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81. @CCP Saberwing, per our conversation: Best Tool For Legion - in General Discussions [original thread]
This isn't just the kind of thing that should just be done for events like tournaments... we aren't supposed to be that kind of game. Tournament content is side-content. This is supposed to be a game about territory. Anyone who owns anything on a ...
- by Himiko Kuronaga - at 2014.05.21 09:52:00
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82. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Ulysses Knapse wrote: The-Errorist wrote: Ulysses Knapse wrote: CCP says that they want to make EVE: Legion special and unique, but their actions tell another story. Help me out here, guys, what's the word for someone who says one thing ...
- by Himiko Kuronaga - at 2014.05.21 08:58:00
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83. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
The-Errorist wrote: Ulysses Knapse wrote: CCP says that they want to make EVE: Legion special and unique, but their actions tell another story. Help me out here, guys, what's the word for someone who says one thing but does another? Hippogr...
- by Himiko Kuronaga - at 2014.05.21 06:29:00
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84. [request] low altitude fleet battles. - in General Discussions [original thread]
Godin Thekiller wrote: Himiko Kuronaga wrote: That's unrefined tritanium. This says that it doesn't matter ...that's a description for unrefined tritanium. And nowhere does it state that it doesn't matter. Furthermore, it actually...
- by Himiko Kuronaga - at 2014.05.20 23:21:00
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85. re: #greenlightlegion - in General Discussions [original thread]
CCP Saberwing wrote: Mobius Wyvern wrote: I've made too many friends in this game, Saberwing. I don't want to watch them all get left behind even if I can make the jump to PC. I get you. But we still have to get the game right on PC firs...
- by Himiko Kuronaga - at 2014.05.19 06:54:00
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86. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Hammerhead LandSharkX wrote: Himiko Kuronaga wrote: I have seen no proof whatsoever that a lack of understanding the skill system plagued the majority of players. I believe they simply quit because the game was horrible and, by default, nev...
- by Himiko Kuronaga - at 2014.05.18 22:26:00
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87. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Maken Tosch wrote: Ulysses Knapse wrote: I'm getting tired of this. We played DUST 514 because it was different from other FPS games, not because it was the same. Not sure why CCP seems so keen on removing some of the things that kept DUST...
- by Himiko Kuronaga - at 2014.05.18 20:56:00
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88. re: #greenlightlegion - in General Discussions [original thread]
Sole Fenychs wrote: Himiko Kuronaga wrote: Hey moron, nobody ever said anything about control mechanism effecting gameplay positively or negatively. We're talking purely audience size, and it's been proven that console audience for FPS is se...
- by Himiko Kuronaga - at 2014.05.18 01:11:00
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89. re: #greenlightlegion - in General Discussions [original thread]
Sole Fenychs wrote: Himiko Kuronaga wrote: CCP Saberwing wrote: Getting the game green lit would happen prior to porting to multiple platforms. Player count won't be apparent until post-launch anyway. In order to get this right, it's impo...
- by Himiko Kuronaga - at 2014.05.17 20:50:00
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90. re: #greenlightlegion - in General Discussions [original thread]
CCP Saberwing wrote: Himiko Kuronaga wrote: I'm aware that Dust ran into problems because poor optimization plus terrible hardware. But this is effectively trading one set of problems for another. I don't think there's any particular sho...
- by Himiko Kuronaga - at 2014.05.17 19:03:00
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91. re: #greenlightlegion - in General Discussions [original thread]
I'm aware that Dust ran into problems because poor optimization plus terrible hardware. But this is effectively trading one set of problems for another.
- by Himiko Kuronaga - at 2014.05.17 08:01:00
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92. re: #greenlightlegion - in General Discussions [original thread]
CCP Saberwing wrote: Getting the game green lit would happen prior to porting to multiple platforms. Player count won't be apparent until post-launch anyway. In order to get this right, it's important to focus our efforts on PC first. That will...
- by Himiko Kuronaga - at 2014.05.17 07:14:00
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93. Recognition of DUST vets in Legion - in General Discussions [original thread]
We have enough bad posters in the forum. It would be horrible to invite more in just because some clown thinks he's going to get an achievement.
- by Himiko Kuronaga - at 2014.05.17 07:08:00
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94. To CCP Z - in General Discussions [original thread]
CCP Saberwing wrote: Ulysses Knapse wrote: CCP Z wrote: The system remains the same: many choices, freedom to create your own and customized fitting, we just present it differently Your progression system is tainted. It has no place in ...
- by Himiko Kuronaga - at 2014.05.17 07:03:00
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95. re: #greenlightlegion - in General Discussions [original thread]
If you want to get it seriously green lit I would recommend you put it on as many platforms as possible to increase player count and profitability. You could have Dust 514 running on PS3 with some basic game modes and a lower player count, with L...
- by Himiko Kuronaga - at 2014.05.17 06:54:00
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96. Please Minimize Hitscan - in General Discussions [original thread]
ZDub 303 wrote: This is where game mechanics and game lore dont agree. Take a look at any weapon that fires a projectile... do those rounds look like they are firing at 2500 m/s? Its more like ~100 m/s or so to me. They really need to fix that...
- by Himiko Kuronaga - at 2014.05.17 04:20:00
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97. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Definitely more legitimate than the official progression.
- by Himiko Kuronaga - at 2014.05.17 02:15:00
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98. [request] low altitude fleet battles. - in General Discussions [original thread]
Alaika Arbosa wrote: Godin Thekiller wrote: Arkena Wyrnspire wrote: 137H4RGIC wrote: Godin Thekiller wrote: Ships don't get close to low orbit........... Why shouldn't they How fast does an interceptor go in EVE? How fast is e...
- by Himiko Kuronaga - at 2014.05.17 00:51:00
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99. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
How much you wanna bet the majority of the people who found Dust's progression too "confusing" were simply people who had tried the game, hated it for every other reason besides the skill system, quit immediately, and never had time to actually lo...
- by Himiko Kuronaga - at 2014.05.17 00:48:00
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100. Giving us the ability to go prone? - in General Discussions [original thread]
Selinate deux wrote: Needs to be implemented badly. There's no reason I shouldn't be able to use prone in this game. Copy that. Implementing badly.
- by Himiko Kuronaga - at 2014.05.16 01:56:00
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