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21. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Officially taking back my complaints of the repper bonus for minm logi. In anticipation of it I skilled them to proto and have been enjoying them. Bring it on.
- by Henchmen21 - at 2014.02.16 05:29:00
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22. Why the Rail Rifle heavy is a nightmare. - in Feedback/Requests [original thread]
Faced one yesterday, He had no fear of engaging at range or in CQC that's the problem here. he went something like 19-1 with that 1 being the one time I just chucked an RE at his feet before he could gun me and my 500 or so HP down in CQC.
- by Henchmen21 - at 2014.02.11 02:15:00
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23. Let's Fix the Plasma Launcher.. - in Feedback/Requests [original thread]
The arc is the best feature of the PLC. Need to hit a guy on top of something excessively high? Get the right angle and you can drop a blob of hot plasma on him. Gotta clear out all that equipment up on that center spire about the cap point? PLC i...
- by Henchmen21 - at 2014.02.09 01:39:00
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24. triage warning when a rep tool is on you - in Feedback/Requests [original thread]
Well that explains a lot. Have been using the rep tool here and there seeing as it's being forced upon me as my logi bonus. Put it on people and they seemed to act as if they were just as squishy as ever or just run away from me. Another classic b...
- by Henchmen21 - at 2014.02.02 18:59:00
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25. Plasma cannon still terrible - in Feedback/Requests [original thread]
Durza Wolfmord wrote: Could someone tell me how to even remotely fire the thing? I can never arc it right... For me it's always been aim a bit higher then you think you should. Obviously that's going to vary person to person but it works fo...
- by Henchmen21 - at 2014.01.26 06:34:00
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26. [Request]No "Death" until you loose your clone. - in Feedback/Requests [original thread]
Durza Wolfmord wrote: Henchmen21 wrote: +1 though I have always wondered if all it took to save a clone was a needle of nanites why wouldn't they just build that into suits to begin with. Bullets put holes into your armor. Reactive plate...
- by Henchmen21 - at 2014.01.26 06:30:00
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27. Plasma cannon still terrible - in Feedback/Requests [original thread]
Ulysses Knapse wrote: It should get a direct damage buff (it already one-shots pretty much any dropsuit, so it couldn't hurt) and projectile speed buff (because it's way too slow). If that would make it overpowered against infantry, perhaps an ...
- by Henchmen21 - at 2014.01.26 05:33:00
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28. Plasma cannon still terrible - in Feedback/Requests [original thread]
I really love watching forge guns getting off 4-5 shots before I can get my second round off. Light AV they may be but I am super tired of them stealing my kills after I manage to land three shots.
- by Henchmen21 - at 2014.01.26 05:30:00
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29. [Request]No "Death" until you loose your clone. - in Feedback/Requests [original thread]
+1 though I have always wondered if all it took to save a clone was a needle of nanites why wouldn't they just build that into suits to begin with.
- by Henchmen21 - at 2014.01.26 00:20:00
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30. [Feedback] Min Scout - CCP, why nova knives, of all things? - in Feedback/Requests [original thread]
Hell you'd think one race would lock its gear to it's own suits and its ally as you know they are fighting wars with the other two races.
- by Henchmen21 - at 2014.01.26 00:17:00
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31. Tanks Kill Mercs +5 WP - in Feedback/Requests [original thread]
Clone D wrote: Henchmen21 wrote: If one round is killing you ... Whether it's because a merc doesn't have many skill buffs or because the merc is wearing light armor, or because the tank attack damage is buffed, it's possible for a tank t...
- by Henchmen21 - at 2014.01.23 01:42:00
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32. Tanks Kill Mercs +5 WP - in Feedback/Requests [original thread]
Clone D wrote: Henchmen21 wrote: All signs are pointing to you doing it wrong. I am an observer and try various tactics. On a typical team where people are generally disorganized and don't work well together, tanks can tear through soldi...
- by Henchmen21 - at 2014.01.23 01:22:00
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33. Tanks Kill Mercs +5 WP - in Feedback/Requests [original thread]
All signs are pointing to you doing it wrong. I've had random blues destroy 3 tanks in seconds with a combination of my AV nades/plasma cannon and swarm launchers. No "teamwork" or anything just everybody doing what they could. All well withing bl...
- by Henchmen21 - at 2014.01.23 00:39:00
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34. [FEEDBACK] Plasma Cannon - An AV perspective from a PLC advocate. - in Feedback/Requests [original thread]
Fix the reload animation so as not to block my view of the impact on all but the longest shots. Let me throw a nade while the shot is in the air, and perhaps a better reticule and some feedback telling me I actually hit the target.
- by Henchmen21 - at 2014.01.19 18:22:00
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35. [Petition] Return the 1.3 dropship camera angle - in Feedback/Requests [original thread]
I like the angle not the zoom of it though. Ran into one map with two ADS on the other team and they managed to make quick work of me simply because I could never find them, in looking for them I was all sorts of out of control. Maybe use one of t...
- by Henchmen21 - at 2013.09.05 01:43:00
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36. Remove knockback on dropships from blue projectiles. - in Feedback/Requests [original thread]
Hard enough to fly the damned things with out some person on your own team trying to knock you into things. Blue rounds don't effect any other aspect of the game outside of PC why does it do it to dropships?
- by Henchmen21 - at 2013.09.05 01:36:00
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37. [Petition] Return the 1.3 dropship camera angle - in Feedback/Requests [original thread]
Signed. Haven't even played yet but I trust Nguruthos on this one.
- by Henchmen21 - at 2013.09.03 23:55:00
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38. Higher skirmish and Donination isk payouts. - in Feedback/Requests [original thread]
True Adamance wrote: Henchmen21 wrote: Why do I make as much isk in an ambush map as I would in maps that twice as long and tend to have higher death totals? We get paid 200k+ ISK a pop why should we get more? Well if my reasons aren'...
- by Henchmen21 - at 2013.09.01 23:49:00
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39. Higher skirmish and Donination isk payouts. - in Feedback/Requests [original thread]
Then theres being in a domination match for 75% of the game and getting $60,000 payout no matter how good you did.
- by Henchmen21 - at 2013.09.01 23:20:00
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40. Higher skirmish and Donination isk payouts. - in Feedback/Requests [original thread]
Why do I make as much isk in an ambush map as I would in maps that twice as long and tend to have higher death totals?
- by Henchmen21 - at 2013.09.01 21:18:00
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