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2321. Heavy Lovin' - in Feedback/Requests [original thread]
You force a entire team to either change fits or die? I'd rather just stop playing. NO
- by Godin Thekiller - at 2013.04.29 03:13:00
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2322. MAV - in Feedback/Requests [original thread]
1: No market, have a vehicle Supply Depot built in 2: The top gun should be a medium turret 3: STD should have 4 hi's two low's for Caldari, and vice versa for Gallente 4: Gallente should have higher tank values since they're slower. Also, thos...
- by Godin Thekiller - at 2013.04.29 03:06:00
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2323. [Request] Anti Installation Weapons - in Feedback/Requests [original thread]
It takes me about 2 seconds to blow up turrets. about 30 for supply depots, and a minue for CRU's there not that hard to take out, and those numbers are with a blaster. Peace, Godin
- by Godin Thekiller - at 2013.04.29 02:57:00
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2324. Heavy Lovin' - in Feedback/Requests [original thread]
1: Call in LAV's for whole team 2: Everyone uses heavies 3: Nobodies dies on team, team wins on clones far before either team's MCC goes down on shields. See? Found a way to break the game. All you would see is Heavies and vehicles. No. Peac...
- by Godin Thekiller - at 2013.04.29 02:50:00
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2325. Minimum Starting SP - in Feedback/Requests [original thread]
Draco Cerberus wrote: I agree the 500,000 sp seems small but I propose rather than give them more sp to start with, give a new merc a Noob Booster that earns them 2x SP for every battle fought and lasts for 2 weeks . This would allow them to g...
- by Godin Thekiller - at 2013.04.29 02:42:00
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2326. (Suggestion) Ball Gunner / Outrigger Gunners for Dropships - in Feedback/Requests [original thread]
The ball gunner should go on the heavy dropships. The outrigger should have no turret, but sits a merc on a light (scout) dropship. Think of the heavy as a chinook, and the scout a littlebird.
- by Godin Thekiller - at 2013.04.29 01:48:00
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2327. Heavy Lovin' - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Whinis wrote: 1200-1500 should be max you can get on a dropsuit ever, most vehicles only reach a couple thousand with tanks near 3-4k (don't play them that much). A Heavy with 2k HP would be a nightmare to kill. Whi...
- by Godin Thekiller - at 2013.04.29 01:35:00
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2328. Minimum Starting SP - in Feedback/Requests [original thread]
My entire alliance thinks this as well. We'll be too busy doing this to bother. Only the scrubs will stay in instant battles. Peace, Godin
- by Godin Thekiller - at 2013.04.29 00:37:00
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2329. LAV Balance - in Feedback/Requests [original thread]
They are supposed to buff vehicles in general for Uprising. Hopefully, these changes come as I drive them too. Even better, I hope they fix this, and give back the Black Ops HAV's. Peace, Godin
- by Godin Thekiller - at 2013.04.29 00:35:00
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2330. Minimum Starting SP - in Feedback/Requests [original thread]
once FW and PVE is fully released, and a incursion like gamemode is put in, I will never, EVER touch instant battles, EVER.
- by Godin Thekiller - at 2013.04.29 00:29:00
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2331. Heavy Lovin' - in Feedback/Requests [original thread]
Heavies need a HP buff, but that's WAY too high. They would be unkillable.
- by Godin Thekiller - at 2013.04.29 00:24:00
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2332. Mobile support Vehicle - in Feedback/Requests [original thread]
1: Commanders will be in the MCC. 2: Squad leaders call down OB's. 3: I like the support vehicle. Give it two small turrets on both sides, 6 passanger slots, and the CPU/PG of a HAV. It will be the called the squad support vehicle, or SSV. Pea...
- by Godin Thekiller - at 2013.04.29 00:23:00
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2333. Minimum Starting SP - in Feedback/Requests [original thread]
This makes no sense to me, so let me ask you if I read that right, " Noobs have trouble against vets, so to nerf the vets, give the noobs a extra million SP to start out with so they can get a suit, some decent weapons, and pretty high on the core...
- by Godin Thekiller - at 2013.04.29 00:18:00
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2334. M.T.A.Cs whats the timescale - in Feedback/Requests [original thread]
Not until I get: 1: projectile turrets 2: laser turrets 3: siege modules When I get these, we'll talk about MTAC's. Peace, Godin
- by Godin Thekiller - at 2013.04.29 00:12:00
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2335. Swarms Forge and AV nades - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Cosgar wrote: How about instead nerfing AV, why don't we buff tanks back up to what they used to be and CCP stops punishing tankers for playing the game as intended. (specializing) If kids are too lazy to spec into ...
- by Godin Thekiller - at 2013.04.28 20:46:00
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2336. [Request] Clip is dead, long live Magazine! - in Feedback/Requests [original thread]
It's a type of magazine. Whatever, we get it. Peace, Godin
- by Godin Thekiller - at 2013.04.28 20:42:00
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2337. [sugestion] A titanic idea - in Feedback/Requests [original thread]
How about use them for a specific operation, say system takeover. For the mode, you need a hun for operations in the system, and warbarges are too small. You can use Titans.
- by Godin Thekiller - at 2013.04.28 20:31:00
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2338. Changes to Shields - in Feedback/Requests [original thread]
Deluxe, no. buff armor repair. That fixes it. Peace, Godin
- by Godin Thekiller - at 2013.04.28 20:24:00
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2339. [Request] Clip is dead, long live Magazine! - in Feedback/Requests [original thread]
Swarms, Shotguns, HMG's, and Mass Drivers have drums. All laser tech have batteries. All hybrid tech have magazines. Yet they call them clips..... Peace, Godin
- by Godin Thekiller - at 2013.04.28 20:22:00
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2340. LAW's for infantry - in Feedback/Requests [original thread]
gbghg wrote: Yeah... No. The problem with this is that it'll mean everyone would have anti-tank capability, this would mean the utter extinction of dedicated vehicle pilots. It's horrible enough for vehicles users with the one or two very dange...
- by Godin Thekiller - at 2013.04.28 20:17:00
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