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3861. Overdrive Modules on Dropships - in General Discussions [original thread]
Obsidian Rex wrote: My friend said that putting an overdrive in my eryx. I don't know if it affects the dropship or not. Just wanted to see what the community can tell me. Yes, it gives it more acceleration.
- by Godin Thekiller - at 2013.11.04 02:49:00
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3862. New Suit Ideas Thread - in Feedback/Requests [original thread]
Meeko Fent wrote: "Armadillo" After a through reworking at the hands of the minds who Designed Marauders, This class of HAV still has a Preference to Attack, as the Base Class did, But is now More Survivable then the Basic model Ex. GAE-1 ...
- by Godin Thekiller - at 2013.11.04 02:47:00
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3863. New Suit Ideas Thread - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Gunner - Medium Frame Suit bonus: +5% bonus to turret damage per level. Racial bonuses: Amarr: +5% bonus to small laser turret damage per level. Caldari: +5% bonus to small missile turret damage per level. Gallente: +...
- by Godin Thekiller - at 2013.11.04 02:43:00
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3864. [Request] Ion Flux Orbital Type - in Feedback/Requests [original thread]
It's called a tactical EMPS (we only got small OB types atm, and that's what the S is.). Anyways, not worth it imo. I'd rather have drone strikes/ explosive projectile strikes first.
- by Godin Thekiller - at 2013.11.04 02:39:00
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3865. EMP Nades - in Feedback/Requests [original thread]
1: Flux destroys them, so pointless. 2: Just give this to flux, then reduce it's damage.
- by Godin Thekiller - at 2013.11.04 02:37:00
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3866. Do we need new rifles? And also new skill tree - in General Discussions [original thread]
Dachande Anasazi wrote: Godin Thekiller wrote: They don't all do the same ****. This ain't COD. Get out. /thread REALLY...how are they different..I see the specs..they do different dmg and have diff rangers and have different RoF. While ...
- by Godin Thekiller - at 2013.11.04 02:33:00
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3867. Do we need new rifles? And also new skill tree - in General Discussions [original thread]
Logi Bro wrote: Godin is always like that, just ignore him. On the topic of the thread, any new content is good content, things get stale very fast when all we get is two different game modes to use. I'm right though. Combat Rifle is burst,...
- by Godin Thekiller - at 2013.11.04 02:30:00
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3868. All of this officer stuff i can't even use - in General Discussions [original thread]
Dachande Anasazi wrote: negative49er wrote: 58x Balac's Gar-21 AR 13x Krin's Sin AR 36x Wolfman's Pcp-30 scrambler pistol 24x Thale sniper rifle 42x Cala's Mk-33 SMG 180x Assault C/1 series 39x Gastun's BRN-50 Forge Gun 34x Gastun's MN-7 HMG...
- by Godin Thekiller - at 2013.11.04 02:23:00
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3869. All of this officer stuff i can't even use - in General Discussions [original thread]
negative49er wrote: Th3rdSun wrote: negative49er wrote: 58x Balac's Gar-21 AR 13x Krin's Sin AR 36x Wolfman's Pcp-30 scrambler pistol 24x Thale sniper rifle 42x Cala's Mk-33 SMG 180x Assault C/1 series 39x Gastun's BRN-50 Forge Gun 34x Ga...
- by Godin Thekiller - at 2013.11.04 02:23:00
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3870. All of this officer stuff i can't even use - in General Discussions [original thread]
negative49er wrote: 58x Balac's Gar-21 AR 13x Krin's Sin AR 36x Wolfman's Pcp-30 scrambler pistol 24x Thale sniper rifle 42x Cala's Mk-33 SMG 39x Gastun's BRN-50 Forge Gun 34x Gastun's MN-7 HMG When the player market comes out i'll be making ...
- by Godin Thekiller - at 2013.11.04 02:21:00
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3871. I <3 Shotgun - in General Discussions [original thread]
DeadlyAztec11 wrote: I'll just be glad when the hit detection is fixed in 1.6 One more ******* day left
- by Godin Thekiller - at 2013.11.04 02:20:00
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3872. turrets - in General Discussions [original thread]
Soulja Ghostface wrote: No. the only way to kill tanks should be by using a tank. and i hate the finite ammo idea. 1: No 2: Deal with it; it's here to stay.
- by Godin Thekiller - at 2013.11.04 02:19:00
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3873. Do we need new rifles? And also new skill tree - in General Discussions [original thread]
They don't all do the same ****. This ain't COD. Get out. /thread
- by Godin Thekiller - at 2013.11.04 02:18:00
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3874. Making Tech 2 Hulls and Frames better: Marauder HAV's - in General Discussions [original thread]
Shijima Kuraimaru wrote: True Adamance wrote: Shijima Kuraimaru wrote: Awry Barux wrote: +1 for more vehicle variety. Siege mode sounds very interesting. Yes. Vehicle variety would be awesome, but making infantry AV ineffective agai...
- by Godin Thekiller - at 2013.11.04 02:14:00
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3875. Making Tech 2 Hulls and Frames better: Marauder HAV's - in General Discussions [original thread]
Shijima Kuraimaru wrote: Awry Barux wrote: +1 for more vehicle variety. Siege mode sounds very interesting. Yes. Vehicle variety would be awesome, but making infantry AV ineffective against any vehicle is ludicrous. If they make a vehicle...
- by Godin Thekiller - at 2013.11.04 02:10:00
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3876. Anti-Thread Hijacking (AV vs Tanks) - in General Discussions [original thread]
Why can't you just accept getting wp's for damaging us and stop asking for us to be paper?
- by Godin Thekiller - at 2013.11.03 19:22:00
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3877. Whats better? HAVs - in General Discussions [original thread]
Tebu Gan wrote: Knight Soiaire wrote: Madrugar with no plates - 4 Active Resists. Madrugar with 180mm Polycrystalline Plates - 2 Active Resists. Saw some guy running the 4 Active Resist fit, called him out about it, and he was convinced it...
- by Godin Thekiller - at 2013.11.03 16:32:00
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3878. DUST 517 confirmed - in General Discussions [original thread]
What in the actual **** did I just watch?
- by Godin Thekiller - at 2013.11.03 16:29:00
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3879. BIGGEST ISK PAYOUT EVER 3.1M ISK PUB MATCH (video) - in General Discussions [original thread]
I've killed far more proto suits in my Maddy, and got a 1/10 of that
- by Godin Thekiller - at 2013.11.03 16:26:00
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3880. Whats better? HAVs - in General Discussions [original thread]
I would take the second selection.
- by Godin Thekiller - at 2013.11.03 16:22:00
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