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461. i dont understand why people dontnrun AV - in General Discussions [original thread]
Jack McReady wrote: no one runs AV because a MLT railtank is cheaper and more effective. Because tiericide ._.
- by Harpyja - at 2014.04.28 13:59:00
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462. i dont understand why people dontnrun AV - in General Discussions [original thread]
General John Ripper wrote: If you have been playing this game for a few months and don't have any form of av, your a fail at this game. My alt has like 8 or 9 million SP and it only has standard AV grenades (which I don't even use) because I...
- by Harpyja - at 2014.04.28 13:53:00
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463. Best Tank Driver - in General Discussions [original thread]
Jason Pearson wrote: Tebu Gan wrote: Jason Pearson wrote: lolok. Don't be jealous I thought Duna was the best tanker? HA! I destroyed his Ion Cannon Maddy in a matter of seconds. He still has yet to destroy me.
- by Harpyja - at 2014.04.27 16:49:00
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464. "Vehicles are easy mode" - in General Discussions [original thread]
Khan Hun wrote: I don't see the point of adding capacitor management to vehicles, if the goal is to make them more balanced... why not just buff AV? That way instead of making vehicles more complex you make an entirely new role and style of pl...
- by Harpyja - at 2014.04.27 15:55:00
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465. "Vehicles are easy mode" - in General Discussions [original thread]
Godin Thekiller wrote: Told you, we couldn't handle it. And who's "we"? I don't believe you can speak for anyone other than yourself.
- by Harpyja - at 2014.04.27 15:48:00
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466. "Vehicles are easy mode" - in General Discussions [original thread]
Darken-Sol wrote: Vehicles are easy mode. Thank you for your input. It will be greatly used to further enhance this discussion.
- by Harpyja - at 2014.04.27 15:36:00
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467. "Vehicles are easy mode" - in General Discussions [original thread]
I hear this quite too often when it comes to balance against vehicles, especially tanks. Now, I must agree that CCP couldn't have dumbed down vehicles any more than they have already. However, instead of buffing AV and/or nerfing vehicles (tank...
- by Harpyja - at 2014.04.27 15:30:00
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468. It appears that people do not understand tiercide well - in General Discussions [original thread]
ZDub 303 wrote: With Tiericide you could still unlock variants with increase SP investment too. Level 5 could also unlock tech II variants of each modules. The big thing though is dropsuits in dust, the power differential is far too high. I'...
- by Harpyja - at 2014.04.27 15:18:00
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469. Has anyone done anything Dust-themed in Minecraft? - in General Discussions [original thread]
True Adamance wrote: Chunky Munkey wrote: I want to do something in Minecraft to honour my time in Dust, but I'm lacking inspiration. Making the logo itself seems too obvious, and making a big woolen AR seems like too much hassle. Any sugge...
- by Harpyja - at 2014.04.27 04:48:00
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470. I was Lorhak Gannarseins 3000th Like - in General Discussions [original thread]
Jillic wrote: Harpyja wrote: Jillic wrote: Harpyja wrote: Jillic wrote: What do I get? Fish Edit: tuna to be a little more precise More precision is required. How is this tuna served? How do you want it? Raw, broiled, grille...
- by Harpyja - at 2014.04.27 04:41:00
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471. I was Lorhak Gannarseins 3000th Like - in General Discussions [original thread]
Jillic wrote: Harpyja wrote: Jillic wrote: What do I get? Fish Edit: tuna to be a little more precise More precision is required. How is this tuna served? How do you want it? Raw, broiled, grilled, fried, sauteed, smoked...?
- by Harpyja - at 2014.04.27 02:50:00
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472. I was Lorhak Gannarseins 3000th Like - in General Discussions [original thread]
Jillic wrote: What do I get? Fish Edit: tuna to be a little more precise
- by Harpyja - at 2014.04.27 01:51:00
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473. Simple buff to shield tanking - in General Discussions [original thread]
Just speaking out loud here, what if shields had a damage threshold like vehicles do which needs to be reached before regen stops? Caldari and Minmatar can have higher thresholds than Amarr or Gallente. Say like 150 or 200 shield damage to stop t...
- by Harpyja - at 2014.04.27 01:28:00
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474. Simple buff to shield tanking - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Tectonic Fusion wrote: jerrmy12 kahoalii wrote: Scheneighnay McBob wrote: Lower the base recharge delay on minmatar and caldari suits. That, in my opinion, should be the most important stat to any shield tank....
- by Harpyja - at 2014.04.27 01:08:00
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475. Alright, I'll bite. Tank post here - in General Discussions [original thread]
Damage mods need to revert back to low slot passive modules with no more than 10% damage bonus. Railguns can get balanced without nerfing any of their attributes by giving them an optimal range window similar to the laser rifle. Railguns are mean...
- by Harpyja - at 2014.04.26 15:54:00
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476. when are rails and large missiles being nerfed? - in General Discussions [original thread]
Spkr4theDead wrote: Harpyja wrote: I'd like to see you fire in full auto at a moving vehicle >150 meters away. I'm sure more than half of your missiles will miss 2 missiles... 2 missiles... 2 missiles... 2 missiles... What full auto?...
- by Harpyja - at 2014.04.26 15:03:00
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477. Can Amarr Assaults have a sidearm bonus please? - in General Discussions [original thread]
ZDub 303 wrote: Harpyja wrote: ZDub 303 wrote: All laser weapons should have an overheat mechanic... ScP included... imo at least. I'm just thinking out loud here, what if the ScP got its RoF back but with an overheat mechanic? It...
- by Harpyja - at 2014.04.26 14:54:00
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478. If heavies were to be nerfed.... - in General Discussions [original thread]
Sinboto Simmons wrote: Godin Thekiller wrote: But they don't need a nerf........... Atleast minmatar doesn't...... You mean the gorilla suit?
- by Harpyja - at 2014.04.26 14:48:00
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479. Can Amarr Assaults have a sidearm bonus please? - in General Discussions [original thread]
ZDub 303 wrote: All laser weapons should have an overheat mechanic... ScP included... imo at least. I'm just thinking out loud here, what if the ScP got its RoF back but with an overheat mechanic?
- by Harpyja - at 2014.04.26 14:42:00
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480. Large Blaster Tanks - in General Discussions [original thread]
Godin Thekiller wrote: Harpyja wrote: Large blasters need about a 33% damage reduction. They were fine before the hardener nerf, but now they just deal too much damage even through hardeners. Don't even get me started on railguns... Balan...
- by Harpyja - at 2014.04.26 14:39:00
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