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641. Announcement:Player server issues 2013-09-04 - in General Discussions [original thread]
Take Off Hoser wrote: Master Kail wrote: Bring my shotty back Plz.... I want to at least get some good shots off before the aim assist... I mean AR kills me. stop whining, why do shotgun scouts think they should be able to run righ...
- by INFINITE DIVERSITY IDIC - at 2013.09.04 01:47:00
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642. To all those saying Aim Assist is too much - in General Discussions [original thread]
m twiggz wrote: The aim assist is definitely not OP. Personally I chose not to use aim assist when I have the option. I tested it out this morning just to see how it would be. It barely follows the clone you're aiming at for more than a meter o...
- by INFINITE DIVERSITY IDIC - at 2013.09.04 01:12:00
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643. To all those saying Aim Assist is too much - in General Discussions [original thread]
Leovarian L Lavitz wrote: INFINITE DIVERSITY IDIC wrote: Aim assist is for those who suck, and negates the skill of those who don't, this aa is to much because it reduces skill and put more emphasis on first shot and feels more arcade like, ...
- by INFINITE DIVERSITY IDIC - at 2013.09.04 01:07:00
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644. To all those saying Aim Assist is too much - in General Discussions [original thread]
Leovarian L Lavitz wrote: INFINITE DIVERSITY IDIC wrote: Aim assist is for those who suck, and negates the skill of those who don't, this aa is to much because it reduces skill and put more emphasis on first shot and feels more arcade like, ...
- by INFINITE DIVERSITY IDIC - at 2013.09.04 01:04:00
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645. To all those saying Aim Assist is too much - in General Discussions [original thread]
Yes, maybe that was ccps intent to stop protos in pubs but I don't like it. If it makes things so even what's the point in having to pay for proto guns that have 5 percent damage diffrence between them when a left flanker hits you with a militia a...
- by INFINITE DIVERSITY IDIC - at 2013.09.04 00:58:00
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646. To all those saying Aim Assist is too much - in General Discussions [original thread]
Monkey MAC wrote: INFINITE DIVERSITY IDIC wrote: Aim assist is for those who suck, and negates the skill of those who don't, this aa is to much because it reduces skill and put more emphasis on first shot and feels more arcade like, I mean f...
- by INFINITE DIVERSITY IDIC - at 2013.09.04 00:33:00
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647. Well it's obvious the server didn't crash from an influx of many players - in General Discussions [original thread]
Nguruthos IX wrote: KAGEHOSHI Horned Wolf wrote: If they took Dust offline to fix things, a warning would have been welcomed. I like to think they were like "****! *****! *******! Pull the plug quick! GET TO DA CHOPPA. We can't let anyon...
- by INFINITE DIVERSITY IDIC - at 2013.09.04 00:29:00
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648. i get server down , is it down? - in General Discussions [original thread]
Ditto, is it regional? Southeast U.S. here.
- by INFINITE DIVERSITY IDIC - at 2013.09.04 00:26:00
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649. To all those saying Aim Assist is too much - in General Discussions [original thread]
Aim assist is for those who suck, and negates the skill of those who don't, this aa is to much because it reduces skill and put more emphasis on first shot and feels more arcade like, I mean forget turning ona flanker and managing to use skill lik...
- by INFINITE DIVERSITY IDIC - at 2013.09.04 00:21:00
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650. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
As someone who uses all weapons yes you have made it way to easy for me to kill my enemy, the aim assist is to much, I like the rest especially faster ads rotation, it was so slow before. New maps rock, of course the battle finder fails atm. Overa...
- by INFINITE DIVERSITY IDIC - at 2013.09.04 00:08:00
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651. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
Matchmaking needs work, but large corps that are used to proto pub stomping will never like matchmaking because they might have to play other proto pub stomping corps and actually die and lose money. I was naieve about this mentality until 2 days ...
- by INFINITE DIVERSITY IDIC - at 2013.09.03 19:54:00
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652. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
Grenade hit detection is just as bad still, its only in certain areas but there are a lot of areas...... Grenades not registering is getting very expensive especially when they are cores.
- by INFINITE DIVERSITY IDIC - at 2013.09.03 19:31:00
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653. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
Omg we have got to get rid of these eve players from the cpm, the devs ears are filled with the whispers of space junkies, we need some boots on the ground mercs talking to ccp, these eveites have no clue. Ccp where ever your getting your advice s...
- by INFINITE DIVERSITY IDIC - at 2013.08.30 21:56:00
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654. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
Skihids wrote: Needless Sacermendor wrote: Sana Rayya wrote: Again, seems like the safest way to maximize your SP gains until you cap is to AFK ambushes to make sure you earn no more than 3k a match. Can anyone even remember why we hav...
- by INFINITE DIVERSITY IDIC - at 2013.08.30 21:38:00
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655. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
fawkuima juggalo wrote: Look ccp def needs some CONSTRUCTIVE critiquing every now and then. BUT TO ALL YOU LAME DOUCHES WHO JUST GET UP HERE AND TALK A BUNCH OF CRAP, YOUR ALL f#(% IN THE HEAD. I LOVE this game and YOUR playing it so im guess...
- by INFINITE DIVERSITY IDIC - at 2013.08.30 21:32:00
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656. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
CCP Mintchip wrote: Soraya Xel wrote: gbh08 wrote: Is this whole thing pretty much a case of "dont cap untill the event" ? Actually, if you play AT ALL before the event, you lose out. CCP figured out how to kill their most active two d...
- by INFINITE DIVERSITY IDIC - at 2013.08.30 21:27:00
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657. Need to raise the matter of hate mail. - in The Council's Chamber [original thread]
Django Quik wrote: The line should be defined by CCP - it is their responsibility to protect their playerbase but they can't do this if they don't provide people with a way to say they need protecting. Their responsibility to protect a grown ...
- by INFINITE DIVERSITY IDIC - at 2013.08.19 01:08:00
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658. Need to raise the matter of hate mail. - in The Council's Chamber [original thread]
GM Grave wrote: It is considered a violation or our EULA & TOS to send abusive or otherwise offensive content in game. Should you come across users who are involved in such violations then simply contact CCP via the support system linked be...
- by INFINITE DIVERSITY IDIC - at 2013.08.19 01:06:00
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659. Need to raise the matter of hate mail. - in The Council's Chamber [original thread]
Dr Dammit wrote: Threatening to kill someone is illegal whether it happens online or face to face. It should result in a perma-ban (from both Dust and PSN) and a chat with the local constabulary. Unless your a total coward your not going to c...
- by INFINITE DIVERSITY IDIC - at 2013.08.19 01:04:00
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660. heads up for some armour and movement updates - in General Discussions [original thread]
Patrick57 wrote: Pandora Mars wrote: Don't misunderstand, I'm happy with better Armor plates, but... ... I thought Plates give you more HP because they slow you down also. A STD Plate gives you more HP than a PRO Extender. (Armor-Shield ...
- by INFINITE DIVERSITY IDIC - at 2013.08.17 20:38:00
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