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341. CCP got a PS4? - in General Discussions [original thread]
They probably have a hardware mock up with a half-baked dev kit that makes a tongueless Scot look easy to understand by comparison.
- by Ignatius Crumwald - at 2012.08.25 18:43:00
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342. to who ever designed the hmg... - in General Discussions [original thread]
I preferred the high damage, short distance HMG. Not only is it better from a gameplay perspective, but It just makes more sense that a projectile weapon meant to be just a few steps above what we have now would be less effective at distances tha...
- by Ignatius Crumwald - at 2012.08.24 23:13:00
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343. explosives screwing up your aim. - in General Discussions [original thread]
Reminds me of the pro-remote explosive threads before the abuse became apparent. If you are going to a have a "thing" that throws off the enemy's aim then that needs to be the only "thing" that "thing" does.
- by Ignatius Crumwald - at 2012.08.23 02:34:00
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344. Just an idea for the future - in General Discussions [original thread]
Disposable pants. Oh, wait... Recyclable pants.
- by Ignatius Crumwald - at 2012.08.22 14:06:00
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345. Using a headset with audio jacks on the ps3 - in General Discussions [original thread]
If your TV doesn't have audio out, female to female RCA barrel connectors should work. Just make sure your headset has it's own amp and volume - plug them right into the audio cables from the PS3.
- by Ignatius Crumwald - at 2012.08.22 14:01:00
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346. One hard game today, a 15 year old repremanded me ( I am 45) - in General Discussions [original thread]
I'm usually nice for the first 5 minutes. then I start to boil over and I get sort of mean. I wished someone would get hit by a bus today - In their living room. I didn't just say it, I wished and hoped and prayed for it with all my heart and sou...
- by Ignatius Crumwald - at 2012.08.22 06:51:00
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347. fix your TDM spawns - in General Discussions [original thread]
For TDM you need three loadouts - one with Nanohives, one with Nanite injectors, and one with Spawn Beacons. Just one coordinated squad set up like this can make all the difference.
- by Ignatius Crumwald - at 2012.08.21 01:13:00
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348. How To Survive: Scout Suits! - in General Discussions [original thread]
Scout suits are fine - Hit detection is terrible.
- by Ignatius Crumwald - at 2012.08.21 01:06:00
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349. Mag suits coming back? - in General Discussions [original thread]
Heavies should get the "Zipper". No side arm slot...
- by Ignatius Crumwald - at 2012.08.21 00:35:00
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350. This build is all about RoF - in General Discussions [original thread]
The claim is that Breach rifles are now rendered useless, when in fact, the way breach rifles were previously actually rendered all other rifles useless. I still maintain that a team with a mix of breach and assault will massacre a team using all...
- by Ignatius Crumwald - at 2012.08.21 00:23:00
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351. Mag suits coming back? - in General Discussions [original thread]
They should toss them in the loot roll for salvage.
- by Ignatius Crumwald - at 2012.08.20 23:29:00
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352. Why Dust 514 will be(eventually) better than Planetside 2 & More. - in General Discussions [original thread]
Dust514 will eventually be better than Planetside 2 because SOE will ruin the game within 6-8 months of launch.
- by Ignatius Crumwald - at 2012.08.19 21:39:00
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353. Revamping Ambush - in General Discussions [original thread]
Arpentis wrote: Ignatius Crumwald wrote: Logi Bro wrote: Ignatius Crumwald wrote: Arpentis wrote: Yea...um...no I don't even know where the hell you came from with that it had absolutely to do with anything were discussing about......
- by Ignatius Crumwald - at 2012.08.19 00:20:00
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354. Revamping Ambush - in General Discussions [original thread]
Logi Bro wrote: Ignatius Crumwald wrote: Arpentis wrote: Ignatius Crumwald wrote: Vehicles should cost personal WP in Ambush - in fact, list the WP cost in its stats. Problem solved. Yea...um...no I don't even know where the hell yo...
- by Ignatius Crumwald - at 2012.08.19 00:15:00
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355. What is Aim Assist!?!?!?? - in General Discussions [original thread]
Ruins your aim by forcibly pulling you toward places you don't want to shoot at.
- by Ignatius Crumwald - at 2012.08.19 00:13:00
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356. Hit detection still isn't good enough - in General Discussions [original thread]
SILENTSAM 69 wrote: Everyone is very vague with the term hitdetection. It is turning into the goto excuse when you do not kill someone. That said the Scouts are taking way more damage now and the frame rate problems that helped them are no lon...
- by Ignatius Crumwald - at 2012.08.19 00:10:00
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357. Revamping Ambush - in General Discussions [original thread]
Arpentis wrote: Ignatius Crumwald wrote: Vehicles should cost personal WP in Ambush - in fact, list the WP cost in its stats. Problem solved. Yea...um...no I don't even know where the hell you came from with that it had absolutely to do w...
- by Ignatius Crumwald - at 2012.08.19 00:03:00
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358. Revamping Ambush - in General Discussions [original thread]
Vehicles should cost personal WP in Ambush - in fact, list the WP cost in its stats. Problem solved.
- by Ignatius Crumwald - at 2012.08.18 23:58:00
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359. scout suit is so broken - in General Discussions [original thread]
Cricix D wrote: Is this stil an issue now that it seems hit detection is performing better? Yes, but it's seems pretty random as to whether the particular round you are in is going to be the "invincible Scout" round. I notice many other prob...
- by Ignatius Crumwald - at 2012.08.18 14:00:00
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360. So, how are you gonna manage your isk - in General Discussions [original thread]
NEGA LEAVESEY wrote: parko7890 wrote: ill probably blow it all on coke and hookers Thanks buddy, now I need to go ring my sponsor You have a sponsor? Lucky you. I have to buy my own hookers and blow.
- by Ignatius Crumwald - at 2012.08.17 01:01:00
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