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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  MarasdF Loron
 Ghost Wolf Industries
 Alpha Wolf Pack
 
 79
 
 
      | Posted - 2013.08.26 12:17:00 -
          [31] - Quote 
 1.5: Buffing AV some more, nerfing vehicles some more. That is called rebalancing.
 
 Inb4 lock.
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        |  Pvt Numnutz
 Ikomari-Onu Enforcement
 Caldari State
 
 137
 
 
      | Posted - 2013.08.26 22:54:00 -
          [32] - Quote 
 Happy to see so many pilots getting along so well
  the buff to swarms really isn't that intense. Infact I think swarms might even be harder to use now. My guess is things will go on as usual until 1.5. 
 I feel like there should be signs we can do for each other to show good fight I'm going to recall such as dropships rocking their 'wings'. idk can't really trust a rail tank in my dropship with that haha.
 
 I was thinking about going into LLAV's. Since I have a bunch of skill points in vehicles I figure id try being a vehicle logi bro. I've been seeing more of these on the field lately and it has shown me there are some who enjoy their role.
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        |  Henchmen21
 Planet Express LLC
 
 156
 
 
      | Posted - 2013.08.26 23:03:00 -
          [33] - Quote 
 
 Justin Tymes wrote:Takahiro Kashuken wrote:Justin Tymes wrote:How can swarms be a crutch against Vehicles? If they're only purpose is to destroy vehicles, shouldn't it be easy to damage them? Requires no aiming ability or skill, fire and forget, missiles bend around corners/cover and now they lock on faster fire faster  With LoLAV requiring no skill to run people over and only swarms can tag them when they flee. No, I don't think swarms are a crutch, if anything they are holding together the game. 
 
 I've destroyed plenty of LLAV's with nothing more then standard prox mines and Proto AV nades. You just want to be able to do it in LOLeasy mode.
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        |  Xender17
 Ahrendee Mercenaries
 EoN.
 
 492
 
 
      | Posted - 2013.08.26 23:10:00 -
          [34] - Quote 
 The damage percentage between madrugars and gunnlogi when you apply HP and res isn't that big. HP/ps would just lower it even more if added.
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        |  ladwar
 Dead Six Initiative
 Lokun Listamenn
 
 1289
 
 
      | Posted - 2013.08.26 23:18:00 -
          [35] - Quote 
 good luck... im going to work on showing them that reward system is how you fix AFK not an anti-AFK system till 1.5 by AFKing matches even when capped out of spite.
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        |  Spkr4theDead
 International-Fleet
 
 491
 
 
      | Posted - 2013.08.27 00:20:00 -
          [36] - Quote 
 Now I finally see this. Great post
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        |  Spkr4theDead
 International-Fleet
 
 491
 
 
      | Posted - 2013.08.27 00:21:00 -
          [37] - Quote 
 
 jingle wingle wrote:Great, now do all the adapting without the extra whinage over multiple forum threads and you're good to go. How would you feel if all damage mods were removed?
 
 Oh, such sweet tears would be shed by infantry.
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        |  Spkr4theDead
 International-Fleet
 
 491
 
 
      | Posted - 2013.08.27 00:26:00 -
          [38] - Quote 
 
 Justin Tymes wrote:How can swarms be a crutch against Vehicles? If they're only purpose is to destroy vehicles, shouldn't it be easy to damage them? 400m range, turn corners, invisible most of the time, insane bonus against armor.
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        |  Spkr4theDead
 International-Fleet
 
 491
 
 
      | Posted - 2013.08.27 00:28:00 -
          [39] - Quote 
 
 Mobius Wyvern wrote:Takahiro Kashuken wrote:Once again we are being tested 
 Once again AV is getting another buff while vehicles are left behind to rot
 
 This next month will be the hardest we will have to go through before 1.5 arrives
 
 
 Swarms the king of easy mode AV has recieved 4 buffs
 
 1. Quicker lock on times
 
 2. Quicker firing between volleys
 
 3. Quicker reloading for less SP
 
 4. More ammo
 
 
 Once again we have to adapt like we have done every single build and patch
 
 We stand in the way of adv/proto AV every day while we only have the basic mods and hulls to tinker with while PC is a graveyard to those who dare enter
 
 Dropships will die before they can take to the sky, ground vehicles will not escape
 
 
 I will not move
 
 I will not respec
 
 I will not give up my tank
 
 I will tank
 
 I will adapt
 
 I will move to the hills and redline snipe the entire game if i have to
 
 I will do it every single game until 1.5 arrives
 
 
 We are waiting on the holy grail that is 1.5 and the promise that it brings
 
 I am prepared to not kill any fellow vehicles users unless you pose a threat to me by shooting at me or using your dropship to scale to the heights of the tower because i will assume you are a crutch user and deserve to be shot down and in a ball of flames
 
 I will let milita tanks go free of charge for they have it the hardest of all of us, even harder than dropships which sometimes can outrun the swarms, these are the players who are just starting out in vehicles, they have low SP and low amounts of ISK which can be solo'd easily and this patch will effectively kill everything which isnt a dropsuit
 
 If we must railgun snipe i will bring out my spider tank just to keep you alive, even if i do not know you i will repair you, even if its milita because every time a vehicle is alive and survives another AV onslaught it is a '**** you' sent to the crutches of this game, it is a '**** you' sent to CCP who keep on buffing AV, it is a **** you sent to the infantry who want vehicles gone with no teamwork or skill required
 
 If we have to run 2 spider tanks to keep a railgun tank alive it should be done, not just to protect someone elses investment but to keep a playstyle alive, to keep vehicles in this game, to show to infantry that once again we will adapt and change and still **** you up in anyway that is possible no matter how many buffs you recieve and how many nerfs my vehicles go through
 
 I will still be here, my tank will still be here and even my dropship will still be here and i will stand by any of my vehicle brothers even if they are my enemy because we are going through the same patch
 
 Go prepare your fittings, tweek with them, work with them, test them out, work together, stand together for we are defending a playstyle from going extinict
 
 Uh...they INCREASED the time it takes to lock on, man * Swarm Launcher base lock-on time has been increased to 1.4 from 1.2 and its fire interval has been reduced from 2 to 0.3 That's from the patch notes. You don't read much, do you.
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        |  Yokal Bob
 Gravity Prone
 EoN.
 
 166
 
 
      | Posted - 2013.08.27 00:40:00 -
          [40] - Quote 
 Im still fairly new to tanking so my fits aren't perfect, but if you need a spider tank just hit me up. Im not got to stop tanking just because CCP listens to cry babies who complain they can't take a tank out in one.
 
 NOTE: Has anyone noticed that if there is an AV grenade on the ground it will magnetise itself to your tank?
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        |  Lorhak Gannarsein
 DUST University
 Ivy League
 
 225
 
 
      | Posted - 2013.08.27 00:49:00 -
          [41] - Quote 
 
 Yokal Bob wrote:Im still fairly new to tanking so my fits aren't perfect, but if you need a spider tank just hit me up. Im not got to stop tanking just because CCP listens to cry babies who complain they can't take a tank out in one. 
 NOTE: Has anyone noticed that if there is an AV grenade on the ground it will magnetise itself to your tank?
 
 Yep. This has been our only effective QQ. They cut the time before the nades disappear (I think?)
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        |  jingle wingle
 Edimmu Warfighters
 Gallente Federation
 
 72
 
 
      | Posted - 2013.08.27 02:11:00 -
          [42] - Quote 
 
 Spkr4theDead wrote:jingle wingle wrote:Great, now do all the adapting without the extra whinage over multiple forum threads and you're good to go. How would you feel if all damage mods were removed? Oh, such sweet tears would be shed by infantry. Another person with reading incomprehension. Here, I'll break it down so it's easy to understand:
 
 The OP should consolidate all his "Tankers are UP" threads, into one giant thread, instead of making multiple threads on the SAME SUBJECT MATTER all the time.
 
 The relevant section is highlighted and bolded for your easy reference.
 
 Also, I don't use damage mods, apart from militia ones on the starting sniper fit.
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        |  Funky Chunky
 FunkyStars
 
 17
 
 
      | Posted - 2013.08.27 02:17:00 -
          [43] - Quote 
 AV is getting pretty ridiculous, I was gunning while my friend was drving an incubus, we took down 4 pythons, and began working on the infantry. As we were getting kill after kill, we were hit by a weak swarm, it took down a nice chunk of armor and shield but we kept shooting. But 15+ meters in the air we were killed by an AV grenade
  . GRENADE  It took out over 2000 armor.  | 
      
      
        |  Fire of Prometheus
 DUST University
 Ivy League
 
 196
 
 
      | Posted - 2013.08.27 02:24:00 -
          [44] - Quote 
 I was tanking around today and feel bad because I lit up a dropship like it was the Fourth of July using my rail cannon (thanks Lorhak, the rail gun works like a charm :p) poor pilot never even saw it coming. Bolas comes in with viper, I hit the viper once. Pilot gets in viper and takes off....BOOM!!!! Nailed him right in the side of the ship!!!!!
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