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3581. Dust is dead to me. I quit. Details inside. You can have my stuff! - in General Discussions [original thread]
Arramakaian Eka wrote: Himiko Kuronaga wrote: steadyhand amarr wrote: well he was short lived and wont really be missed. im sorry your I WIN buttion was brought into line and now you have to fight on level playing field. but i would rathe...
- by Himiko Kuronaga - at 2013.05.11 09:57:00
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3582. Dust is dead to me. I quit. Details inside. You can have my stuff! - in General Discussions [original thread]
steadyhand amarr wrote: well he was short lived and wont really be missed. im sorry your I WIN buttion was brought into line and now you have to fight on level playing field. but i would rather lose mouse player who is winning simplely due to u...
- by Himiko Kuronaga - at 2013.05.11 09:33:00
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3583. Dust is dead to me. I quit. Details inside. You can have my stuff! - in General Discussions [original thread]
BioClone Ax-45 wrote: Sorry if you cant have an OP mouse controls Vs Pads. Mouse its AN OPTION, and it makes that the people who re really bad with the Pad, use the mouse + keyboard. But with the same good/bad things... you cant turn on 1 sec ...
- by Himiko Kuronaga - at 2013.05.11 08:13:00
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3584. Dust is dead to me. I quit. Details inside. You can have my stuff! - in General Discussions [original thread]
Darken-Sol wrote: Himiko Kuronaga wrote: He's got valid points, though. Mouse users should not be penalized for using the mouse properly. DS3 users like to scream out with visceral hatred towards me when i mention this, but the console FPS ...
- by Himiko Kuronaga - at 2013.05.11 08:09:00
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3585. Sticky:Aiming and control system in general - in General Discussions [original thread]
Sete Clifton wrote: Reverting the controls is not a good idea. They were serviceable in Chromosome, but nothing more than that. They need to move forward and just fix the system now once and for all. Well they aren't gonna move anything forw...
- by Himiko Kuronaga - at 2013.05.11 08:08:00
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3586. Dust is dead to me. I quit. Details inside. You can have my stuff! - in General Discussions [original thread]
He's got valid points, though. Mouse users should not be penalized for using the mouse properly. DS3 users like to scream out with visceral hatred towards me when i mention this, but the console FPS community is the only competitive gaming commun...
- by Himiko Kuronaga - at 2013.05.11 07:57:00
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3587. Bad GFX, Super Blur, Low Res, Bad controls... Sigh. - in General Discussions [original thread]
I am primarily a PC gamer. OP is primarily a moron.
- by Himiko Kuronaga - at 2013.05.11 03:17:00
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3588. Wouldn't aim assist always be inherently broken in this game? - in General Discussions [original thread]
Now when you shoot the person on your screen, it doesn't actually mean you are hitting them. This is because all hits are tracked server side, as well as everyone on screen besides yourself. Thats why we have to lead our shots, even though the gam...
- by Himiko Kuronaga - at 2013.05.11 02:14:00
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3589. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
WyrmHero1945 wrote: Wow 18 HP per bullet is a bit too much for the STD HMG lol. Said no one ever
- by Himiko Kuronaga - at 2013.05.10 23:21:00
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3590. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
With the exception of the Assault HMG, it handles like a flame thrower currently. That said, it's a damn effective flame thrower. Not the way I want it balanced, but I can't deny the results it yields...
- by Himiko Kuronaga - at 2013.05.10 14:26:00
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3591. Thoughts on new HMG buff? - in General Discussions [original thread]
I was actually dropping people from range (well, "range") rather effectively with my assault HMG on manus peak. Recommend you give that thing a spin with damage mods. Surprisingly good.
- by Himiko Kuronaga - at 2013.05.10 13:55:00
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3592. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
A battle of nerds. I am intrigued. Continue.
- by Himiko Kuronaga - at 2013.05.10 11:52:00
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3593. 10% damage buff. More reason to give tanks their 5% PG back. - in General Discussions [original thread]
I for one favor this universal damage buff. Means I can stop wasting so much god damn ammo.
- by Himiko Kuronaga - at 2013.05.10 11:28:00
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3594. 10% damage buff. More reason to give tanks their 5% PG back. - in General Discussions [original thread]
Posting in a thread about ignorance.
- by Himiko Kuronaga - at 2013.05.10 11:23:00
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3595. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
ChromeBreaker wrote: General Tiberius1 wrote: ChromeBreaker wrote: General Tiberius1 wrote: thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you th...
- by Himiko Kuronaga - at 2013.05.10 11:12:00
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3596. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
One thing is for sure. People gonna be dying a hell of a lot faster now.
- by Himiko Kuronaga - at 2013.05.10 11:08:00
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3597. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Range isn't being addressed yet but yea, it's on the way. Sort of. I've got my damage now, at least... thats half the battle.
- by Himiko Kuronaga - at 2013.05.10 11:03:00
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3598. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
Rei Shepard wrote: Your Brain at this point climbs out of your skull and beats you to death with said controller. Best explanation I've heard yet. You should consider teaching college.
- by Himiko Kuronaga - at 2013.05.10 10:56:00
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3599. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Buffs are a beautiful thing, man. Arms race > Nerf race
- by Himiko Kuronaga - at 2013.05.10 10:43:00
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3600. Credit where credit is due... - in General Discussions [original thread]
I thought the absence of sound was actually a glitch tbh. It seems like it would hinder you in a firefight lol.
- by Himiko Kuronaga - at 2013.05.10 10:24:00
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