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461. How to tell if someone's bad: - in General Discussions [original thread]
Using a heavy suit and a light weapon(commandos excluded) It's that simple.
- by Heathen Bastard - at 2014.02.05 21:17:00
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462. Stop complaining about Aim Assist - in General Discussions [original thread]
Dexter307 wrote: Heathen Bastard wrote: IRL bullets don't magnetize to someone. IRL dosent have lag either Someone's never been cripplingly drunk.
- by Heathen Bastard - at 2014.02.05 20:42:00
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463. Stop complaining about Aim Assist - in General Discussions [original thread]
IRL bullets don't magnetize to someone.
- by Heathen Bastard - at 2014.02.05 19:17:00
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464. Stop complaining about Aim Assist - in General Discussions [original thread]
and now you die if someone spins around holding down the trigger on their rail rifle, such realism! because you know, in the real world bullets automatically seek out a target to make sure the shooter's feelings aren't hurt because they have **** ...
- by Heathen Bastard - at 2014.02.05 19:07:00
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465. whats up with large missile launchers? - in General Discussions [original thread]
Supernus Gigas wrote: Vulpes Dolosus wrote: removal of dropoff damage. Whoa now, be careful with that idea. I made a thread the other day suggesting just that and some fuckwads who apparently are the end-all-be-all of rocket science kept...
- by Heathen Bastard - at 2014.02.05 18:52:00
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466. Stop complaining about Aim Assist - in General Discussions [original thread]
I miss the days when losing to someone in a firefight meant they had better aim and hit you in the face faster than you could chew through them. now it just means they have AA and a Fail Rifle. Remove autoaim. The game was more fun, more people ...
- by Heathen Bastard - at 2014.02.05 18:47:00
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467. Summary of the RR QQ and Rifles in General - in General Discussions [original thread]
really, you can't imagine how people die to a gun that has virtually no recoil and massive damage at close range? Were you dropped on your head as a child? The RR is OP. best range in it's class, 2nd highest per bullet damage in it's class(standa...
- by Heathen Bastard - at 2014.02.05 05:40:00
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468. Scouts with Nova Knives... - in General Discussions [original thread]
how? single out your target, watch them, wait for them to be alone, wait for a moment of weakness, a reload, them trying to set up a shot, them being suppressed in cover by someone on your team. SLASHSLASH. last noise they ever hear.
- by Heathen Bastard - at 2014.02.05 02:39:00
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469. Question to the CPM. - in General Discussions [original thread]
More than "point RR at target, hold down trigger until it dies" But they made not one damn peep to try and get it brought in line, while killing the cloak preemptively.
- by Heathen Bastard - at 2014.02.04 22:55:00
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470. Question to the CPM. - in General Discussions [original thread]
Why did you campaign so hard to prenerf the cloak and not the RR? Kinda seems silly that you would work so hard to nerf one method of killing someone quickly that actually required some forethought and potentially even skill, but the magnetized bu...
- by Heathen Bastard - at 2014.02.04 22:44:00
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471. 1.8 scout roles - in General Discussions [original thread]
BL4CKST4R wrote: Heathen Bastard wrote: BL4CKST4R wrote: Aero Yassavi wrote: Gavr1lo Pr1nc1p wrote: Gallente- best at everything compared to other scouts other than scanning Caldari- a Proto active scanner functioning at all times w...
- by Heathen Bastard - at 2014.02.04 17:53:00
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472. 1.8 scout roles - in General Discussions [original thread]
BL4CKST4R wrote: Aero Yassavi wrote: Gavr1lo Pr1nc1p wrote: Gallente- best at everything compared to other scouts other than scanning Caldari- a Proto active scanner functioning at all times with best shields in the game Minmitar-The infe...
- by Heathen Bastard - at 2014.02.04 17:43:00
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473. 1.8 scout roles - in General Discussions [original thread]
Aero Yassavi wrote: Heathen Bastard wrote: Caldari:Recon Gallente: Stealth Amarr:Light assault Minmatar:Assassin/Saboteur Minmatar Assault is already light assault. When you specifically have separate classes, one of which is called "Assau...
- by Heathen Bastard - at 2014.02.04 17:39:00
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474. 1.8 scout roles - in General Discussions [original thread]
Caldari:Recon Gallente: Stealth Amarr:Light assault Minmatar:Assassin/Saboteur
- by Heathen Bastard - at 2014.02.04 17:16:00
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475. My experience with a new player - in General Discussions [original thread]
Welcome to logiRR514. Tell him he just needs to play for about 2-6 months, and invest that time in putting points into things he likes, only to watch them get nerfed into the floorboards right when he finally uses it. don't worry though, about 2 ...
- by Heathen Bastard - at 2014.02.04 17:12:00
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476. thats.......really cheap - in General Discussions [original thread]
It's FWA/PRO guys, them suiciding all match is only a slightly faster way for them to bleed clones than actually going into combat and getting shredded like tissue paper separating a fat kid from an ice cream buffet.
- by Heathen Bastard - at 2014.02.04 15:11:00
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477. Cloaking vs Everything else - FOTM 1.8 - in General Discussions [original thread]
I'll be playing the same way I usually play games. sneak around, get height advantage and gun people down, or gut them with a knife and then disappear like a shadow on the wall to creep along their lines to the next victi..I mean enemy. Ways I p...
- by Heathen Bastard - at 2014.02.04 04:58:00
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478. Gal sentinel without resists is at 1810 eHP - in General Discussions [original thread]
gimped? knives are scary if you can get to really use them. and man will they be hated in 1.8. can you imagine? 380(minimum on a full contact at proto) damage and the ability to close distance with ease(cloaks) Since there's supposedly no delay b...
- by Heathen Bastard - at 2014.02.04 03:29:00
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479. Gal sentinel without resists is at 1810 eHP - in General Discussions [original thread]
True Adamance wrote: negative49er wrote: Then you get charge nova knife by my minmatar scout *ninja vanish* Meh tops NK damage I've seen is 988...that's still 2 charged hits. SLASHSLASH *cloak* wait.... SLASHSLASH! dead heavy.
- by Heathen Bastard - at 2014.02.04 03:10:00
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480. Question for Speed Tankers on 1.8 - in General Discussions [original thread]
Speed tanking to me is just being able to run from cover to cover while staying nice and high off the ground. Minmatar parkour scouting! People never look up when they're getting hit. it's so weird. you get hit from a direction and you turn to it...
- by Heathen Bastard - at 2014.02.04 02:36:00
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