCP for live feedback and QA then they should created there own channel monitored by them not some biased individual who doesn't know better. The channel is pretty open most of time as...
- by Ignatius Crumwald - at 2012.09.02 00:54:00
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343. Why the IRC? - in General Discussions [original thread]
Cerebral Wolf Jr wrote: But they need to be less like children if they want CCP to go out of their way. I've not been on IRC in months and months and i'm in the same situation as everyone else on the forums, more information and feedback would...
- by Ignatius Crumwald - at 2012.09.02 00:29:00
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344. Why the IRC? - in General Discussions [original thread]
Cerebral Wolf Jr wrote: I didn't even get past the first few posts in this thread. At the end of the day you all need to grow up, you're here to test the game. The Dev's and CCP have invited you to help them test, getting to play the game earl...
- by Ignatius Crumwald - at 2012.09.02 00:21:00
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345. Why the IRC? - in General Discussions [original thread]
EnglishSnake wrote: A simple weekly update would suffice on the major issues which pop up in the week ie Tanks and the AV nerf and what they are doing This. Like, "Hey, Mercs! This week we're gonna make killing a tank completely and utter...
- by Ignatius Crumwald - at 2012.09.02 00:06:00
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346. Why the IRC? - in General Discussions [original thread]
On the subject of tanks from a business perspective: You can't sell AUR to players who don't die. As far as IRC goes it's just your typical rambling nerd fueled MMO.txt with a dev popping in once and a while to pick their brain. The devs clearly ...
- by Ignatius Crumwald - at 2012.09.01 23:54:00
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347. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
I'd like a tank that fires tanks that fire tanks.
- by Ignatius Crumwald - at 2012.09.01 09:51:00
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348. Tanks have made the game... just not fun - in Feedback/Requests [original thread]
Baal Roo wrote: Ignatius Crumwald wrote: If we just leave the match when they show up - or better yet, go wait in the spawn till the match is over, they get to kill nothing. If you really hate the things, you'd be better served just runni...
- by Ignatius Crumwald - at 2012.09.01 09:48:00
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349. Tanks have made the game... just not fun - in Feedback/Requests [original thread]
If we just leave the match when they show up - or better yet, go wait in the spawn till the match is over, they get to kill nothing.
- by Ignatius Crumwald - at 2012.09.01 09:21:00
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350. Make Your Voice Heard: Let CCP Know that the AV Nerf is BAD - in Feedback/Requests [original thread]
Dewie Cheecham wrote: Leither Yiltron wrote: Tanks have never died in "droves" in Dust514. True, and then again, not. Tanks are hard to kill, and should be. But I saw battles where 3-4 tanks owned the field in the previous build, but I a...
- by Ignatius Crumwald - at 2012.09.01 08:20:00
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351. Tanks have made the game... just not fun - in Feedback/Requests [original thread]
Everyone who uses a tank while this "Temporary" AV nerf is in effect should be completely ashamed of themselves. Here, play something more your speed: http://www.girlsgogames.com/ There's one where you can BAKE A CAKE OMG!
- by Ignatius Crumwald - at 2012.09.01 08:09:00
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352. The New Skinweave Suits Are Here! - in General Discussions [original thread]
pew pew youredead wrote: if you guys are disapointed in the skinweave gear being militia-like that's because all you angry little whiney btches kept crying in the forums "but wher's mah skeenweef suit?" before the devs bothered to make it somet...
- by Ignatius Crumwald - at 2012.09.01 05:14:00
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353. Make Your Voice Heard: Let CCP Know that the AV Nerf is BAD - in Feedback/Requests [original thread]
I was trying, I asked those who cared to forego their 1mil SP bonuses for their participation in the now failed corp battles to hammer the point home. My fellow mercs told me to adapt. They called me a whiner. They called me a scrub - ME, really?...
- by Ignatius Crumwald - at 2012.09.01 03:24:00
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354. heavies are useless now - in General Discussions [original thread]
Ruthra V25 wrote: again what was the idea behind this? testing what? It's a stress test of the player base.
- by Ignatius Crumwald - at 2012.09.01 03:02:00
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355. so.. swarm launchers and forge guns were nerfed, why? - in Feedback/Requests [original thread]
STB-LURCHASAURUS EV wrote: hint: my tanks weakspot has 2 biohazard symbols on it....ACTUALLY OK I WILL AIM FUR DEM WIT MAI SWARM LAUNCHERS - OH WAIT....
- by Ignatius Crumwald - at 2012.09.01 02:09:00
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356. heavies are useless now - in General Discussions [original thread]
Just skill into tanks. A Gunnlogi cost as much as a good proto HMG fit, is damn near indestructible TEMPORARILY, and will one shot anything in the general direction of its railgun. Why skill anything else?
- by Ignatius Crumwald - at 2012.09.01 01:43:00
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357. Tank Spam the way forword apprently - in Feedback/Requests [original thread]
Baal Roo wrote: Sees-Too-Much wrote: Huh. Turns out the militia swarms I've been killing Gunnlogis with are ineffective anti-tank equipment. Good to know. I call bullshit. I just played a round a few hours ago where my team had 4 guys b...
- by Ignatius Crumwald - at 2012.09.01 01:35:00
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358. So I hear there are vehicle weak spots... - in Feedback/Requests [original thread]
Zero Harpuia wrote: Velvet Overkill wrote: Zero Harpuia wrote: ...would a DEV mind posting what/where they are? Would really be nice to be kept in the loop on the forums. DS vs land LAV/tank Get a dropship and fly over a tank/LAV blind...
- by Ignatius Crumwald - at 2012.09.01 01:31:00
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359. FPT - First person tanks - in Feedback/Requests [original thread]
William HBonney wrote: With the forge gun range nerfed and the swarms locking like kittens after catnip this build made AV very hard, saving grace was the AV nade...still harder this build then last. Then they nerf it even more...I am very con...
- by Ignatius Crumwald - at 2012.09.01 01:16:00
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360. so.. swarm launchers and forge guns were nerfed, why? - in Feedback/Requests [original thread]
STB-LURCHASAURUS EV wrote: tank weak spots = handouts to AV guys baffles me how no one tries to use them... Well, allow me to explain. You can't see them with forge guns, you can't aim for them with swarm launchers or AV grenades, and unl...
- by Ignatius Crumwald - at 2012.09.01 01:07:00
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