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1361. Vehicle Specialists!? - in Feedback/Requests [original thread]
True Adamance wrote: Godin Thekiller wrote: Pokey Dravon wrote: Sir Dukey wrote: Atiim wrote: The Swarm Launcher's maximum damage ouput was not buffed, in fact it was slightly nefed in HF Charlie when the missiles per tier was norma...
- by Godin Thekiller - at 2015.01.05 03:52:00
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1362. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: Godin Thekiller wrote: ADAM-OF-EVE wrote: Breakin Stuff wrote: ADAM-OF-EVE wrote: i think we will always have issues with tanks until you let us defeat them in other ways than killing which currently is the only w...
- by Godin Thekiller - at 2015.01.05 03:16:00
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1363. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Pokey Dravon wrote: Spkr4theDead wrote: I still don't understand what was wrong with Chromosome. We beat the absolute hell out of each other once vehicles were brought into the battle. What was wrong with that? We li...
- by Godin Thekiller - at 2015.01.05 03:12:00
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1364. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Spkr4theDead wrote: I still don't understand what was wrong with Chromosome. We beat the absolute hell out of each other once vehicles were brought into the battle. What was wrong with that? We literally left you all alo...
- by Godin Thekiller - at 2015.01.05 03:11:00
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1365. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Spkr4theDead wrote: Godin Thekiller wrote: Breakin Stuff wrote: Not having a means to recover from disabling shots would absolutely be idiotic. This isn't World of Tanks - another bad idea. Let's take the immob...
- by Godin Thekiller - at 2015.01.05 03:10:00
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1366. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: WT might as well be the closest thing to a tank simulator out this generation of gaming. Trumps that arcade World of Tanks crap.. If you look at sim mode for Ground forces, maybe even realistic, sure. Arcade is a hell ...
- by Godin Thekiller - at 2015.01.05 03:05:00
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1367. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: I don't play it, so how would I know? So you're judging something you haven't even tried? lol
- by Godin Thekiller - at 2015.01.05 03:00:00
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1368. Vehicle Specialists!? - in Feedback/Requests [original thread]
This thread tickled me, Pokey did good work.
- by Godin Thekiller - at 2015.01.05 02:59:00
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1369. Vehicle Specialists!? - in Feedback/Requests [original thread]
Pokey Dravon wrote: Sir Dukey wrote: Atiim wrote: The Swarm Launcher's maximum damage ouput was not buffed, in fact it was slightly nefed in HF Charlie when the missiles per tier was normalized to 4 (1320 down to 1248). Bringing Hardener...
- by Godin Thekiller - at 2015.01.05 02:44:00
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1370. Vehicle Specialists!? - in Feedback/Requests [original thread]
Pokey Dravon wrote: Tread Loudly 2 wrote: Pokey Dravon wrote: Tread Loudly 2 wrote: Tank vs tank an amazing place right now, ...you're joking right? I haven't had an issue in tank v tank fights, please tell me what makes them n...
- by Godin Thekiller - at 2015.01.05 02:43:00
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1371. Vehicle Specialists!? - in Feedback/Requests [original thread]
Tread Loudly 2 wrote: Tank vs tank and ds vs ds is an amazing place right now, my issue is with av vs vehicles. There is never just 1 av guy and I do agree it is a skill based thing and I've been taking for a while, not as long as others but I'...
- by Godin Thekiller - at 2015.01.05 02:40:00
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1372. Vehicle Specialists!? - in Feedback/Requests [original thread]
DarthJT5 wrote: As a tanker and ADS pilot, I can say that V/AV is pretty balanced atm, with the Gunnlogi being slightly OP and the Madrugar slightly UP, which is due to the fact that there is no anti shield AV barring the Plc, and the gunny hav...
- by Godin Thekiller - at 2015.01.05 02:38:00
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1373. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Breakin Stuff wrote: Pokey Dravon wrote: Ideally I'd like to not change AV at the same time. I'd keep AV as is and then balance the new HAV stats around it, but go with the Chrome mechanics. Not a good idea at all ...
- by Godin Thekiller - at 2015.01.03 19:35:00
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1374. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: Breakin Stuff wrote: ADAM-OF-EVE wrote: i think we will always have issues with tanks until you let us defeat them in other ways than killing which currently is the only way to deal with them. what we need is more optio...
- by Godin Thekiller - at 2015.01.03 19:31:00
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1375. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Not having a means to recover from disabling shots would absolutely be idiotic. Let's take the immobile tank as an example. Busted track and complete immobility is just a countdown to annihilation. There would have to be...
- by Godin Thekiller - at 2015.01.03 19:29:00
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1376. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: Godin Thekiller wrote: Spkr4theDead wrote: Breakin Stuff wrote: Would bekinda neat if ccp coded impact angles for av and turrets. Like the shallower the strike angle the more damage lost. No, because video game. ...
- by Godin Thekiller - at 2015.01.03 19:22:00
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1377. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: i think we will always have issues with tanks until you let us defeat them in other ways than killing which currently is the only way to deal with them. what we need is more options like https://forums.dust514.com/default.as...
- by Godin Thekiller - at 2015.01.03 19:19:00
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1378. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Godin Thekiller wrote: Thaddeus Reynolds wrote: Lazer Fo Cused wrote: True Adamance wrote: Again want to point out if Rattati cares where he can take inspiration from in terms of tank design. The WW2 Americ...
- by Godin Thekiller - at 2015.01.02 19:05:00
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1379. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: My vote is rebuilding the chromebalance and tweaking. We have a lot of the baseline stats now and besides the fact that to match chrome tank speed would need to go down to match the old balance we could simply tweak dropsh...
- by Godin Thekiller - at 2015.01.02 19:04:00
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1380. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: I've had another thought. Perhaps it's easier to balance tanks around this ideal Tanks have less generalised slots and more specialise slot lay outs. Large Turret Slots (Slow RoF high damage cannon) Secondary Small Tur...
- by Godin Thekiller - at 2015.01.02 19:03:00
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