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241. Factional Warefare Idea - in General Discussions [original thread]
I think, FoxFour, that you've come out against this sort of thing in the past based on the idea that loyalty to a particular faction is contrary to the very idea of what a mercenary is. If I'm not misremembering, and if you still have reservations...
- by Gorra Snell - at 2013.07.16 13:11:00
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242. How Much Does Your Average Fit Cost? - in General Discussions [original thread]
I have two 'default' suits - one with Drop Uplinks (27k), one with nanohives (22k). STD Minnie Logi, ADV MD.
- by Gorra Snell - at 2013.07.15 17:38:00
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243. CCP Logibro, ready to rep - in General Discussions [original thread]
Beren Hurin wrote: My guess is that its Grideris. Mine too, which probably means no more Cast514, which makes me a sad panda I need more Dust podcasts!
- by Gorra Snell - at 2013.07.15 15:11:00
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244. gg - in General Discussions [original thread]
Ouch, my syntax!
- by Gorra Snell - at 2013.07.14 17:46:00
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245. Unscientific Survey: Dust Race vs Nationality - in General Discussions [original thread]
Minmatar Austin, TX, USA
- by Gorra Snell - at 2013.07.14 02:44:00
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246. A Dropship actually whoopin? - in General Discussions [original thread]
I've been seeing a lot of succesful Galente ADSing in the past few days. They took out a Madrugar I called in before I knew what hit me... I spent the rest of the match trying to take out the ADS with ADV swarms, to no avail. I believe it was a Ny...
- by Gorra Snell - at 2013.07.10 18:19:00
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247. Dust. What's the point? - in General Discussions [original thread]
Reav Hannari wrote: I'm looking at the year and 6 month charts. Anything smaller scale is pointless. It looks like they didn't start collecting data until May 4 of this year...the 3-month, 6-month and year charts all show the same data, ju...
- by Gorra Snell - at 2013.07.10 17:00:00
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248. 1.3 is that all? - in General Discussions [original thread]
Foxfour said something along the lines of "I guess you could call this part of 1.3 if you like". That's the extent of the connection between these PC changes and 1.3, I think.
- by Gorra Snell - at 2013.07.09 20:46:00
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249. I've got a jar of griiiiiipes! - in General Discussions [original thread]
Zero Harpuia wrote: 7. Why are the Vehicle fitting skills cheaper than the dropsuit ones? They don't do the same thing as the dropsuit ones anymore. The vehicle PG skill is terrible now...just unlocks PG upgrades and reduces their CPU us...
- by Gorra Snell - at 2013.07.09 20:08:00
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250. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
King Kobrah wrote: Gorra Snell wrote: If it was a problem, I think it would show up on these lists: https://forums.dust514.com/default.aspx?g=posts&t=92678 As it is, it makes sense that something that can punch a tank and make him f...
- by Gorra Snell - at 2013.07.09 20:03:00
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251. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
If it was a problem, I think it would show up on these lists: https://forums.dust514.com/default.aspx?g=posts&t=92678 As it is, it makes sense that something that can punch a tank and make him feel it would one-shot infantry. I've tried u...
- by Gorra Snell - at 2013.07.09 19:44:00
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252. coldfront IRC - in General Discussions [original thread]
Looking for this? https://forums.dust514.com/default.aspx?g=posts&t=22699
- by Gorra Snell - at 2013.07.09 18:46:00
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253. Maxed out suit and weapon.... now what? - in General Discussions [original thread]
Nightbird Aeon wrote: This game is quickly going to devolve into a skill maxing grind... I'm honestly surprised when I see people say this sort of thing. Skill grinding has been a clear component of this game from the outset (at least sin...
- by Gorra Snell - at 2013.07.09 18:33:00
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254. Now THIS is how you do a dev blog! - in General Discussions [original thread]
Graphs are awesome.
- by Gorra Snell - at 2013.07.09 17:55:00
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255. New racial bonus ideas - in General Discussions [original thread]
Excellent work. They should have Logi Bro (along with the this threads' participants) design all the unreleased suit bonuses
- by Gorra Snell - at 2013.07.09 17:51:00
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256. I'm tired of people aggroing team mates because their corp mates are on the ... - in General Discussions [original thread]
I think that would just lead to more one-sided pubstomps. While the scenario you described may occasionally happen, I suspect it's pretty rare on the whole...there's too much personal incentive to do well.
- by Gorra Snell - at 2013.07.09 17:02:00
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257. How about weapon group bonus skills? - in General Discussions [original thread]
Prior to Uprising, most of these type of skills were covered by sidearm/light/heavy blanket skills. They spread them out to each weapon with the new skill tree, as part of what seems to be an effort to lengthen total grind time to max out a charac...
- by Gorra Snell - at 2013.07.09 16:58:00
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258. Whats the verdict on reload skills? - in General Discussions [original thread]
I think CCP designed the skill tree so that you'd be able to grind for a loooong time. In order to not upset balance too much, though, they put the least useful/important skills (like a trivial reduction in reload time) at the end of the tree, and...
- by Gorra Snell - at 2013.07.09 13:22:00
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259. llav repair tools are still too difficult to use - in General Discussions [original thread]
+1 for Logi HAV with AoE healing. The LLAV still needs a reworked repping mechanic, though...adding a LHAV won't help that problem, just give us more options. For that matter, just add a repping small turret to the game...solve the problem for LL...
- by Gorra Snell - at 2013.07.08 03:07:00
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260. llav repair tools are still too difficult to use - in General Discussions [original thread]
As much as I like the concept of the current implementation, it's just far too slow and unwieldy to use in a game as fast-paced as an FPS. I've never accomplished anything legitimately useful with it. Gained a few WP, yeah, but never when it matte...
- by Gorra Snell - at 2013.07.07 17:22:00
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