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421. 1.9's Future - The Democratic Vote - in Feedback/Requests [original thread]
Zan Azikuchi wrote: #4 PvE, its an obvious answer thats a double edged sword to our problems in this game, no more going against cheaters and automatically in itself helps new player experience. (By cheaters I mean lag switchers modded control...
- by Hansei Kaizen - at 2014.03.26 10:18:00
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422. Tiericide - in Feedback/Requests [original thread]
DiablosMajora wrote: I'm not sure why this game was originally built with tiers, but this is getting out of hand. Without at least some way to properly segment and separate the people who are using different tiers of fits, being pitched up aga...
- by Hansei Kaizen - at 2014.03.26 10:08:00
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423. Request: Black Proto Suits - in Feedback/Requests [original thread]
Some are there already. Like Gal and Min Sentinel. And the Cal and Amarr Scouts I guess (or was it the basic light frames?). There are some missing, especially Gal Commando (of all, why that one? Narrrrr)
- by Hansei Kaizen - at 2014.03.26 10:05:00
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424. Armored Personnel Carrier - in Feedback/Requests [original thread]
Maken Tosch wrote: MAV are already in the 5-year road map just so you know. Man I hope they dont transfer to PS4 soon ... cant afford one, atm. PC would be better.
- by Hansei Kaizen - at 2014.03.25 08:31:00
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425. Simple improvements that would make a big impact. - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: 4)This would give ambush a purpose. Most FPS players are used to slandered "Team Deathmatch" type games and vehicles are really interfering with that. If the level design would force a different playstyle, then maybe...
- by Hansei Kaizen - at 2014.03.25 08:27:00
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426. here are MY predictions for 1.8 - in General Discussions [original thread]
ThePrinceOfNigeria wrote: Scouts will NOT be OP. If anything I expect people who switched to Scout to ***** and moan about how hard it is to kill anything and that they die all the time. O woes them... bwhahahahahahahahaha Thank god Im alr...
- by Hansei Kaizen - at 2014.03.25 08:18:00
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427. Future visions of horrible things... - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: I would be okay with sentinel suits being limited to Heavy weapons and the sidearm. Since there is the commando suit, it really should be okay. But the main argument being, "not enough heavy weapons", there need to b...
- by Hansei Kaizen - at 2014.03.24 17:19:00
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428. Delicious Wiener Schnitzel - in General Discussions [original thread]
Nyam. Klingt k+¦stlich. Ideal mit Pfifferling-Rahm So+e.
- by Hansei Kaizen - at 2014.03.24 17:12:00
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429. Okay I'm getting a bit scared... - in General Discussions [original thread]
The main problem with the vets is that the distance between them and you is getting bigger by the day. But once you get to 15mio SP you should be able to make reasonable WP and, if you play smart, you can score on top too. The one thing we all wil...
- by Hansei Kaizen - at 2014.03.24 16:59:00
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430. Gallente Sentinel Effective Hp (EHP) *Warning contains math* - in General Discussions [original thread]
More of that please :) I would love to know the TTK against different weapons too.
- by Hansei Kaizen - at 2014.03.24 15:05:00
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431. [Video] Answer to "true scout" challenge. - in General Discussions [original thread]
Django Quik wrote: Thanks Babar, I applaud you for at least giving this a go when most of the requesters were obviously going to call you out whatever the results was. However, playing one match against what was obviously an extremely sub-stan...
- by Hansei Kaizen - at 2014.03.24 14:50:00
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432. The real AV/Vehicle problem - in General Discussions [original thread]
Really, how is that supposed to work? This is a game design problem, not a player design problem. It is the job of the developers to provide a balanced game with no-nonsense mechanics. It is just very hard to develop a game that has so much self i...
- by Hansei Kaizen - at 2014.03.24 14:34:00
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433. Are you addicted to Dust? - in General Discussions [original thread]
What is this "capping out" you speak of? Well I think I am not addicted, judging by your List. Though I would add: Are you roaming the forums? But that Ninja-Hacking... oh lord, gimme that sweet 100 WP!
- by Hansei Kaizen - at 2014.03.24 13:18:00
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434. more TTK = more protostopping - in General Discussions [original thread]
Has anyone figured out how long the TTK is gonna be with different fittings? I think there must be some spreadsheet-maniac out there who already did that...
- by Hansei Kaizen - at 2014.03.24 13:06:00
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435. What do you feel when the Particle Cannons get deployed? - in General Discussions [original thread]
Lorhak Gannarsein wrote: Like it's time to pull my own. Can't say no to 200WP, after all. If you're using a blaster then it's time for my missiles! I dont have the patience for that. Life is too short (time for gaming too) and redline RG d...
- by Hansei Kaizen - at 2014.03.23 13:49:00
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436. What do you feel when the Particle Cannons get deployed? - in General Discussions [original thread]
I am a very calm and rational fellow you know... just sayin But every time I get killed with a 80GJ Particle Cannon out of the Red Line I want to strangle a Puppy (not in the least implying, that I already did that ... No really I didnt!). Ple...
- by Hansei Kaizen - at 2014.03.23 13:11:00
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437. A little late but can dedicated scouts please explain? - in General Discussions [original thread]
TechMechMeds wrote: Tiericide, done. Ur High :D
- by Hansei Kaizen - at 2014.03.21 15:51:00
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438. A little late but can dedicated scouts please explain? - in General Discussions [original thread]
I find the artificial opposition that is created by identifying with a specific role is a bit counterproductive to the discussion, but I can identify with the frustration about one suit being UP. If the game forces you to specialize, it better bal...
- by Hansei Kaizen - at 2014.03.21 15:40:00
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439. A little late but can dedicated scouts please explain? - in General Discussions [original thread]
KingBabar wrote: Be it a logi, heavy, scout or Regnyums grandma, you're still all soldiers, the objective is to kill the enemy and gain map control due to dominating the other team and win the game. The scout is a slightly different take on ho...
- by Hansei Kaizen - at 2014.03.21 12:23:00
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440. Does KDR matter to you? - in General Discussions [original thread]
For me the magical number is 1. If I get a KDR of around 1, I am pretty satisfied. A few kills or deaths more or less, its fine. But I can get very frustrated if I am going below .5. Its totally irrational, because it says nothing about how well I...
- by Hansei Kaizen - at 2014.03.20 22:14:00
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