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301. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
Wow some people really can't read. I'll just repost and reiterate my last comment; /Thread Heavy Breaks wrote: Read this >> https://forums.dust514.com/default.aspx?g=posts&t=75594&find=unread Quote: Skill point progres...
- by Heavy Breaks - at 2013.05.10 22:49:00
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302. Squad colour change on overhead map please. - in Feedback/Requests [original thread]
I'd be fine with pink! :)
- by Heavy Breaks - at 2013.05.10 21:52:00
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303. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
Read this >> https://forums.dust514.com/default.aspx?g=posts&t=75594&find=unread Quote: Skill point progression: Based on your feedback we will be doing further adjustments to skill point requirements for specializations, wh...
- by Heavy Breaks - at 2013.05.10 21:31:00
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304. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
Yay! I'm so glad I stick with my HMG! Thank you CCP.
- by Heavy Breaks - at 2013.05.10 12:45:00
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305. Heavies seem fine - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: hamr0310 wrote: Hey, his viewpoint is his viewpoint!! If he was you, then he would have your viewpoint. I love you guys that live for the leaderboard and really feel that it makes a difference in your pathetic life....
- by Heavy Breaks - at 2013.05.08 19:22:00
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306. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
General Tiberius1 wrote: Rynx Sinfar wrote: Can we get armor plating like the one on Remnant's balls for wading into this thread? that got you a like Make that 2. I lol'd
- by Heavy Breaks - at 2013.05.08 19:08:00
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307. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
I have spent my sp wisely (except for maybe speccing HMG, only time will tell on that one) yet I would support a sp only reset 5/14 for all those who have made mistake. A little one sided that CCP can make horrendous mistakes in this BETA yet the ...
- by Heavy Breaks - at 2013.05.08 18:35:00
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308. Squad colour change on overhead map please. - in Feedback/Requests [original thread]
Glad some people agree on this. I was going to go so far as asking for a player name pop up when hovering over the dot. But figured that would be too much work. Where as I imagine a colour change would mean changing a simple code.
- by Heavy Breaks - at 2013.05.08 18:18:00
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309. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Ok here goes....... As has been posted already the range, damage, bullet spread and prolonged fire kick are not balance on the HMG. Ok a DEV has already said that they are trying to push our role into a defensive, tight area holding role. Which I...
- by Heavy Breaks - at 2013.05.08 14:24:00
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310. Heavy Only Mods - in General Discussions [original thread]
+1 to this!
- by Heavy Breaks - at 2013.05.08 02:34:00
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311. Squad colour change on overhead map please. - in Feedback/Requests [original thread]
It's ridiculous trying to pick out a squad mate amongst all the blueberries when trying to assign defend / rally orders as squad leader. It must be a simple change to make the squad colour a darker green or even a totally different colour? Anyo...
- by Heavy Breaks - at 2013.05.08 02:02:00
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312. So... HMG is broken (this from a Shotgun Scout) - in General Discussions [original thread]
Musta Tornius wrote: HMG is working fine for me, can almost not feel the nerf at all. Lies.
- by Heavy Breaks - at 2013.05.07 01:39:00
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313. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Iron Wolf Saber wrote: MassiveNine wrote: Iron Wolf Saber wrote: I am just saying normally the CPM wouldn't bother with most balance issues unless its broken. From the sounds of it, the HMG is not fun to be shooting ergo thus broken. At...
- by Heavy Breaks - at 2013.05.06 22:38:00
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314. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Lance 2ballzStrong wrote: Heavy Breaks wrote: Pretty much summed it up Lance. I was going to do this thread but no need. Once I got used to the aim and feel again. I realised it wasn't me that sucked so hard. It was my boundless. I actua...
- by Heavy Breaks - at 2013.05.06 22:24:00
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315. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Lance 2ballzStrong wrote: xxBIG DIRTYxx wrote: Has anyone played with the 'assault' variant HMG's? MO-4? To compare their range to that of std? I had been carrying one with a complex DM and a submachinegun as cqc backup.. I plan to have a lo...
- by Heavy Breaks - at 2013.05.06 22:21:00
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316. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Pretty much summed it up Lance. I was going to do this thread but no need. Once I got used to the aim and feel again. I realised it wasn't me that sucked so hard. It was my boundless. I actually might QQ!
- by Heavy Breaks - at 2013.05.06 22:16:00
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317. confirmed: HMG sucks - in General Discussions [original thread]
You can't hit people the other side of the table top. Who needs numbers that is pathetic. Crouching is slower. Heavy HMG is now a support role. Unless you have 10 or 12 million sp to spunk into it. Heavy for life. But maybe with a forge.
- by Heavy Breaks - at 2013.05.06 20:40:00
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318. K/D ratio not updating? - in General Discussions [original thread]
Mines stuck too.
- by Heavy Breaks - at 2013.05.06 18:48:00
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319. Wow thanks a lot CCP, again.. -_- - in General Discussions [original thread]
I'm in! See you on the field.
- by Heavy Breaks - at 2013.05.06 16:45:00
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320. Wow thanks a lot CCP, again.. -_- - in General Discussions [original thread]
130.87 in 6mins. Jealous anyone?
- by Heavy Breaks - at 2013.05.06 16:44:00
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