| Pages: 1 2 3 4 5 6 7 [8] 9 10 20  | 
      
      
        141. Sight Seeing - in General Discussions [original thread] 
            Forever ETC wrote:  Not so much what we're fighting in but what is in the background is what is interesting. A lot of the buildings don't make sense though, look at Line Harvest for example... Anyways doesn't anyone else feel everything is a lit... 
          - by IceShifter Childhaspawn - at 2015.07.24 21:22:00 
          
  | 
      
      
      
        142. stupid thing you constantly do?? - in General Discussions [original thread] 
          Not clearing the objective before hacking  +50 to someone more attentive to their remotes than I am to mine. 
          - by IceShifter Childhaspawn - at 2015.07.24 21:18:00 
          
  | 
      
      
      
        143. Hamsters are out again <.<... - in General Discussions [original thread] 
          See this is why affirmative action doesnt work. The llama is too big for the wheel and the parrot doesn't run well! But NO!! Instead of hiring a second shift of hamsters they outsource to south america.  Damn political correctness! 
          - by IceShifter Childhaspawn - at 2015.07.24 21:13:00 
          
  | 
      
      
      
        144. Sight Seeing - in General Discussions [original thread] 
            Dreis ShadowWeaver wrote:  Most times I'm thinking 'What is the point of this building? There's literally NOTHING in it. How could it be used for anything?'.   I think about that anytime Im driving around the outskirts of a real city. The answer... 
          - by IceShifter Childhaspawn - at 2015.07.24 21:10:00 
          
  | 
      
      
      
        145. min assault or gallente assault - in General Discussions [original thread] 
          Gal Assault paired with an AR.  Keep your armor 450-550. Keep your reps above 10  fire from cover.  Very fun. 
          - by IceShifter Childhaspawn - at 2015.07.24 20:30:00 
          
  | 
      
      
      
        146. Orbital Strikes to Target Enemy Warbarges - in General Discussions [original thread] 
          The base health on the MCC is ridiculous compared to a dropsuit. It wouldn't do all that much in comparison to the ship-to-ship or the null missiles. 
          - by IceShifter Childhaspawn - at 2015.07.23 18:54:00 
          
  | 
      
      
      
        147. Null cannons should fire twice as fast.. - in General Discussions [original thread] 
          Why not have a secondary hack interface, so after the objective is already claimed a clone could man the cannon to increase rof.   As was previously stated. Watch out for shotgunners.   
          - by IceShifter Childhaspawn - at 2015.07.23 18:51:00 
          
  | 
      
      
      
        148. Please bring back logi LAVs ;_; - in General Discussions [original thread] 
          If it was slow it would need to have higher base HP than a standard LAV. Besides the aV such a sight would inspire, one heavy could melt it. I would think that an invuln setup with a higher base shields 2 seats and standard speed could give the LL... 
          - by IceShifter Childhaspawn - at 2015.07.23 18:47:00 
          
  | 
      
      
      
        149. Market Forces - My ill thought ramblings on Player Trading - in General Discussions [original thread] 
          Can it be said that the market stagnation is motivated by a lack of interest, a satisfaction of demand, or a lack of trust?  I noticed the same price movements. I didnt notice market saturation ( not a trader so wasnt looking -to be fair.)  The 'Q... 
          - by IceShifter Childhaspawn - at 2015.07.22 16:56:00 
          
  | 
      
      
      
        150. Officer gear isk value on npc market - in General Discussions [original thread] 
          They player market will always value items in a free market way (which will establish a real and unbiased price.) The NPC market is always undervalued as a way to set an artificial lower limit to price and prevent altogether speculative devaluatio... 
          - by IceShifter Childhaspawn - at 2015.07.21 22:02:00 
          
  | 
      
      
      
        151. AFK is out of control - in General Discussions [original thread] 
            Operative 1174 Uuali wrote:  Yes, because as long as you lump casual fun players in with the tryhards it's bound to fail. Some ppl don't play a game to measure d*cks.   Therein lies the largest problem with DUST. It's the same people who desire ... 
          - by IceShifter Childhaspawn - at 2015.07.21 21:48:00 
          
  | 
      
      
      
        152. OMG - in General Discussions [original thread] 
          The calculations of skill bonuses and and the percentages of modules are not rounded.  What we see on our loadout screens or on the hud is a rounded figure. 
          - by IceShifter Childhaspawn - at 2015.07.20 17:37:00 
          
  | 
      
      
      
        153. Raiding mechanic's - in General Discussions [original thread] 
          Add a warchest mechanic that the attackers have to at least risk something of value to attack.  Think of it like a pool of isk where the clones for the raid must be supplied from. Not enough isk then not enough suits. Lose the match lose the warch... 
          - by IceShifter Childhaspawn - at 2015.07.20 15:43:00 
          
  | 
      
      
      
        154. Militia vehicle module BPOS - in General Discussions [original thread] 
          Im not a tanker but I still have then for my Lav BPOs. What is the advantage? 
          - by IceShifter Childhaspawn - at 2015.07.20 15:36:00 
          
  | 
      
      
      
        155. Is it time for FF in pubs? - in General Discussions [original thread] 
          People quit when they do not feel they have a chance to win. This is a morale issue. Team killing will just make people quit DUST all together.  It takes ONE decent squad to destroy the morale of the entire opposition.  Quitting happens every time... 
          - by IceShifter Childhaspawn - at 2015.07.19 16:48:00 
          
  | 
      
      
      
        156. What is the Max Range on thale sniper - in General Discussions [original thread] 
            GB9 Breach Ar   ^For illustration Has a hard stop absolute range at 250m. The hit scan wont even register beyond that point. The effective is 66m, where full damage is still applied.     From muzzle to 66m= Full damage 
   66m- 250m damageapproa... 
          - by IceShifter Childhaspawn - at 2015.07.19 04:40:00 
          
  | 
      
      
      
        157. Damage profile of kinetic swarms? - in General Discussions [original thread] 
          Interesting, They didnt specify what type of missile it was, they just gave it a damage profile. If its kinetic, it is like the RPG and intended to impact the vehicle and burn up whomever is inside. If its explosive, it is like a RAM and intended ... 
          - by IceShifter Childhaspawn - at 2015.07.19 04:23:00 
          
  | 
      
      
      
        158. You got paid what?!? - in General Discussions [original thread] 
          Maybe we rep because we don't have a gun game. Maybe we rep because we WANT our squad to have ammo, links that aren't 15 second timers, or a proto scanner to keep them aware. Maybe Im thankful I get that payout when I die 10 times in a suit carryi... 
          - by IceShifter Childhaspawn - at 2015.07.17 21:40:00 
          
  | 
      
      
      
        159. SKINs and BPCs - in General Discussions [original thread] 
            Celus Ivara wrote:    CCP Rattati wrote:  My aim is to remove all visual progression from the dropsuits themselves and instead unlock those same SKIN's with Dropsuit Skills, purchased for ISK   I dunno, it seems like a fun carrot if certain SKIN... 
          - by IceShifter Childhaspawn - at 2015.07.17 16:28:00 
          
  | 
      
      
      
        160. Trade channels? - in General Discussions [original thread] 
          All the good ones are inv only. 
          - by IceShifter Childhaspawn - at 2015.07.16 00:52:00 
          
  | 
      
      
      
        | Pages: 1 2 3 4 5 6 7 [8] 9 10 20  | 
      
      
        
        | First page | Previous page | Next page | Last page |