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2201. vehicle future? - in Feedback/Requests [original thread]
I want my Kubera and Suyra back. That, and some projectile turrets. After that, give me the VTOL jets and my sexy white speer bike. Peace, Godin
- by Godin Thekiller - at 2013.05.29 22:01:00
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2202. [Feedback] Plasma Cannon AV Capabilities - in Feedback/Requests [original thread]
I find it funny that people claim that it's for AV, but nowhere in it's description does it say anything aboutvehicles, and the fact that it's talking about space environments and confined areas, places where you wouldn't see a vehicle. Peace, G...
- by Godin Thekiller - at 2013.05.29 21:58:00
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2203. Dear CCP - in Feedback/Requests [original thread]
agreed. Same thing happened to HAV's. They'll get theirs soon enough.
- by Godin Thekiller - at 2013.05.29 02:32:00
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2204. [REQUEST] Medium frame Av class dropsuit - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Treablo James Howard wrote: My scout has no problem sneaking up on tanks and demolishing them, especially the hill railgun sniper tanks! Scout is not a dedicated AV suit, tho. Yea, it's a Heavy's
- by Godin Thekiller - at 2013.05.29 02:26:00
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2205. PROTOTYPE swarm launcher useless versus most jeeps.....lol - in Feedback/Requests [original thread]
lol, Scout suit and Wikri swarms, Packed AV nades, and a nanohive. Tripple damage mods. and can't forget my nova knifes! you seriously are doing it wrong if a pilot can AV better than you lol. Peace, Godin
- by Godin Thekiller - at 2013.05.29 02:22:00
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2206. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
Rachoi wrote: Godin Thekiller wrote: *stops actual thread* Godin's about to give you guys a word of advice: STAY THE **** OUT THE ROAD. Notice, that if you stay in areas that I can't hit you in, or you do what every good player does, and pul...
- by Godin Thekiller - at 2013.05.29 01:09:00
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2207. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
ignore
- by Godin Thekiller - at 2013.05.29 01:08:00
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2208. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
Godin Thekiller wrote: REQUIRED: 1: Stop think that balancing through pub matches will make the game balanced on serious matches. That makes no sense. 2: Give the vehicle engineering skill 3-5% PG bonus instead of the it's only a reduction ...
- by Godin Thekiller - at 2013.05.29 01:07:00
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2209. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
*stops actual thread* Godin's about to give you guys a word of advice: STAY THE **** OUT THE ROAD. Notice, that if you stay in areas that I can't hit you in, or you do what every good player does, and pulls out swarms. adapt or die. *resumes actua...
- by Godin Thekiller - at 2013.05.29 01:04:00
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2210. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
Wojciak wrote: Watch this and say that 60mph dose not cause that bad of a crash. also if you have more that 500 shields you can fall from a mcc and take little to no damage to you armor (No dampener). Tanks do take damage from running things ...
- by Godin Thekiller - at 2013.05.28 23:38:00
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2211. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
CCP Remnant wrote: Severance Pay wrote: Can we test them, and tell you what we think? Can I have an account to test server and give you honest feedback? I wish you all could. We currently don't have A SiSi like server for DUST. Wish we d...
- by Godin Thekiller - at 2013.05.28 16:10:00
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2212. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
Geirskoegul wrote: Wojciak wrote: Geirskoegul wrote: Wojciak wrote: Make it when you run over a person with any vehicle you take damage, say for LAVs you take 90% of their heath for damage for HAVs 30-10%. Ever gotten in an accident ...
- by Godin Thekiller - at 2013.05.28 15:54:00
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2213. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
Bump
- by Godin Thekiller - at 2013.05.27 23:34:00
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2214. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
1: The reason why I think they should glow yellow is because the currently blend into the map. This would help show where they are coming from. 2: That's not true. That would be so useful if my LLV's and HAV's had lock on warnings. That way, I'd ...
- by Godin Thekiller - at 2013.05.27 19:24:00
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2215. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
bump
- by Godin Thekiller - at 2013.05.27 12:24:00
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2216. [FUTURE REQUEST] Dual wield option - in Feedback/Requests [original thread]
It's illogical and looks stupid. No. Peace, Godin
- by Godin Thekiller - at 2013.05.27 12:09:00
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2217. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
If any GM's, CPM's, or even dev's are on, can you review these ideas?
- by Godin Thekiller - at 2013.05.27 11:45:00
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2218. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
Anyone else got any suguestions for this issue, or tweaks to my ideas?
- by Godin Thekiller - at 2013.05.27 11:31:00
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2219. Enemy Vehicle Recall - in Feedback/Requests [original thread]
Yes, that's right. Plus, you won't be able to call it out unless you spend the ~8m SP I have to get the Limbus+ modules.
- by Godin Thekiller - at 2013.05.27 11:27:00
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2220. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
bump
- by Godin Thekiller - at 2013.05.27 11:19:00
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