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181. Are you for or against AFK SP farming while we wait on the next build? - in General Discussions [original thread]
Chunky Munkey wrote: ICECREAMK1NG wrote: So that fact that skirmish hasn't worked for a month, isn't a major issue they've felt compelled to fix then. The game being garbage and busted at the same time, I would have thought is a fairly...
- by ICECREAMK1NG - at 2013.03.29 08:44:00
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182. Are you for or against AFK SP farming while we wait on the next build? - in General Discussions [original thread]
So that fact that skirmish hasn't worked for a month, isn't a major issue they've felt compelled to fix then. The game being garbage and busted at the same time, I would have thought is a fairly major issue that needs fixing.[/quote] That's...
- by ICECREAMK1NG - at 2013.03.29 08:29:00
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183. Are you for or against AFK SP farming while we wait on the next build? - in General Discussions [original thread]
Chunky Munkey wrote: Lance 2ballzStrong wrote: Chunky Munkey wrote: Goric Rumis wrote: It's not exactly that I'm morally opposed to it, although it is frustrating to get devastated in a match because a quarter of your team isn't playin...
- by ICECREAMK1NG - at 2013.03.29 08:05:00
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184. Are you for or against AFK SP farming while we wait on the next build? - in General Discussions [original thread]
XeroTheBigBoss wrote: ICECREAMK1NG wrote: Who the hell cares, the game is busted anyway and nothing counts, so what does it matter. Some1 told me somewhere they are still recording all stats and will return them once they fix the probl...
- by ICECREAMK1NG - at 2013.03.29 07:38:00
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185. Are you for or against AFK SP farming while we wait on the next build? - in General Discussions [original thread]
Who the hell cares, the game is busted anyway and nothing counts, so what does it matter.
- by ICECREAMK1NG - at 2013.03.29 07:26:00
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186. [BUG] Kills/deaths stats "frozen" problem - in Technical Support/Bugs [original thread]
A month now, and you have one game mode that works. Seriously.
- by ICECREAMK1NG - at 2013.03.29 07:24:00
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187. We are in Commercial Release - in General Discussions [original thread]
CCP Eterne wrote: We are not in Commercial Release. Any statements of such from a GM was inaccurate. Wrong. Anyone who owns a playstation is able to download this game. CCP are taking money for products in this game, that is commerce. Th...
- by ICECREAMK1NG - at 2013.03.28 00:07:00
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188. New Game Mode Being "Considered"... Infantry Only Ambush! - in General Discussions [original thread]
Funny how things change. I made a thread requesting this 9 or 10 months ago. One idiot said to me, quote '' I will defend to the death my right to bring tanks to ambush'' Tanks on these stupid maps, that are designed for tanks, is one of the bi...
- by ICECREAMK1NG - at 2013.03.22 01:19:00
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189. MAKE A NEW GAME MODE - in General Discussions [original thread]
Anything, anything at all, this 1 mode worth playing as skirmish is broken is pathetic. Do something to liven up this dull trash ffs.
- by ICECREAMK1NG - at 2013.03.20 23:01:00
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190. What would you do? - in General Discussions [original thread]
Regina Misericordia wrote: On one hand you did save his tank. On the other even militia grade tanks are not cheap when you are just starting out. It is easier to swallow if you lose the tank because its your fault. You had no commitment to keep...
- by ICECREAMK1NG - at 2013.03.20 20:50:00
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191. The Worst Review guy posted another hate video...I responded again! - in General Discussions [original thread]
Drogan Reeth wrote: Don't get me wrong. I love this game. But he's completely right. The only reason I love this game is the concept and the skill progression... having said that however.. the spawns are broken, the terrain, the movement, the...
- by ICECREAMK1NG - at 2013.03.20 19:06:00
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192. Finally see a use for Proximity Chat - in General Discussions [original thread]
Noc Tempre wrote: ICECREAMK1NG wrote: Garrett Blacknova wrote: ICECREAMK1NG wrote: Yeah like Dave said, why would you want any fun in a video game. This dull trash is just great the way it is. People like you remind me of children wh...
- by ICECREAMK1NG - at 2013.03.19 21:44:00
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193. Finally see a use for Proximity Chat - in General Discussions [original thread]
Garrett Blacknova wrote: ICECREAMK1NG wrote: Yeah like Dave said, why would you want any fun in a video game. This dull trash is just great the way it is. People like you remind me of children who automaticaly say ''I don't like it'' but h...
- by ICECREAMK1NG - at 2013.03.19 20:27:00
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194. Finally see a use for Proximity Chat - in General Discussions [original thread]
Logi Bro wrote: I keep hearing from all the pro-proxy people that there is no reason not to implement it, but I hear no good reason TO implement it. The "talking to blueberries" argument is flimsy at best considering blueberries all leave their...
- by ICECREAMK1NG - at 2013.03.19 19:36:00
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195. Finally see a use for Proximity Chat - in General Discussions [original thread]
Noc Tempre wrote: Kushmir Nadian wrote: Garrett Blacknova wrote: Nemo Bluntz wrote: Vermaak Doe wrote: I'm impartial to proxy chat because despite the "usefulness" of proxy chat it's mainly going to be used for trolling I've rar...
- by ICECREAMK1NG - at 2013.03.19 17:04:00
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196. Who would like to see Heavy aircraft? - in General Discussions [original thread]
ooh yeah, more vehicles, just what this fps needs to bring it back to life.
- by ICECREAMK1NG - at 2013.03.19 16:33:00
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197. [BUG] Kills/deaths stats "frozen" problem - in Technical Support/Bugs [original thread]
apparently a fix is in the pipeline for November.
- by ICECREAMK1NG - at 2013.03.19 00:37:00
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198. Finally see a use for Proximity Chat - in General Discussions [original thread]
Sobriety Denied wrote: Appia Vibbia wrote: Reasons against Proximity chat: way too low of the totem pole of things to add to even care about. potential lag. We'd all sound like the TF2 Pyro Sig radius is measured in Db. As that is the standa...
- by ICECREAMK1NG - at 2013.03.18 23:38:00
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199. Finally see a use for Proximity Chat - in General Discussions [original thread]
Appia Vibbia wrote: Reasons against Proximity chat: way too low of the totem pole of things to add to even care about. potential lag. We'd all sound like the TF2 Pyro Sig radius is measured in Db. As that is the standard abbreviation for Decibe...
- by ICECREAMK1NG - at 2013.03.18 23:22:00
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200. Squad locking vehicles - in General Discussions [original thread]
BLENDEDDAVE wrote: ICECREAMK1NG wrote: This was yet again implemented in MAG. Along with proxy chat. Along with 8 man squads. Along with 256 all playing at once. Along with good core mechanics. Along with actual objective based gameplay...
- by ICECREAMK1NG - at 2013.03.18 21:56:00
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