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1081. The Remote Explosive problem... - in Feedback/Requests [original thread]
Detonation after death should be fixed, it is known RE's can be tossed way too far (imo) otherwise the RE's are fine, going to hack a point, flux it, scout went behind a corner, flux it etc. (proxies are garbage though)
- by Hecarim Van Hohen - at 2014.02.08 14:46:00
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1082. RESPEC COMING! THANK YOU CCP!!!! - in General Discussions [original thread]
Son-Of A-Gun wrote: Fox Gaden wrote: Aero Yassavi wrote: All he did was copy CCP Frame's post here from the optional respec back at "launch" and added in "1.8" https://forums.dust514.com/default.aspx?g=posts&t=77103&find=unread ...
- by Hecarim Van Hohen - at 2014.02.06 16:31:00
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1083. Get rich or die trying - in General Discussions [original thread]
Battle Finder > Match > End of Match > Rinse > Repeat So I'll lean towards the grind on this one :D
- by Hecarim Van Hohen - at 2014.02.06 16:26:00
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1084. Help to the protostompees.... - in General Discussions [original thread]
I'll have to join this channel as my heavy "gungame" could use some help, and the idea is cool :D
- by Hecarim Van Hohen - at 2014.02.06 16:21:00
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1085. DUST 514 The Movie! What would you like to see.. - in General Discussions [original thread]
al nize mk2 wrote: Hecarim Van Hohen wrote: Nice work man, alwyas a pleasure to watch indie flick's that are not absolute garbage :) Thanks old chap! I really appreciate that I've made worse indie flicks, trust me :P
- by Hecarim Van Hohen - at 2014.02.06 16:16:00
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1086. DUST 514 The Movie! What would you like to see.. - in General Discussions [original thread]
Nice work man, alwyas a pleasure to watch indie flick's that are not absolute garbage :)
- by Hecarim Van Hohen - at 2014.02.06 13:08:00
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1087. Please give us a respec in 1.8 ccp - in Feedback/Requests [original thread]
lol /thread stop whining and try to be patient people :D
- by Hecarim Van Hohen - at 2014.02.04 10:35:00
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1088. 'Bout the Amarr Supposedly using vampire mods - in General Discussions [original thread]
Sounds like something you would fit on your Crusader suit. Module with X meter range, slowly disintegrates enemies armor while replenishing your squads armor or something like this
- by Hecarim Van Hohen - at 2014.02.04 08:48:00
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1089. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Clone D wrote: When I get shot, by the time I turn to face the person shooting me I am already dead. In reality, I could turn much more quickly. I recommend that double clicking L1 would immediately face your avatar toward the opponent that j...
- by Hecarim Van Hohen - at 2014.02.03 12:48:00
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1090. How many PROTO level things do you have? - in General Discussions [original thread]
1 Suit (Amarr Logi) Various modules (armor reppers, armor plates, weaponry etc.) Scrambler Pistol Scrambler Rifle Forge Gun HMG
- by Hecarim Van Hohen - at 2014.02.03 11:32:00
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1091. Battle Academy is hilarious - in General Discussions [original thread]
8213 wrote: Stomping in the Academy is as low and pathetic as it gets. Like to the point where you have to be some sort of lousy human being to do that to people, seriously. Stomping Academy is like burning puppies and kittens
- by Hecarim Van Hohen - at 2014.02.03 10:58:00
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1092. CCP- Congrats. You put millions of dollars into a game... - in General Discussions [original thread]
Atleast they are not this bad, game is hilariously buggy and ******
- by Hecarim Van Hohen - at 2014.02.03 10:56:00
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1093. [Request] ISK Ratio (To make Proto stomping seem less painful) - in Feedback/Requests [original thread]
This would be a awesome addition, make it happen CCP :D
- by Hecarim Van Hohen - at 2014.02.03 10:50:00
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1094. Leaked screen shot of the Minmatar LAV! - in General Discussions [original thread]
That looks more like a speeder to me :D
- by Hecarim Van Hohen - at 2014.02.03 05:32:00
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1095. Where is the 1.8 patch notes? - in General Discussions [original thread]
Patch notes are likely coming late February, if we are lucky :D
- by Hecarim Van Hohen - at 2014.02.02 13:41:00
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1096. A few physics problems in the game that bother me. - in General Discussions [original thread]
Sgt Kirk wrote: The Nanite Injector on the other hand I think there is a reason in the description of why you can't use it on a living target but if that doesn't suffice I don't see a problem with Injectors being used. Just add in an overdose f...
- by Hecarim Van Hohen - at 2014.02.02 12:37:00
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1097. A few physics problems in the game that bother me. - in General Discussions [original thread]
AR get's extremely hot (according to Templar One) but the nanites in our bodies numb the pain and fix the damaged tissue, there is also a mention about coolant flushing through the gun when reloading. If the shield nullifies the force of the proj...
- by Hecarim Van Hohen - at 2014.02.02 12:22:00
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1098. Dust Endgame? - in General Discussions [original thread]
Caldari base (box-like architechture and notice those square cannons on the roof, railguns imo) Bottom right corner explosion looks like a Gallente fighter (bottom row second from left) Flying ship in top right corner looks like a caracal Th...
- by Hecarim Van Hohen - at 2014.02.02 11:36:00
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1099. Why we need Proximity chat! - in General Discussions [original thread]
I was thinking more like this for tankers and for scouts something like this
- by Hecarim Van Hohen - at 2014.02.02 09:07:00
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1100. The merc quarter is feeling useless - in General Discussions [original thread]
Add jukebox Add slay Bed = log out Allow mercs to sit on those sofas
- by Hecarim Van Hohen - at 2014.02.01 19:42:00
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