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2981. DUST lacks purpose. My mercenary status means nothing. - in General Discussions [original thread]
Don't get me wrong here, I want to point out that I love this game, I play it all the time, and it's probably the most fun I've had with a FPS in a long time. But something is seriously wrong here. This game is designed around one basic concept:...
- by I-Shayz-I - at 2013.08.05 16:40:00
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2982. Cars are not planes, dust is not eve - in General Discussions [original thread]
Mary Sedillo wrote: Assert Dominance wrote: Dust and eve interact somewhat... Cool. But developing dust under the same ideas eve was founded upon... Stupid In order to make a successful fps it has to be made like a fps, treated like a fps. T...
- by I-Shayz-I - at 2013.08.05 15:24:00
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2983. Every damn day off - in General Discussions [original thread]
I feel so lucky. I'm pacific time, so downtime for me is at 4am. The sad part is that I usually get home from work around 2am, take a shower, browse facebook, and bam I have less than an hour to play dust for the night. But normally I never ha...
- by I-Shayz-I - at 2013.08.05 07:12:00
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2984. Is the forge gun the best weapon in dust? - in General Discussions [original thread]
Something I'd like to add... The forge gun only one shots players because of how big the projectile is. Basically, if you one shot someone, you got a direct hit. I don't think this needs to be fixed, but if you're looking for the RIGHT way to ne...
- by I-Shayz-I - at 2013.08.04 11:37:00
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2985. What LIGHT weapons are effective with a heavy? - in General Discussions [original thread]
I'm not talking about a commando, or a sentinel, just the standard frame here (so two high slots at advanced) So of course the obvious choice for a heavy is to use an HMG or a Forge gun (I have fittings for both and they're quite effective), but ...
- by I-Shayz-I - at 2013.08.04 09:46:00
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2986. Is the forge gun the best weapon in dust? - in General Discussions [original thread]
Well for one thing it is a slow moving projectile and you can't just spray the thing like you can an AR. If you are not skilled with the weapon you're not going to do very well with it. Also you need to figure out a way to get ammo because as a h...
- by I-Shayz-I - at 2013.08.03 09:52:00
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2987. how should i tank my minmatar logi? Suggestions appreciated. - in General Discussions [original thread]
cedz636 wrote: I knew the MinLogi was versatile, but wow. This is some great stuff. I'm going to wind up building a few different fits and apply them to fit the situation at hand. Thank you all for the input. Greatly appreciated. Logistics a...
- by I-Shayz-I - at 2013.08.03 09:15:00
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2988. how should i tank my minmatar logi? Suggestions appreciated. - in General Discussions [original thread]
There's two ways to "tank" a minmatar logi. The first way is speed armor, and the second is speed shield. Every other way to fit a minmatar logi are for either logistical or infiltration purposes, which I will not get into. Speed Armor: 3 comple...
- by I-Shayz-I - at 2013.08.02 21:13:00
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2989. Anyone I see an assault forge gun, it's top kills in the game - in General Discussions [original thread]
Well of course. We're at the top of the board because we sit around and destroy tanks and LAV's and turrets that give us tons of wp and easy kills. Some of them (like me) would rather stay out of combat instead of being close enough for you guys...
- by I-Shayz-I - at 2013.08.02 11:12:00
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2990. O_O possible speeder sighting? - in General Discussions [original thread]
LOOK AT THE SHADOW IT'S LONG AND THIN
- by I-Shayz-I - at 2013.08.01 21:41:00
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2991. Does the AR really need 60 shots? - in General Discussions [original thread]
lololololololololololololololololololololololololololololololol This only makes sense if you read the "Do mass drivers really need 6 shots" thread
- by I-Shayz-I - at 2013.07.31 10:06:00
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2992. Anyone use this fitting? (Scan mods) - in General Discussions [original thread]
Increasing your radius doesn't do much in my opinion I'd suggest replacing the range amplifier with a profile dampener. The problem is that most players don't use these modules so you really don't need much besides skilling into profile dampenin...
- by I-Shayz-I - at 2013.07.31 06:28:00
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2993. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
Does your AR need 60 shots? I'm pretty sure you can down 4 players with one clip if you're good. A mass driver can't do that unless the players are standing close enough together. When Mass Drivers had 4 rounds, you spent more time reloading than...
- by I-Shayz-I - at 2013.07.31 06:15:00
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2994. 1.3 = Super lag? - in General Discussions [original thread]
Frame rate went way down after the update. GIVE US BACK 1.2
- by I-Shayz-I - at 2013.07.31 06:05:00
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2995. This is how your brain operates when comparing guns - in General Discussions [original thread]
The reason why the AR is so effective is because it does damage where you shoot, and is super accurate with little spread, while still being a fully automatic. Make the spread a bit larger and it would be perfectly balanced. The mass driver and p...
- by I-Shayz-I - at 2013.07.30 21:26:00
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2996. So i'm a Cal Logi, my suit prenerf and post nerf - in General Discussions [original thread]
lol at using TWO damage mods as a logi. Replace those with shields extenders and use the low slots for shield mods
- by I-Shayz-I - at 2013.07.30 20:50:00
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2997. 10 months since a simple feature was promised: abandoned by CCP - in General Discussions [original thread]
I'd say it depends on the reload of the weapon. For instance, weapons like the HMG have a long reloading time and require a great amount of focus to reload the weapon. Other weapons like the laser rifle or forge gun require just a simple removal ...
- by I-Shayz-I - at 2013.07.29 06:59:00
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2998. So! Who uses... - in General Discussions [original thread]
Basic Ferroscales are so much better than Advanced because they still are bugged to decrease the armor penalty, yet cost a ton less pg/cpu. Proto Ferroscale just takes up too much pg/cpu (I'd rather use that to upgrade a basic armor mod to advanc...
- by I-Shayz-I - at 2013.07.28 10:48:00
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2999. Caldari assault + Scrambler Rifle, good idea? - in General Discussions [original thread]
I personally have found the Assault Scrambler really weak for some reason. Maybe it's just that I feel like I have to reload/look for ammo more often than when using the standard SR...or maybe it's because I use it from too long of range... Eith...
- by I-Shayz-I - at 2013.07.27 19:59:00
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3000. The isk payout system has to be fixed. - in General Discussions [original thread]
isk payout is determined by these factors: -Average costs of suits/vehicles used in battle -Cost of things you destroy -WP earned -Time spent in battle I know that time spent and the cost of your suits and vehicles play a MAJOR role. WP and thin...
- by I-Shayz-I - at 2013.07.26 04:50:00
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