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81. [bug] no running animation - in Technical Support/Bugs [original thread]
this bug makes me lol... it looks so funny, like im playin counterstrike or something
- by HUGO SHTIGLETZ - at 2013.02.07 22:25:00
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82. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
kinda a loose idea of mine, like being the good guy figure... maybe a sovereignty based faction war type game mode when one faction is attacking another faction, but it takes place in a housing and or civilian heavy area, the goal of the defenders...
- by HUGO SHTIGLETZ - at 2013.02.07 22:07:00
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83. ammo - in Feedback/Requests [original thread]
think this has been covered before... not sure tho?!?!
- by HUGO SHTIGLETZ - at 2013.02.07 21:56:00
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84. Space station Close Quarters - in Feedback/Requests [original thread]
probably be tricky story wise too, ccp said they don't want the sudden influx of ground based fighters/merc's to shift the balance of power on eve... this may greatly effect that. i don't know anything about eve but i think the takeover of space ...
- by HUGO SHTIGLETZ - at 2013.02.07 21:53:00
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85. [Request] PVE NPC ship boarding (EVE players are safe) - in Feedback/Requests [original thread]
always wanted to forcefully board a ship in a videogame, have one of them epic starwars style moments, thats one of my fav scenes... all we'd be missing is vader
- by HUGO SHTIGLETZ - at 2013.02.07 21:46:00
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86. Feedback: Skill Points - in Feedback/Requests [original thread]
well i live in the United States, don't know how many others do, but i personally think that this system of "slow down to appease the little guys" is a massive game breaker for the dedicated crowed. in America we condone self progression and furth...
- by HUGO SHTIGLETZ - at 2013.02.07 21:40:00
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87. [Suggestion] Teamplay Points - in Feedback/Requests [original thread]
I'm a old mag player so team play is dear to my heart when it comes to multiplayer games and i think there is definitely a lack of incentive when it comes to team play, i don't so much agree with your idea but i think repairing, reviving, resupply...
- by HUGO SHTIGLETZ - at 2013.02.07 21:34:00
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88. REQUEST: NERF AV GRENADES AND REMOVE MILITIA SWARMS... - in Feedback/Requests [original thread]
all nerfing/removing av grenades and militia swarmlaunchers would do is cause crying from the other end, with a skilled tank driver its already hard enough trying to kill them... also the militia swarm launcher is the least of anyones worries beca...
- by HUGO SHTIGLETZ - at 2013.02.07 21:25:00
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89. Build Structures ? - in Feedback/Requests [original thread]
destruction? bad idea.
- by HUGO SHTIGLETZ - at 2013.02.06 12:15:00
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90. Don't abort reload on run - in Feedback/Requests [original thread]
SCAT mania wrote: they should have different reload actions for the different lvls of rapid reload. 0 would be a slow flustered (haveing difficulty gettin the clip in to the slot), it would improve up to lvl 5 where the clone reloaded with ease...
- by HUGO SHTIGLETZ - at 2013.02.06 12:08:00
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91. Nerf the Gallente Heavy!!! - in General Discussions [original thread]
well, everyones futures sound pretty cool and all... but all i can see is a lot of Dust, so much dust my ps3 choked... my sad day of the future over
- by HUGO SHTIGLETZ - at 2013.02.06 11:42:00
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92. Could we please get either the CSM minutes or a couple of dev blogs? - in General Discussions [original thread]
Halador Osiris wrote: Bump for science! I just got into this when it went open beta, but the fact that the last dev blog was like December 19th makes me sad inside. thought i was the only one who noticed that.
- by HUGO SHTIGLETZ - at 2013.02.06 11:28:00
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93. [SUGGESTION] Colour coded squad mates - in Feedback/Requests [original thread]
love this idea, very team work driven corp so would like to spot my group easier.
- by HUGO SHTIGLETZ - at 2013.02.06 10:40:00
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94. Jet packs? - in Feedback/Requests [original thread]
high cpu and pg cost forcing you to use low end gear.... then i would say yes heavy with jetpack... lol it would look like korea's nuclear test not to long ago we have takeoff......NOOOOOOO!!!!!
- by HUGO SHTIGLETZ - at 2013.02.06 10:08:00
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95. (Request) Deploy Vehicle on MCC and Inertial Dampen them - in Feedback/Requests [original thread]
or a less awesome and tech extensive another spawn thats a giant vehicle garage type building that was protected from orbitals... hate it when you call one in and it lets them know right where to drop it.
- by HUGO SHTIGLETZ - at 2013.02.06 10:02:00
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96. Weapon Attachments? - in Feedback/Requests [original thread]
i personally like the idea, but that's just me. would help balance the use of attachments and how many are used per gun.
- by HUGO SHTIGLETZ - at 2013.02.06 09:55:00
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97. Weapon Attachments? - in Feedback/Requests [original thread]
i can see it now cpu and pg levels on guns
- by HUGO SHTIGLETZ - at 2013.02.06 09:46:00
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98. IMPSwarm ~ Who are they? - in General Discussions [original thread]
these guys just passed up my corp on the leaderboards, they're definitely better than the average player from what ive seen.
- by HUGO SHTIGLETZ - at 2013.02.05 02:38:00
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99. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
im using a pimped our raven and duvolle assault combo and the only two things that kill me are lone wolf heavies and tanks.... and every once in awile a sniper somewhere behind their own red line... the silent majority of players out there, the ot...
- by HUGO SHTIGLETZ - at 2013.02.05 01:29:00
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100. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
if the heavy is a "tank" let me lock onto it with a swarm launcher... then heavies would be hiding from everyone instead of everyone hiding from heavies.
- by HUGO SHTIGLETZ - at 2013.02.04 14:42:00
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