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1101. This is legit...listen to me about ARTILLERY. - in Feedback/Requests [original thread]
Michael Epic wrote: Hecarim Van Hohen wrote: Clip for those not familiar with the world of tank's artillery mechanics. I vote we get that in 1.9, STAT. I'd rather have more heavy weapons and the current maps with the current redline w...
- by Hecarim Van Hohen - at 2014.02.01 18:32:00
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1102. This is legit...listen to me about ARTILLERY. - in Feedback/Requests [original thread]
Clip for those not familiar with the world of tank's artillery mechanics.
- by Hecarim Van Hohen - at 2014.02.01 17:49:00
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1103. Top 5 Things Dust Could Really Use - in General Discussions [original thread]
Awesome Pantaloons wrote: Feel free to add yours. 1. Grenadier Suits 2. Pilot Suits 3. More Heavy Weapons 4. More vehicles, including the MAV and more aircraft 5. *A new game engine. Unreal sucks. Dust can never have amazing destructible envir...
- by Hecarim Van Hohen - at 2014.02.01 17:32:00
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1104. What is a lag switch? - in Technical Support/Bugs [original thread]
Lag switching in Dust514 is just as feasible as using a lag switch in a MOBA game (League of Lgends or DOTA2 for example) or using one in Star Craft 2 but simply put, it's a small device that creates artificial lag and people think it works in D...
- by Hecarim Van Hohen - at 2014.02.01 17:18:00
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1105. Ambush pointers for the morons that don't listen to the SL in pi... - in Feedback/Requests [original thread]
Point 10) is easily achieved when you play a heavy with the HMG as nearly all weapons (except pistols and shotties, not sure about the SMG) out range it and make you feel silly for poking your head out :D Nice of you to clean up your OP and +1 fo...
- by Hecarim Van Hohen - at 2014.02.01 17:12:00
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1106. [Request] make shield re-chargers reduce shield delay - in Feedback/Requests [original thread]
I thought there already was a module that does this, energizer or something like that...
- by Hecarim Van Hohen - at 2014.01.31 15:22:00
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1107. CPM Query Regarding Aurum and Racial Parity: - in Feedback/Requests [original thread]
Nova Knife wrote: A simple question : Would you pay Aurum in order to change the racial type of one of your existing BPO's? (IE: Change a Dragonfly Scout BPO to a Caldari suit instead of a gallente?) I would change my Dragonfly Scout BPO t...
- by Hecarim Van Hohen - at 2014.01.31 10:20:00
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1108. HAV Operation Like a LAV - in Feedback/Requests [original thread]
TheEnd762 wrote: mobile murder fortresses
- by Hecarim Van Hohen - at 2014.01.31 09:13:00
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1109. what advantage does the amarr sentinal have over gallente sentinal? - in General Discussions [original thread]
NK Scout wrote: Damage mod nerf CCP Remnant wrote: For 1.8 you should see re-adjustment of damage mods, a reduction to weapon damage and possibly alteration of the weapon proficiency skills to only buff damage against shield or armor ...
- by Hecarim Van Hohen - at 2014.01.31 08:59:00
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1110. what advantage does the amarr sentinal have over gallente sentinal? - in General Discussions [original thread]
NK Scout wrote: Hecarim Van Hohen wrote: NK Scout wrote: Ah, you people are idiots sometimes Galente, more shields, more resistance to rails, more speed, more slots, it has more amor AND rep than the amarr because it has a extra slot an...
- by Hecarim Van Hohen - at 2014.01.31 08:19:00
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1111. what advantage does the amarr sentinal have over gallente sentinal? - in General Discussions [original thread]
NK Scout wrote: Ah, you people are idiots sometimes Galente, more shields, more resistance to rails, more speed, more slots, it has more amor AND rep than the amarr because it has a extra slot and 75 less armor, adv plate 110 armor Gallent...
- by Hecarim Van Hohen - at 2014.01.31 08:04:00
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1112. what advantage does the amarr sentinal have over gallente sentinal? - in General Discussions [original thread]
At proto level they have stats and slots like this: Gallente Sentinel: 15% armor resistance to Hybrid (Rail) and 10% armor resistance to projectile at level 5: 1 High Slot 4 Low Slots 525 Armor 390 Shield Armor repair rate of 1/sec Total base hp...
- by Hecarim Van Hohen - at 2014.01.31 07:18:00
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1113. For heavies - in General Discussions [original thread]
Amarr with HMG + SMG and FG + SMG though I might try the Magsec out...
- by Hecarim Van Hohen - at 2014.01.30 09:53:00
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1114. Post 1.8 dropsuit class wishlist - in General Discussions [original thread]
Aero Yassavi wrote: Crusader Heavy Frame Much like the Sentinel, except instead of getting bonuses for resistance it gets a class bonus that passive buffs surrounding teammates within a radius and racial bonuses that debuff enemies within the ...
- by Hecarim Van Hohen - at 2014.01.30 06:57:00
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1115. Can anyone link me some concept art of the new weapons please - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Hecarim Van Hohen wrote: They are just designed for effectivity and not for art galleries. The Bolt Pistol looks like it would be hell to yield, and the Magsec SMG has an uncomfortable looking butt. Magsec smg remin...
- by Hecarim Van Hohen - at 2014.01.29 19:41:00
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1116. Can anyone link me some concept art of the new weapons please - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Woe is the Caldari, bearer of ugly firearms. They are just designed for effectivity and not for art galleries. Though, they are ugly :D Also: What's the difference between an immobile Minmatar ship and a pile of garba...
- by Hecarim Van Hohen - at 2014.01.29 04:40:00
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1117. SP and 1.8 - in General Discussions [original thread]
SP event taken into account I think that we will not be seeing a respec
- by Hecarim Van Hohen - at 2014.01.29 02:26:00
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1118. Favorite Weapon in Dust? - in General Discussions [original thread]
1. HMG 2. FG
- by Hecarim Van Hohen - at 2014.01.28 01:39:00
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1119. The Truth About Scanners - in General Discussions [original thread]
6.8 IMDB All the truth you need
- by Hecarim Van Hohen - at 2014.01.28 01:30:00
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1120. Stolen Vehicles as salvage - in Feedback/Requests [original thread]
Brings up BPO LAV's and the chance of abuse but yes, this should be happening imo
- by Hecarim Van Hohen - at 2014.01.27 17:02:00
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