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61. The case for always-on friendly fire - in General Discussions [original thread]
Maken Tosch wrote: Himiko Kuronaga wrote: Sole Fenychs wrote: It's already both. Contracts are lobbies, looting is sandbox. Is that so hard to understand? Yes, it is. Because that's not a sandbox. To me a sandbox is one that invol...
- by Himiko Kuronaga - at 2014.06.02 02:19:00
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62. The case for always-on friendly fire - in General Discussions [original thread]
Sole Fenychs wrote: Ender Storm wrote: Its only a problem if you design the game to allow it to be a problem. Enable votekick based on FF. Every friendly kill lowers player status. Being votekicked because of FF lowers the status even more....
- by Himiko Kuronaga - at 2014.06.01 20:25:00
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63. Removing the Redline in Legion - in General Discussions [original thread]
The desire FOR a redline is a symptom of a bad players being bad forever, though. It's a crutch mechanic that is meant to allow bad players to hang out in limbo and flirt with the idea of actually playing the game rather than simply doing it. W...
- by Himiko Kuronaga - at 2014.06.01 17:24:00
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64. Removing the Redline in Legion - in General Discussions [original thread]
Zatara Rought wrote: Appia brought up a revision of my assertion about pods dropping in IF you're adamant about no redline by suggesting you move the MCC above the flight ceiling and allows players to direct their flight paths when they jump ou...
- by Himiko Kuronaga - at 2014.06.01 16:07:00
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65. Removing the Redline in Legion - in General Discussions [original thread]
Why should mechanics cater toward benefiting bad players instead of forcing bad players to get good like every other successful competitive game does? Did you know it's actually possible to be suspended from League and DOTA if you are worthless ...
- by Himiko Kuronaga - at 2014.06.01 16:00:00
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66. The case for always-on friendly fire - in General Discussions [original thread]
Maken Tosch wrote: Himiko Kuronaga wrote: Maken Tosch wrote: They can do both actually. No, I'm serious. It's technically possible. But in the case New Eden, instead of being like PvP and PvE separately, it would be like PvPvE. Eve Onli...
- by Himiko Kuronaga - at 2014.06.01 04:56:00
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67. Removing the Redline in Legion - in General Discussions [original thread]
Zatara Rought wrote: I've heard the idea many times where if you get 4 capped there should be a 3-5 minute timer initiated for you to capture a point, if not the game is over. Prevent long boring matches in skirm/dom where the teams are obvious...
- by Himiko Kuronaga - at 2014.06.01 04:49:00
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68. Removing the Redline in Legion - in General Discussions [original thread]
Zatara Rought wrote: I'm against removing the redline, and remain convinced despite your well written points. My reaction to the idea of MCC guns idea was people creating an artificial redline, they'll just figure out the limit of the guns an...
- by Himiko Kuronaga - at 2014.06.01 04:38:00
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69. The case for always-on friendly fire - in General Discussions [original thread]
Maken Tosch wrote: Himiko Kuronaga wrote: Ender Storm wrote: Himiko Kuronaga wrote: Votekicking a person out of space in eve would be a hilarious proposition. If Legion is trying to be sandbox, it shouldn't have to rely on that kind o...
- by Himiko Kuronaga - at 2014.05.31 22:47:00
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70. The case for always-on friendly fire - in General Discussions [original thread]
Ender Storm wrote: Himiko Kuronaga wrote: Votekicking a person out of space in eve would be a hilarious proposition. If Legion is trying to be sandbox, it shouldn't have to rely on that kind of stupid structuring. Except, its not space ...
- by Himiko Kuronaga - at 2014.05.31 20:59:00
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71. The case for always-on friendly fire - in General Discussions [original thread]
Votekicking a person out of space in eve would be a hilarious proposition. If Legion is trying to be sandbox, it shouldn't have to rely on that kind of stupid structuring.
- by Himiko Kuronaga - at 2014.05.31 18:31:00
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72. Well, I've committed - in General Discussions [original thread]
Ziiro Celeste wrote: Seymour KrelbornX wrote: lol...sucker. Dude, Legion is the game I've been waiting for my entire life practically, I'm excited. So was Dust. Can you guess what happens next? I'll give you a hint. Nothing.
- by Himiko Kuronaga - at 2014.05.31 15:24:00
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73. The case for always-on friendly fire - in General Discussions [original thread]
Joseph Ridgeson wrote: I highly disagree with always-on friendly fire, especially with just basic matches. A few points of umbrage: 1. "Make the game more like EVE!" is something that I simply do not understand. They are different products; wh...
- by Himiko Kuronaga - at 2014.05.31 15:16:00
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74. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
When the skill tree changed from chromosome to uprising we were told it was simplified so that a lot of the useless skills that you didn't want got shaved off so you could reach your goal in a more immediate fashion. But Z's progression is the ex...
- by Himiko Kuronaga - at 2014.05.30 23:50:00
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75. [Suggestions/Ideas] Walking in station. - in General Discussions [original thread]
So, the Dust/Legion staff has been crippled. Downsized. Halved, even, with people constantly on the way out. And you think it has the manpower to take on a competely undeveloped, unrelated venture that as nothing to do with the core game itself,...
- by Himiko Kuronaga - at 2014.05.27 11:54:00
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76. Mac support? - in General Discussions [original thread]
low genius wrote: Cyrus Militani wrote: When you guys say "PC" do you mean "Windows" or computers in general? Will Mac OS X (OpenGL?) be supported? If not at first, at some point? eve patches are notorious among mac users. And Mac us...
- by Himiko Kuronaga - at 2014.05.25 13:16:00
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77. Immersion in Legion - in General Discussions [original thread]
CCP should approach Alexander Brandon . That guy does amazing music and has been known to work for big name titles as well as indie games. He did a lot of the work on the original Unreal Tournament, Deus EX, and other classics. Guy is basically a...
- by Himiko Kuronaga - at 2014.05.24 08:59:00
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78. Mac support? - in General Discussions [original thread]
lolmac
- by Himiko Kuronaga - at 2014.05.24 08:51:00
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79. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
My main problem with the menu in Dust is the lack of optimization. It's like every time I want to scroll down it has to check with the server and ask if it's ok, even though I haven't actually requested any information. This makes trudging throug...
- by Himiko Kuronaga - at 2014.05.23 08:54:00
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80. Commander (RTS) Mode - in General Discussions [original thread]
It still wouldn't be unique. Natural Selection has been doing this for a decade. It would be rare, though.
- by Himiko Kuronaga - at 2014.05.22 12:50:00
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