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41. 101 Bullets Chromosome Edition. Update 13/2, @230 bullets collected - in Feedback/Requests [original thread]
About 89% of the bullets you wrote down I agree on. Also if you look in the weekly updates sticky on the feedback request forum the dev's are looking into this thread. Most of those bullets should be implemented wether its a tweak or improvement....
- by Geth Massredux - at 2013.02.07 16:19:00
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42. Spawn Points - in Feedback/Requests [original thread]
Look in today's weekly update. It updates every Thursday anyways their going to work on the ambush spawns. Close this thread. It's pointless after today.
- by Geth Massredux - at 2013.02.07 15:21:00
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43. [Request/Feedback] Yanno what, let's fix ALL the guns - comprehensive list - in Feedback/Requests [original thread]
Why are you idiots being so hostile towards ccp members, chill the **** out. Your lucky to actually be in the beta. They could've just released the game without a beta around the end of 2013 going into 2014.
- by Geth Massredux - at 2013.02.07 11:49:00
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44. [Feedback]/[suggestion]-pub match noobs vs. pros - in Feedback/Requests [original thread]
Jack Hawthorn wrote: I agree I'm tired of being on a team of noobs that don't know what to do. Or going up against a full team in prototype armor. The system should be based on the players K/D ratio, time spent playing, and skill points. Agre...
- by Geth Massredux - at 2013.02.05 17:39:00
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45. [Feedback]/[suggestion]-pub match noobs vs. pros - in Feedback/Requests [original thread]
Panther Alpha wrote: Proton GrjKz wrote: R F Gyro wrote: The easiest way to sort this is to create reduced-reward matches. Experienced players should have a choice:- a) join a regular battle, and accept that there aren't as many newb...
- by Geth Massredux - at 2013.02.05 17:26:00
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46. [Feedback]/[suggestion]-pub match noobs vs. pros - in Feedback/Requests [original thread]
So back in closed beta it was hard. So back in closed beta it took blood, and tears So back in closed beta it was fun With only decent players going up against each other each pub match. (Reason) ----- What I mean is with all these open beta p...
- by Geth Massredux - at 2013.02.05 04:39:00
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47. Dedicated gunship platform - in Feedback/Requests [original thread]
You know we have fighters coming
- by Geth Massredux - at 2013.02.04 03:33:00
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48. Losing via Clone reserve. - in Feedback/Requests [original thread]
Sleepy Zan wrote: I wouldn't mind this but it would be annoying to hunt down that last guy if he tries to hide. Agree
- by Geth Massredux - at 2013.02.04 03:13:00
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49. reporting players: sexual harassment - in Feedback/Requests [original thread]
Its funny how most of the female mercs in PUB matches are guys.
- by Geth Massredux - at 2013.02.01 21:26:00
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50. Bounty Hunting system for Pub - in Feedback/Requests [original thread]
+1 I do like the idea of a bounty system. I just started playing EVE online and the bounty system looks cool. Well Retribution trailer. MEH But anyways I give my thumbs up for this. Of course there should be some setbacks to the bounty syst...
- by Geth Massredux - at 2013.02.01 21:24:00
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51. The Gek is OP! - in Feedback/Requests [original thread]
Please dont call weapons that actually you have to work for(Skill point wise) OP... Its a ton of skill points to upgrade to the GEK variant. And its supposed to be strong. Its the GEK for crying out loud. Its most definitely not OP. Reason why-...
- by Geth Massredux - at 2013.01.30 21:35:00
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52. [request] allow players to add sights for weapons . - in Feedback/Requests [original thread]
What you thought this was call of duty? THIS IS SPARTA!! I mean Dust 514 And the prior sights are on burst variants. Etc
- by Geth Massredux - at 2013.01.29 18:21:00
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53. [Request] anti swarm defenses for vehicles - in Feedback/Requests [original thread]
pegasis prime wrote: Dose no one think this is a good idea ???? Yea ofcourse I would definitely spend over 100.000 skill points into swarm launcher deflectors. Ps I already started a similar thread but I was basic. You went into more detail...
- by Geth Massredux - at 2013.01.29 17:46:00
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54. Request Buff other AR variants - in Feedback/Requests [original thread]
What variants are you using that you so call useless
- by Geth Massredux - at 2013.01.29 17:28:00
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55. Can I PLEASE sprint on an angle? - in Feedback/Requests [original thread]
Well that's new Edin for ya
- by Geth Massredux - at 2013.01.29 16:08:00
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56. Inventory Wheel of Death vs Cycling through Inventory - in Feedback/Requests [original thread]
To cycle between the equipment that you posses would be to long. For instance, your running and gunning then a merc dies next to you. You revive then rep, while your at it you throw down ammo. The current wheel is perfect to select between 3 equi...
- by Geth Massredux - at 2013.01.29 16:02:00
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57. [Request] Dancing in Pre-Game Lobby - in Feedback/Requests [original thread]
How about we just have a party. Oh oh. I will bring the drinks and the plates. Also while we wait for our death on the battlefield lets just start dancing. Anybody got music? Anybody? That robot lady can't sing. Oh well just start randomly dancin...
- by Geth Massredux - at 2013.01.29 15:52:00
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58. [Feedback] Corporation matches that never should be - in Feedback/Requests [original thread]
First off the idea of anybody joining a corp battle is great and all, but it gets annoying when people in your corp join the corp match and they are not ready nor good enough. I can't count how many times the 8 spots have been filled up so fast by...
- by Geth Massredux - at 2013.01.29 02:54:00
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59. [Suggestion] Spawning solutions for Ambush - in Feedback/Requests [original thread]
Having spawn bases would destroy the whole Ambush idea, but of course it would be better
- by Geth Massredux - at 2013.01.25 21:44:00
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60. [Suggestion] Double SP Weekends - in Feedback/Requests [original thread]
Kaathe wrote: This would NOT cut the life span of the game down to half its intended life. How will this play into contracts, the feature that DUST WILL AND IS suppose to play on? Anyways agreed
- by Geth Massredux - at 2013.01.25 21:02:00
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