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2721. The HMG : one day after 1.2 - in General Discussions [original thread]
Ripcord19981 wrote: If u get suppression pints for the hmg, like in battlefield, it maybe be worth it to go heavy and it would be fun to. Im a fan of not giving people free points for being absolutely worthless.
- by Himiko Kuronaga - at 2013.07.05 18:16:00
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2722. I fixed aiming. - in General Discussions [original thread]
King Kobrah wrote: I use a mouse exclusively and I'm gonna be honest, I had no idea aiming was still messed up. Unless it was re broken in 1.2 It's been broken and it's still broken. It appears as though your mind is now broken too.
- by Himiko Kuronaga - at 2013.07.05 18:09:00
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2723. Forge guns are unfair - in General Discussions [original thread]
So my anti-vehicle weapon shouldn't be anti-vehicle? Okay. If your vehicle sucks, why don't you just ask for vehicle buffs instead of destroying a weapon which does its job correctly?
- by Himiko Kuronaga - at 2013.07.05 18:05:00
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2724. HAHAHAHA - in General Discussions [original thread]
Forge Gun can compete as well. We seeing a pattern here? In a game where you can't aim for ****, the guns that require no aim rule supreme. Well actually the forge sorta does, but the point stands.
- by Himiko Kuronaga - at 2013.07.05 07:42:00
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2725. Forge guns are unfair - in General Discussions [original thread]
I knew it wouldn't take long for the crying to begin. This is what I get for pub busting with my assault forge gun tonight.
- by Himiko Kuronaga - at 2013.07.05 07:36:00
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2726. Hit Detection/Netcode reverted to Chromosome style in 1.2? - in General Discussions [original thread]
Spec Ops Cipher wrote: Himiko Kuronaga wrote: I'm a heavy... ... it sorta feels as if you're outrunning everything. Shouldn't be in the same post. That's kind of the point.
- by Himiko Kuronaga - at 2013.07.05 07:34:00
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2727. Hit Detection/Netcode reverted to Chromosome style in 1.2? - in General Discussions [original thread]
I'm a heavy so I don't really notice any particular movement buffs. At least, nothing major. Maybe a slight placebo effect induced by the buff to frame rate. What I AM noticing is that I have to lead all of my shots again and there's a ton of jin...
- by Himiko Kuronaga - at 2013.07.04 23:22:00
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2728. Leave Strafe Speeds as Is - in General Discussions [original thread]
CCP Wolfman wrote: Hi guys, There have been no changes to strafe speed. The movement settings in 1.2 are the same as they were before. I suspect it simply feels a little different because performance is now so much better :-) CCP Wolfman ...
- by Himiko Kuronaga - at 2013.07.04 01:47:00
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2729. Killed four dropships, a madrugar and an LLAV. - in General Discussions [original thread]
Poplo Furuya wrote: I was expecting OP's text to be 'WITH MY BARE HANDS!'. I am sorely disappointed. I was actually shouting obscenities at them until they exploded.
- by Himiko Kuronaga - at 2013.07.04 01:44:00
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2730. Killed four dropships, a madrugar and an LLAV. - in General Discussions [original thread]
Medic 1879 wrote: Im not entirely sure anymore but I was messing around and shot down a few Bolas's and got 400k for maybe 2 kills and less than 1k WP so maybe Bolas's all have bounties. That sounds so entirely pointless, I think I'll try it.
- by Himiko Kuronaga - at 2013.07.04 01:17:00
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2731. So when are AR changes coming? - in General Discussions [original thread]
Cody Sietz wrote: Its ok, HMG users can't understand why they shouldn't do a million dmg per second (you know because they have a ton of bullets and a crazy high RPM but whatever) They will tell us ARs are suppose to be short range with a smil...
- by Himiko Kuronaga - at 2013.07.04 01:15:00
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2732. Killed four dropships, a madrugar and an LLAV. - in General Discussions [original thread]
Still only got 200k isk. What the **** determines payout anyway!?
- by Himiko Kuronaga - at 2013.07.04 01:12:00
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2733. I fixed aiming. - in General Discussions [original thread]
Jaqen Morghalis wrote: I'm curious as to whether or not something like this is even "legal"? What is CCP's policy on people using obviously modded hardware, and then advertising it on the forums? Just wondering. Thats what competitive ga...
- by Himiko Kuronaga - at 2013.07.04 01:05:00
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2734. So anyone else got the teleporting players problem? - in General Discussions [original thread]
Cat Merc wrote: Even in good connection games when people are strafing in CQC it looks like they're teleporting, jittering. It looks like they're lagging, only they're not. This is really weird. Anyone else got this problem? The game has al...
- by Himiko Kuronaga - at 2013.07.04 00:56:00
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2735. Now that Absolute Range is a reality, I have a question for CCP. - in General Discussions [original thread]
Because Absolute Range is now in the game I can pose this question with full knowledge of how much it actually impacts things. Why did you create an open field shooter with arena shooter weapon range mechanics? They don't mesh right at all with t...
- by Himiko Kuronaga - at 2013.07.04 00:13:00
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2736. CCP: Why change strafe speeds? - in General Discussions [original thread]
Let's be honest here guys, whether you like high speed strafe or not it's pretty damn irrelevant because the hit detection in this ****** game can't keep up with it either way.
- by Himiko Kuronaga - at 2013.07.03 22:18:00
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2737. CCP: Fair is Fair... - in General Discussions [original thread]
I'm more curious why our weaknesses are doubled in every situation compared to other suits. What I mean is, for better or worse we are armor tankers. And we are slow, so we do not dictate range. Railguns, which attack at long range, **** us. Thi...
- by Himiko Kuronaga - at 2013.07.03 22:05:00
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2738. Texture and effect settings? - in General Discussions [original thread]
C Saunders wrote: Thats screwed up, its a console game. It shouldn't have graphics settings. That is the dumbest thing I've read all year. No contest.
- by Himiko Kuronaga - at 2013.07.03 16:06:00
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2739. Paging CCP Wolfman, tested your new absolute weapon ranges - in General Discussions [original thread]
I would somewhat appreciate it if the shots dipping into absolute range did a bit more damage. Not exactly a fan of the whole "losing momentum over distance" thing. From a physics standpoint it doesn't really make sense. From a gameplay standpoint...
- by Himiko Kuronaga - at 2013.07.03 00:03:00
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2740. Logic ccp logic - in General Discussions [original thread]
Logi IS master race. I mean god damn it can do anything.
- by Himiko Kuronaga - at 2013.07.02 23:58:00
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