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2481. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
semperfi1999 wrote: Disturbingly Bored wrote: So, I'm kinda late to the Patch Note party, but I just wanted to thank CCP for getting all the notes out well ahead of the patch this time. It gives the community time to poke through them and l...
- by IAmDuncanIdaho II - at 2013.08.28 07:46:00
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2482. I don't understand how CCP can have this viewpoint - in General Discussions [original thread]
Doesn't seem like the devs communicate with each other. Totally different attitude between them, and doesn't seem like one person (like a product owner or the likes you generally get with software products) is actually leading.
- by IAmDuncanIdaho II - at 2013.08.21 20:17:00
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2483. CPM - in General Discussions [original thread]
Iron Wolf Saber wrote: Buster Friently wrote: I wrote shaping "Dust" not the CPM. As an unelected body, I fail to see why you should be shaping Dust aside from prepping for CPM1. Well there is this one change coming down the pipes. I a...
- by IAmDuncanIdaho II - at 2013.08.15 18:09:00
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2484. Why nerf battle academy? - in General Discussions [original thread]
Heh ok, totally missed this. https://forums.dust514.com/default.aspx?g=posts&t=100084&find=unread Decent explanation from devs of what they're up to Interestingly, they are saying 400 WP gets you out as that will give the average 100 ...
- by IAmDuncanIdaho II - at 2013.08.07 20:51:00
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2485. Its time for a legit solution to AFKing - in General Discussions [original thread]
Just remove the ability to spawn onto the MCC? Skydiving is fun, but not really sure what other benefit there is... Very simple, very easy to do (I would imagine)
- by IAmDuncanIdaho II - at 2013.08.07 20:28:00
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2486. Why nerf battle academy? - in General Discussions [original thread]
What? https://forums.dust514.com/default.aspx?g=posts&m=1145596#post1145596 * Hotfix for Battle Academy mode: Switching the Academy game mode to 32 player Domination. Reducing the total War Points needed to leave the Academy to 400 war poi...
- by IAmDuncanIdaho II - at 2013.08.07 20:23:00
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2487. Announcement:Double Skill Point Event for August! - in Announcement and Events [original thread]
zzZaXxx wrote: Absolute Idiom II wrote: SOMBRA del MUERTE wrote: I still don't see how this event worries people about afk, since it only affects active sp. That was my point. Maybe folks will get a little more than the usual afk for wp t...
- by IAmDuncanIdaho II - at 2013.08.06 19:52:00
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2488. Announcement:Double Skill Point Event for August! - in Announcement and Events [original thread]
Fark so I'm beginning to feel like, as a mediocre player with 7m SP main char, pub-stomping will make such a grand return that for the first time ever, the thought has popped into my head that I *need* to AFK to keep up. That said, I am also grat...
- by IAmDuncanIdaho II - at 2013.08.06 19:49:00
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2489. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Master Jaraiya wrote: Zethnos wrote: Try looking up some old ps1 and ps2 games... also look into the N64. many racing and fighting games on the d-pad. I did say PS3 games. I'm fully aware that PS1 games use D-pad (there was no analog...
- by IAmDuncanIdaho II - at 2013.08.04 07:18:00
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2490. The quick and dirty fix - in General Discussions [original thread]
Krom Ganesh wrote: Shotty GoBang wrote: Therefore adaptation to 1.2 demands adherence to counter-intuitive commandments: I. Thou shalt not employ high-speed evasives.
II. Thou shalt not attempt high-speed combat maneuvers.
III. T...
- by IAmDuncanIdaho II - at 2013.08.03 10:08:00
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2491. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
Just wanna say, thank you all soo much for the diligence looking into this and setting up the tests etc. Awesome job. And CCP Devs, really pleased you're reading and taking a look. As someone who wants to play scout for all the gameplay variety i...
- by IAmDuncanIdaho II - at 2013.08.03 10:05:00
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2492. Why nerf battle academy? - in General Discussions [original thread]
I thought battle academy was the first step towards match-making and a better experience. This change seems like ... I dunno, I don't think it makes sense. How does a newbie understand there's more variety and experience it if they can only grind ...
- by IAmDuncanIdaho II - at 2013.07.31 18:01:00
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2493. The only respecs I would approve... - in General Discussions [original thread]
Chunky Munkey wrote: IAmDuncanIdaho II wrote: My gut instinct is that respecs should never be allowed. But a thought then arrives that says it's not quite fair that the stuff I got got changed, and not in a way I like. However, I know this ...
- by IAmDuncanIdaho II - at 2013.07.31 17:24:00
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2494. The only respecs I would approve... - in General Discussions [original thread]
My gut instinct is that respecs should never be allowed. But a thought then arrives that says it's not quite fair that the stuff I got got changed, and not in a way I like. However, I know this can happen, and maybe it's coz I'm more a casual dus...
- by IAmDuncanIdaho II - at 2013.07.31 17:05:00
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2495. Random Props - in General Discussions [original thread]
Spaceman-Rob wrote: What the french are really scary, a little bit of wee comes out everytime one of them tries to kill me. LMAO nice. Though they (some at least of them) seem to like their murder taxis too much. Thanks for the props OP!
- by IAmDuncanIdaho II - at 2013.07.29 18:35:00
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2496. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Master Jaraiya wrote: [...] KB/M users, when strafing can literally stop on a dime and go the other direction without a change in speed because they can simply go from moving right > left instantly. DS3 users must move the analog stick ...
- by IAmDuncanIdaho II - at 2013.07.27 21:16:00
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2497. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Shotty GoBang wrote: IAmDuncanIdaho II wrote: I think it will be a pity if Scouts lose one of their major advantages. You're Duncan Idaho! That's three Dune references in a row! The Crysknife is meant to be. When two Scouts meet in comba...
- by IAmDuncanIdaho II - at 2013.07.26 18:19:00
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2498. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Shotty GoBang wrote: IAmDuncanIdaho II wrote: I think it will be a pity if Scouts lose one of their major advantages. You're Duncan Idaho! That's three Dune references in a row! The Crysknife is meant to be. I...Am :-p
- by IAmDuncanIdaho II - at 2013.07.26 17:35:00
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2499. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Gotta say I agree with the comments around Scouts. Removing rotation speeds for dropsuits seems unrealistic. Why should all classes / weapons be able to aim at the same speed? The more mass your suit + weapon + equipment + modules etc has, the hea...
- by IAmDuncanIdaho II - at 2013.07.26 17:04:00
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2500. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
ZDub 303 wrote: [...] Also... any word on if you'll be able to fix the horrendous module/equipment wheel? Its so difficult trying to select the right piece of equipment when you have 3-4 items. Oh **** yeah, this is such a pain trying to se...
- by IAmDuncanIdaho II - at 2013.07.25 20:34:00
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