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1321. Stand strong & together my vehicle brothers - in General Discussions [original thread]
Justin Tymes wrote: Takahiro Kashuken wrote: Justin Tymes wrote: How can swarms be a crutch against Vehicles? If they're only purpose is to destroy vehicles, shouldn't it be easy to damage them? Requires no aiming ability or skill, fir...
- by Henchmen21 - at 2013.08.26 23:03:00
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1322. Reasons why the Forge Guns are NOT overpowered. - in General Discussions [original thread]
Gelhad Thremyr wrote: Just witness a 50/6 Team Player guy with a forge gun in a domination. It cant be just skill, he camped on top of one of the 6 huge towers. Say what you will but a score like that cant be only skills. Lets just say that in...
- by Henchmen21 - at 2013.08.26 22:27:00
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1323. Reasons why the Forge Guns are NOT overpowered. - in General Discussions [original thread]
Master Jaraiya wrote: Henchmen21 wrote: Master Jaraiya wrote: Henchmen21 wrote: Your 47K isk infantry weapon does 126 less damage than my 900K proto rail gun. while having the same ROF. This isn't a "railgun turrets are UP thread". ...
- by Henchmen21 - at 2013.08.26 22:20:00
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1324. VEHICLE LOCKS ***now! - in General Discussions [original thread]
I always run far away before calling vehicles. I may not get it in the first or second wave of deliveries but I alone get it. Also always make sure it's behind cover.
- by Henchmen21 - at 2013.08.26 22:11:00
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1325. Reasons why the Forge Guns are NOT overpowered. - in General Discussions [original thread]
Master Jaraiya wrote: Henchmen21 wrote: Your 47K isk infantry weapon does 126 less damage than my 900K proto rail gun. while having the same ROF. This isn't a "railgun turrets are UP thread". Seriously though, what would you be able to ...
- by Henchmen21 - at 2013.08.26 22:01:00
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1326. CCP Congratz you successfully killed all armor tanks and made it harder for shie... - in General Discussions [original thread]
Mobius Wyvern wrote: ZDub 303 wrote: R F Gyro wrote: I know next to nothing about swarms, but does Quote: Swarm Launcher base lock-on time has been increased to 1.4 from 1.2 and its fire interval has been reduced from 2 to 0.3 mean...
- by Henchmen21 - at 2013.08.26 21:49:00
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1327. CCP Congratz you successfully killed all armor tanks and made it harder for shie... - in General Discussions [original thread]
Nalhe Saldana wrote: Vehicle and AV update is in 1.5, just dont use them until then. So anybody with only vehicle skills is supposed to do what?
- by Henchmen21 - at 2013.08.26 21:42:00
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1328. Reasons why the Forge Guns are NOT overpowered. - in General Discussions [original thread]
Your 47K isk infantry weapon does 126 less damage than my 900K proto rail gun. while having the same ROF.
- by Henchmen21 - at 2013.08.26 21:36:00
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1329. Can we please have ability to go prone.. (lay down) - in General Discussions [original thread]
Maybe if you couldn't fire, make it for cover only. Keeps it useful with out adding a while lot of grief.
- by Henchmen21 - at 2013.08.26 21:28:00
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1330. Make Locus Grenades damage Vehicles, Remove AV Grenades - in General Discussions [original thread]
Scheneighnay McBob wrote: First, locus grenades are way too weak. Second, it's a frag grenade. Shrapnel won't penetrate what a bullet can't. Yep Shaped charge FTW
- by Henchmen21 - at 2013.08.25 23:59:00
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1331. money sunk into invincible logic? - in General Discussions [original thread]
DJINN leukoplast wrote: Billi Gene wrote: why do i see all these threads claiming that all tankers want invincibility because their tanks cost so much? Sure i've seen a few threads here and there spouting such crap, and for my part i've voi...
- by Henchmen21 - at 2013.08.25 22:31:00
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1332. Warframe - PS4 Gameplay Running At 60 frames 1080P - in General Discussions [original thread]
If I cared I wouldn't be on the Dust514 forums, I'd be on theirs.
- by Henchmen21 - at 2013.08.25 20:38:00
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1333. Had to learn the hard way with assault dropships - in General Discussions [original thread]
negative49er wrote: I learn that afterburner are mandatory, forge gun are your worst ememy, need 8 million sp to be consisted a threat( or less IDK), it very difficult to aim, are isk hogs, and first person is useless( will cause you to dive). ...
- by Henchmen21 - at 2013.08.25 20:36:00
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1334. Biomassed my character today - in General Discussions [original thread]
You want a medal or a chest to pin it on?
- by Henchmen21 - at 2013.08.25 17:40:00
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1335. money sunk into invincible logic? - in General Discussions [original thread]
TunRa wrote: The only thing that angers me of when I'm on my tanker is AV nade spam. Any ******* can use AV + a nano hive and spam super destructive explosives at you... Which is why I don't hesitate to run from lone foot solder. Particular...
- by Henchmen21 - at 2013.08.25 17:02:00
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1336. Grenades - in General Discussions [original thread]
I dunno, I don't recall getting killed by many contact nades pre nerf, and now it takes a well primed nade to get me. But I don't sand around in groups asking to be naded either. I do rack up the kills with well primed nades into clusters of reds ...
- by Henchmen21 - at 2013.08.25 14:58:00
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1337. money sunk into invincible logic? - in General Discussions [original thread]
Tebu Gan wrote: I just had an awesome idea. Increase the costs of dropsuits 10 fold. Proto suits at 1mil isk Adv suits at 500k Standard at 250k And let's scale weapons proportionately. Look I don't mind getting my tank pushed back in battl...
- by Henchmen21 - at 2013.08.25 14:54:00
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1338. money sunk into invincible logic? - in General Discussions [original thread]
Patrick57 wrote: Henchmen21 wrote: Patrick57 wrote: Tanks are already halfway to invincible. Yesterday my friend and I were playing a match and there were a couple of Gunnlogis. My friend put proxy mines on the bridge at Alpha. One of the...
- by Henchmen21 - at 2013.08.25 14:16:00
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1339. money sunk into invincible logic? - in General Discussions [original thread]
Patrick57 wrote: Tanks are already halfway to invincible. Yesterday my friend and I were playing a match and there were a couple of Gunnlogis. My friend put proxy mines on the bridge at Alpha. One of the tanks ran over his mines, then he threw ...
- by Henchmen21 - at 2013.08.25 14:01:00
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1340. Remove Forge Guns ... NOW - in Feedback/Requests [original thread]
Arc-08 wrote: i could say that maybe some people are getting toooo accurate with forge guns, maybe like just a little eannie tiny little nerf to the speed that a forge gun moves. but yes i feel your pain as a fellow dropship pilot, and i know ...
- by Henchmen21 - at 2013.08.25 12:38:00
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