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401. CCP, please, explain these numbers. - in Feedback/Requests [original thread]
They reduced the range of the TAC because currently the range of the TAC is longer than the range of the gun it's supposed to be copying (Scrambler Rifle). Why they increased the range of the std AR though....that's just stupid. I would only be o...
- by I-Shayz-I - at 2013.11.11 01:27:00
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402. Remove message of "Some margin of error" - in Feedback/Requests [original thread]
Heavenly Daughter wrote: Whats the point of going to the trouble of hiding from scanners when you tell them the scan has errors, letting them know there is someone there , kind of think this is a little dumb logic. Also if the scanners don't p...
- by I-Shayz-I - at 2013.11.10 00:22:00
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403. Suggestion - Dampened Drop Uplinks - in Feedback/Requests [original thread]
I'd rather just see a lower profile for equipment in general, but if you have the proper scanner then you can detect that tier of equipment. For example, if you use ADV equipment, you have to use an adv scanner to detect it. An advanced scanner w...
- by I-Shayz-I - at 2013.11.09 13:41:00
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404. Can we make Reactive Plates fit in both high and low slots? - in Feedback/Requests [original thread]
I'd rather see some sort of enhancement module for armor in the high slots. Something like a resistance to explosions or faster repair rate.
- by I-Shayz-I - at 2013.11.07 00:38:00
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405. Bring the fun back to dust. - in Feedback/Requests [original thread]
Ragdoll was causing issues with the nanite injector. The community agreed that we'd rather have a working revive system than ragdolls.
- by I-Shayz-I - at 2013.11.07 00:36:00
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406. WTF AR takes out 830 hp in 1.15 seconds (video included) - in Feedback/Requests [original thread]
Lynn Beck wrote: Headshots are 160 shield, 140 armor assuming AR. And yes, their hipfire has to be brought down, along with increases in kick under ads. Are those percentages?
- by I-Shayz-I - at 2013.11.05 21:31:00
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407. WTF AR takes out 830 hp in 1.15 seconds (video included) - in Feedback/Requests [original thread]
http://www.youtube.com/watch?v=HC0Oll4-7jc In this short video I'm playing skirmish and was facing off against another player. I ended up taking him down in the long run, but not before he was able to take out my entire shield base and a good c...
- by I-Shayz-I - at 2013.11.05 20:30:00
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408. [Request] Please reconsider the racial knives - in Feedback/Requests [original thread]
One of them needs to be a heavy weapon. Or a long-range melee weapon.
- by I-Shayz-I - at 2013.11.05 09:56:00
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409. CCP Please Read: Sprint Glitch/Exploit - in Feedback/Requests [original thread]
There's another one...but I'm not saying what it is. Can't let it get out.
- by I-Shayz-I - at 2013.11.04 12:26:00
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410. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Pretty sure it's the AR that's causing this, and not TTK in general. ARs are still just too accurate at range...so all of their rounds hit the target and you insta-die within a second. Every other weapon takes quite a while to kill with. Every ot...
- by I-Shayz-I - at 2013.11.04 00:01:00
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411. [Feedback] The problem with defend orders - in Feedback/Requests [original thread]
I agree, but I feel that most people don't realize how effective the defend order is. See, as long as you are x meters away from the defend order, you will get bonus wp. If your whole squad is nearby, everyone is getting that defend order bonus, ...
- by I-Shayz-I - at 2013.11.03 19:27:00
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412. Aim assist for scrambler rifle vs AR - in Feedback/Requests [original thread]
The AA on the SR actually makes the weapon worse. If you turn off AA you'll find that you can line up your shots better. The AA on the ASCR however...that's fine to me.
- by I-Shayz-I - at 2013.11.01 21:14:00
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413. Why are specialist suits more expensive than basic frames? - in Feedback/Requests [original thread]
Do you mean "why are basic suits more expensive than the role-specific ones?" It's so that players have more of an incentive to skill into them. For instance, the scout suits are almost identical to their basic counterparts, but the basic ones co...
- by I-Shayz-I - at 2013.11.01 21:10:00
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414. [Feedback] Grinding for prototype suits takes too much time - in Feedback/Requests [original thread]
Just wait until the next big update. They said there was definitely the possibility of a respec with the new dropsuits. Then you can put all of your points into the really long tedious skills and work on getting back all of the quick and easy ski...
- by I-Shayz-I - at 2013.11.01 09:54:00
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415. A little far out : A Dream of Player Crafted Social Content - in Feedback/Requests [original thread]
If anything, they should totally combine the forums with the game. Imagine a place where you could go to "create a room", and title that room with a topic you wanted to talk about. 10 players join the room and start sending requests to the OP as...
- by I-Shayz-I - at 2013.10.31 11:24:00
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416. Orbitals, unable to call them in.... - in Feedback/Requests [original thread]
Hey I like your videos! Okay back on topic: Your title is misleading, you should really state "while in vehicle" You might also want to post this in the bug/technical support forums to see if this is an intended feature or something that should...
- by I-Shayz-I - at 2013.10.31 11:12:00
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417. A Dream: Re-Defining Progression - in Feedback/Requests [original thread]
Honestly, the SP thing isn't an issue really...catching up isn't an issue either. I've spent more time in this game than some people and am just more used to the game and the maps. When I first played this game I was just as noobish as anyone els...
- by I-Shayz-I - at 2013.10.31 11:08:00
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418. Deployed several fixes for the DUST 514 Forums - in Feedback/Requests [original thread]
Patrick57 wrote: Just one thing For certain people, under their name there is no corp or alliance. This would only happen if they've deleted their character, right? But they are still posting. Other than that, YOU R AWESOME In the settings...
- by I-Shayz-I - at 2013.10.31 06:50:00
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419. Heavy Buff (base 600 shields and armor WOOO!) - in Feedback/Requests [original thread]
Thurak1 wrote: its nice but its not much considering how much dps a AR does. That gives us a whopping 3 more bullets we can eat which is what 2/10th of a second. To go along with this ever so small hp buff our forge gun is getting a splash rad ...
- by I-Shayz-I - at 2013.10.30 03:12:00
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420. Heavy Buff (base 600 shields and armor WOOO!) - in Feedback/Requests [original thread]
Jrakraa5 wrote: almost 2k hp? thats almost a 4th of a fully loaded HAV!!! that sounds like i might have to go back and finish lvling into my heavie That's if you stack armor/shield modules and don't put any damage mods, or an armor repair. ...
- by I-Shayz-I - at 2013.10.29 23:51:00
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