Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
2381. Agent mission types - in General Discussions [original thread]
Maken Tosch wrote: Godin Thekiller wrote: Buster Friently wrote: Lat stand - You will eventually be killed, but how well you do is what matters. A last stand mission wouldn't make sense really, as the purpose missions is to win the fig...
- by Godin Thekiller - at 2014.05.13 01:24:00
|
2382. [INDEX] Legion Feedback Threads - in General Discussions [original thread]
IAmDuncanIdaho II wrote: Godin Thekiller wrote: Just made this , and this I like the ideas. You duplicated the link though - those point at the same URL. lol, didn't realize that. I'm going to fix it thx
- by Godin Thekiller - at 2014.05.13 01:22:00
|
2383. Backpacks, and vehicle cargo bays - in General Discussions [original thread]
blub :D
- by Godin Thekiller - at 2014.05.13 01:21:00
|
2384. BP passes and city hubs - in General Discussions [original thread]
blub :D
- by Godin Thekiller - at 2014.05.13 01:19:00
|
2385. Agent mission types - in General Discussions [original thread]
Buster Friently wrote: Godin Thekiller wrote: Buster Friently wrote: Godin Thekiller wrote: Buster Friently wrote: Again, this is narrow thinking. Just make sure that any last man standing type mission pays (by default) more than ...
- by Godin Thekiller - at 2014.05.13 00:54:00
|
2386. Agent mission types - in General Discussions [original thread]
Buster Friently wrote: Godin Thekiller wrote: Buster Friently wrote: Again, this is narrow thinking. Just make sure that any last man standing type mission pays (by default) more than a baseline suit. Then, if you want to risk a proto s...
- by Godin Thekiller - at 2014.05.13 00:05:00
|
2387. Agent mission types - in General Discussions [original thread]
Buster Friently wrote: Again, this is narrow thinking. Just make sure that any last man standing type mission pays (by default) more than a baseline suit. Then, if you want to risk a proto suit (say), you just have to last long enough to make...
- by Godin Thekiller - at 2014.05.12 23:51:00
|
2388. BP passes and city hubs - in General Discussions [original thread]
Forlorn Destrier wrote: Godin Thekiller wrote: IAmDuncanIdaho II wrote: This could be interesting, I like the ideas....I think it plays on the idea of immersion. Godin Thekiller wrote: [...] you could have those Han Solo moments (so...
- by Godin Thekiller - at 2014.05.12 23:33:00
|
2389. Agent mission types - in General Discussions [original thread]
Buster Friently wrote: Godin Thekiller wrote: Buster Friently wrote: Godin Thekiller wrote: Buster Friently wrote: Lat stand - You will eventually be killed, but how well you do is what matters. A last stand mission wouldn't make...
- by Godin Thekiller - at 2014.05.12 23:29:00
|
2390. Agent mission types - in General Discussions [original thread]
Buster Friently wrote: Godin Thekiller wrote: Buster Friently wrote: Lat stand - You will eventually be killed, but how well you do is what matters. A last stand mission wouldn't make sense really, as the purpose missions is to win the...
- by Godin Thekiller - at 2014.05.12 23:00:00
|
2391. Agent mission types - in General Discussions [original thread]
Forlorn Destrier wrote: Don't forget rescue missions. I can't tell you the number of times I've saved the same "damsel in distress" in Eve that keeps getting herself captured by Kruul.... ah the piles of Kruul's DNA that I have saved up is glor...
- by Godin Thekiller - at 2014.05.12 22:44:00
|
2392. Agent mission types - in General Discussions [original thread]
Buster Friently wrote: Lat stand - You will eventually be killed, but how well you do is what matters. A last stand mission wouldn't make sense really, as the purpose missions is to win the fight, or return the stuff.......
- by Godin Thekiller - at 2014.05.12 22:43:00
|
2393. Agent mission types - in General Discussions [original thread]
Buster Friently wrote: Godin Thekiller wrote: Going to a area, finding rats and slaying them is some of the best fun I've ever had in a game. What's better than just doing rampages against a lot of rats? having a mission to go along with it....
- by Godin Thekiller - at 2014.05.12 21:52:00
|
2394. Agent mission types - in General Discussions [original thread]
After my match (playing WAr Thunder atm), I'll add these. Good job guys, I like these!
- by Godin Thekiller - at 2014.05.12 21:11:00
|
2395. [pray] CCP please, do not cross-platform gaming - in General Discussions [original thread]
the grammar in this thread is ridiculous............
- by Godin Thekiller - at 2014.05.12 20:50:00
|
2396. Backpacks, and vehicle cargo bays - in General Discussions [original thread]
Hecarim Van Hohen wrote: Godin Thekiller wrote: Point was made Just call your vehicle cargo bay a mobile supply depot, you know it's a good name The vehicle cargo bay is not a module though, as every vehicle gets one stock. Otherwise,...
- by Godin Thekiller - at 2014.05.12 20:31:00
|
2397. Agent mission types - in General Discussions [original thread]
Going to a area, finding rats and slaying them is some of the best fun I've ever had in a game. What's better than just doing rampages against a lot of rats? having a mission to go along with it. missions give killing rats purpose, and it makes it...
- by Godin Thekiller - at 2014.05.12 20:28:00
|
2398. Backpacks, and vehicle cargo bays - in General Discussions [original thread]
Hecarim Van Hohen wrote: Well logistic ships in EVE come in both T I and T II (this ain't EVE but why not mimic that?) True, your system would allow for more freedom than mine but I still like my idea. MSD could be fine tuned towards vehicula...
- by Godin Thekiller - at 2014.05.12 20:22:00
|
2399. Legion must not launch without... - in General Discussions [original thread]
Magpie Raven wrote: ~Complete racial parity of weapons (including heavy anti-infantry and vehicle), dropsuits, and all vehicle types ~real game modes that matter. Not just variations of one type ~Choosing our contracts. Im a merc not a soldier....
- by Godin Thekiller - at 2014.05.12 19:47:00
|
2400. Backpacks, and vehicle cargo bays - in General Discussions [original thread]
Hecarim Van Hohen wrote: Godin Thekiller wrote: Hecarim Van Hohen wrote: Godin Thekiller wrote: Also, How are we supposed to have large battles that lasts a good long time without a way to keep a large mobile supply of things on us? I ...
- by Godin Thekiller - at 2014.05.12 19:46:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
First page | Previous page | Next page | Last page |