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81. Weapon Balance [Questions for CCP] - in Feedback/Requests [original thread]
This makes sense to me also.
- by Grit Breather - at 2012.08.17 10:43:00
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82. Command structure tools - in Feedback/Requests [original thread]
Now that we have basic grouping and voice, I'll just put this back up.
- by Grit Breather - at 2012.08.16 04:33:00
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83. PSN ID in character info! - in Feedback/Requests [original thread]
I'm not sure this is something CCP can change. Sony seem to have a strict rule about PSN Ids in games. Every game has them and it's probably part of the PS3 licensing.
- by Grit Breather - at 2012.08.13 08:59:00
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84. Terrian planet and weather effect plus day and night cycles - in Feedback/Requests [original thread]
Duke Ikalla wrote: Maken Tosch wrote: I would like see how we can fight at night. My guess would be colored thermal? Or we could be blind and just use the vibration feature on the DS3.
- by Grit Breather - at 2012.08.09 05:56:00
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85. Tank drivers != Main Gun Control - in Feedback/Requests [original thread]
Arramakaian Eka wrote: Grit Breather wrote: May I suggest a change of thought direction on this matter? The discussion right now is all about the driver's options in a tank he owns and how keeping him as just a driver will make the owner unh...
- by Grit Breather - at 2012.08.08 12:59:00
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86. Tank drivers != Main Gun Control - in Feedback/Requests [original thread]
May I suggest a change of thought direction on this matter? The discussion right now is all about the driver's options in a tank he owns and how keeping him as just a driver will make the owner unhappy. But what if the owner wasn't the driver but ...
- by Grit Breather - at 2012.08.08 11:40:00
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87. [Request] Freefalling mechanics - in Feedback/Requests [original thread]
Bump.
- by Grit Breather - at 2012.08.08 11:29:00
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88. APC HAV Conversion - in Feedback/Requests [original thread]
This is something I've actually brought up before. https://forums.dust514.com/default.aspx?g=posts&t=29442 It was presented to the devs and they liked the idea I was told. As for Traynor's remark, I disagree. I believe this could be the RE...
- by Grit Breather - at 2012.08.06 20:38:00
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89. [Suggestion] More than 2 teams in a battle - in Feedback/Requests [original thread]
This is a suggestion for the distant future but I'll just lay it here and see what people think. Right now we're limited to a battle between 2 teams. But what if we had more than 2? Think of a battle between 3 or even 4 opposing sides. Think of t...
- by Grit Breather - at 2012.08.05 21:14:00
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90. [Request] Show ISK loss after a match. - in Feedback/Requests [original thread]
Badly Owned wrote: prefer a running total that i could pull up with Dpad up. during game Have a look at what I posted 2 replies before yours. Using that method you could have a "real" running cost show up. We just need CCP to implement that k...
- by Grit Breather - at 2012.07.31 13:59:00
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91. [Request] Show ISK loss after a match. - in Feedback/Requests [original thread]
Alright, I'll share a few tricks from the world of ERP (Enterprise Resource Management) systems with you. (BTW, ERP is not some cool addition to EVE/Dust you can use to track stuff. It's a concept used in real world company management and usually ...
- by Grit Breather - at 2012.07.31 13:28:00
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92. [Request] Freefalling mechanics - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Mobius Wyvern wrote: I like this. I'd love to be able to actually use something like that, such as jumping off a high-altitude MCC. 1. Bring a Militia fitting with a Drop Uplink. 2. Buy a Dropship when you spawn....
- by Grit Breather - at 2012.07.31 12:30:00
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93. [Request] Freefalling mechanics - in Feedback/Requests [original thread]
You've all done this. Jumped off a tower, falled out of a high flying dropship or whatever other way you used to start a freefall. Most of you have probably pressed X as fast as possible to enable the Inertial Dampener. But what happens before tha...
- by Grit Breather - at 2012.07.31 09:49:00
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94. [Suggestion] "Comms only" maps. - in Feedback/Requests [original thread]
Good idea. I think that would be a good feature to add to the corp battles. The battle could be "comms only" by the corp's request.
- by Grit Breather - at 2012.07.28 21:48:00
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95. Gunships (would like to have) - in Feedback/Requests [original thread]
It's not just the current status of weapons. The maps aren't ready for such things as gunships or jets yet. We've basically playing the final stages of a long attack now. The mainly infantry and CQC vehicle stage where you finish up after all the ...
- by Grit Breather - at 2012.07.27 16:18:00
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96. first impresion of dust - in Feedback/Requests [original thread]
jab ahoe wrote: im glad its still a work in progress. i see potential but at the moment, movement feels clunky, im pretty sure those who bought aura credits do indeed have an advantage over those who havent (even though im pretty sure i remembe...
- by Grit Breather - at 2012.07.27 13:58:00
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97. UAV or Tactical Map for Command - in Feedback/Requests [original thread]
I think we should all just wait with this topic. There are going to be command suits and I'm guessing there will also be command vehicles (and let's not forget the MCC which will eventually be piloted...). CCP have a lot to still show us with the ...
- by Grit Breather - at 2012.07.27 09:18:00
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98. [Request] Dropship and flyers in general flight info - in Feedback/Requests [original thread]
I believe it's essential. Let's say the enemy has long range sensors (let's call them radar). Let's also say these sensors only cover anything more than 20 meters from the ground. If anyone is ever to be able to fly a covert squad in undetected, a...
- by Grit Breather - at 2012.07.23 22:41:00
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99. Voice Comms - May we please have a bit more polish CCP :) - in Feedback/Requests [original thread]
I actually find all these comms bloopers amusing. Nothing like some comic releif after grinding a beta for a few hours. I'm still waiting to play a match with BAD FURRY. I want to actually hear his lousy music everyone's complaining about.
- by Grit Breather - at 2012.07.23 21:56:00
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100. [Request] Dropship and flyers in general flight info - in Feedback/Requests [original thread]
While I do agree this is more important in a cockpit view than the TP view, I think it would be useful to both. I'll give you an example from the US Navy Seals training. They have a few maneuvers that involve a thing called Halo Jumps (I might hav...
- by Grit Breather - at 2012.07.23 20:31:00
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