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1001. Reason for respecs you can not argue against! - in General Discussions [original thread]
My opinion is that you should live with it. they said your decisions matter, And they do. You chose to spec into a very specific role on an ever changing battlefield. when the battlefield changed, and you broke. I decided to be more flexible. If ...
- by Heathen Bastard - at 2013.07.28 06:26:00
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1002. Reason for respecs you can not argue against! - in General Discussions [original thread]
I'm a shield-missile tanker. My entire playstyle is invalidated by a single forge gunner, or even half-decent tank on the field. you know what I did? grabbed a heavy machine gun and a fatsuit after a week long break. it's nice to start at the bott...
- by Heathen Bastard - at 2013.07.28 06:13:00
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1003. Despite forum Tankers 'leaving'... - in General Discussions [original thread]
medomai grey wrote: Heathen Bastard wrote: FORGE RAILGUN STD: 1200 1107 ADV: 1320 1273 PRO: 1440 1438 so yeah, it gets to be less of a gap at proto. but the handheld weapon still outperforms the tank mounted version. Well... those are ...
- by Heathen Bastard - at 2013.07.28 06:05:00
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1004. Reason for respecs you can not argue against! - in General Discussions [original thread]
Exmaple Core wrote: Heathen Bastard wrote: Exmaple Core wrote: Meeko Fent wrote: Very rarely do classes that weren't being abused get nerfed hard enough to makes respec necessary Lets say you were a scout, and you think that with aim...
- by Heathen Bastard - at 2013.07.28 05:45:00
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1005. Reason for respecs you can not argue against! - in General Discussions [original thread]
Exmaple Core wrote: Meeko Fent wrote: Very rarely do classes that weren't being abused get nerfed hard enough to makes respec necessary Lets say you were a scout, and you think that with aiming fixes coming in 1.4, you think that the scout...
- by Heathen Bastard - at 2013.07.28 05:40:00
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1006. Despite forum Tankers 'leaving'... - in General Discussions [original thread]
medomai grey wrote: Heathen Bastard wrote: Knightshade Belladonna wrote: no, you can not have a tank immune to swarms Say that to my little jackal. bastard can passively heal through most swarms. The wonders of shield technology. ...
- by Heathen Bastard - at 2013.07.28 05:32:00
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1007. Reason for respecs you can not argue against! - in General Discussions [original thread]
Exmaple Core wrote: Heathen Bastard wrote: Yeah. I specced into something I knew was UP when I did it. I prefer the hard road, it forces me to be better than the kid who specs FOTM, because I have to be so to beat them. think of it like thi...
- by Heathen Bastard - at 2013.07.28 05:11:00
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1008. My tank is having trouble holding it own - in General Discussions [original thread]
Iron Wolf Saber wrote: If you see a guy running towards you and he doesn't have AV he doesn't have a suicide wish. Yeah, he actually has the hands down best AV in the game for armor(it's a close second to forge guns for shields). Good thing...
- by Heathen Bastard - at 2013.07.28 04:59:00
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1009. Reason for respecs you can not argue against! - in General Discussions [original thread]
Yeah. I specced into something I knew was UP when I did it. I prefer the hard road, it forces me to be better than the kid who specs FOTM, because I have to be so to beat them. think of it like this: When you use a crutch, and someone kicks it ou...
- by Heathen Bastard - at 2013.07.28 04:55:00
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1010. Despite forum Tankers 'leaving'... - in General Discussions [original thread]
Knightshade Belladonna wrote: no, you can not have a tank immune to swarms Say that to my little jackal. bastard can passively heal through most swarms. The wonders of shield technology.
- by Heathen Bastard - at 2013.07.28 04:36:00
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1011. Despite forum Tankers 'leaving'... - in General Discussions [original thread]
One of the first anti-tank weapons was a molotov smashed into the engine vents. ~The more you know. and yeah, my tank can withstand enough ordinance to level a small city(multiple heavy railgun shots which have roughly the capability to level a ...
- by Heathen Bastard - at 2013.07.28 04:34:00
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1012. No more forge guns plz - in General Discussions [original thread]
I'd settle for them not doing more damage than a tank's railgun. Why does an infantry weapon do more damage than something that is BIGGER than the entire infantryman?(and that's just the gun! not even talking about the tank right now) also, reall...
- by Heathen Bastard - at 2013.07.26 12:09:00
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1013. Amarr Jump Gates.... - in General Discussions [original thread]
Himiko Kuronaga wrote: Well a "jump" gate is entirely unlikely on land. Logistically it doesn't make any real sense. You would just end up getting lots of people killed. Now as some kind of land-based acceleration gate, it makes slightly more ...
- by Heathen Bastard - at 2013.07.26 05:43:00
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1014. An alternative approach to tank balance - in General Discussions [original thread]
Dead Pressman wrote: Yeesh. Productive replies. What I'm sensing is an aversion to depending on others, as well as a reluctance to think outside the box. In my scenario, you'd get to return to being a scary war machine, instead of a redline s...
- by Heathen Bastard - at 2013.07.24 07:16:00
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1015. Forge guns are not the problem with tanks! The tanks just cost to much! - in General Discussions [original thread]
so, you're the only person on your entire team with av, ever? and have you ever used a tank? ever? seriously, go spec into one of those paper mache bastards, I'll wait while you sink 7 million SP into them, just to get to "Maybe I won't die if I ...
- by Heathen Bastard - at 2013.07.24 07:09:00
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1016. Forge guns are not the problem with tanks! The tanks just cost to much! - in General Discussions [original thread]
TERMINALANCE wrote: Heathen Bastard wrote: TERMINALANCE wrote: dampeners and positioning, every spot in the tank deploys to a dif location, and im sorry you might die having a squad member get out of the tank. that would be like, a fps o...
- by Heathen Bastard - at 2013.07.24 06:54:00
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1017. Forge guns are not the problem with tanks! The tanks just cost to much! - in General Discussions [original thread]
TERMINALANCE wrote: dampeners and positioning, every spot in the tank deploys to a dif location, and im sorry you might die having a squad member get out of the tank. that would be like, a fps or something!. might have to have your crewmembers...
- by Heathen Bastard - at 2013.07.24 06:45:00
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1018. Forge guns are not the problem with tanks! The tanks just cost to much! - in General Discussions [original thread]
TERMINALANCE wrote: Azura Sakura wrote: TERMINALANCE wrote: Heathen Bastard wrote: so it's okay for a man portable weapon to outdamage the absolute most powerful gun you can possibly fit on a tank? said weapon is also an EXTREMELY eff...
- by Heathen Bastard - at 2013.07.24 06:40:00
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1019. Hey guys, for the sake of the ladies...gentleman up! - in General Discussions [original thread]
oh, and since one one has posted it yet: I'M A MUTHA-****ING GENTAMAN!
- by Heathen Bastard - at 2013.07.24 06:35:00
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1020. Hey guys, for the sake of the ladies...gentleman up! - in General Discussions [original thread]
Mossellia Delt wrote: Heathen Bastard wrote: Syther Shadows wrote: Mossellia Delt wrote: Leon Nocturna wrote: All I'm asking is that we treat the women here like we would if they were our real-life friends Heres your problem, yo...
- by Heathen Bastard - at 2013.07.24 06:21:00
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