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321. HEAVY SUITS AND HMGs ARE STILL UNDERPOWERED! - in Feedback/Requests [original thread]
KOBLAKA1 wrote: I think they effed when they made it spool to get more accurate, that makes balancing damage and range way harder than it should be. Leave that for the laser HMG when it comes and you have more fps experience under your belt. T...
- by George Moros - at 2013.07.03 08:46:00
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322. HEAVY SUITS AND HMGs ARE STILL UNDERPOWERED! - in Feedback/Requests [original thread]
D legendary hero wrote: agree. but damage is a serious factor as well. real LMGs fire the same rounds as ARs, and HMGs bigger rounds. the damage per shot of the HMG in dust should at minimum be the same as a SMG, if not slightly less than an AR...
- by George Moros - at 2013.07.03 08:07:00
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323. HEAVY SUITS AND HMGs ARE STILL UNDERPOWERED! - in Feedback/Requests [original thread]
IMHO, the reason HMG heavy is viewed as underpowered in it's current state is because it's intended role on the battlefield is wrong. HMG heavy is forced to go mid-close range to be effective, and this is not what it's supposed to be doing. He sho...
- by George Moros - at 2013.07.03 07:26:00
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324. Combatting Murder Taxis - in Feedback/Requests [original thread]
pegasis prime wrote: Lavs arnt broken their the only vehicle that acctually stands up to av. I havent ran heavy in this build but up untill the start of uprising I went every where in my saga. Most heavys I know go every where in their lav alon...
- by George Moros - at 2013.07.02 05:19:00
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325. Combatting Murder Taxis - in Feedback/Requests [original thread]
pegasis prime wrote: Dosent want to use his forge gun when lavs are running rampent because he thinks his hmg would be more usefull .....massive f@@#king face palm. Ps your a heavy use the FREE lav to cross the vat the battlefield. LOL. N...
- by George Moros - at 2013.07.01 20:49:00
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326. [IMPERATIVE FEEDBACK] CCP you HAVE to fix this - in Feedback/Requests [original thread]
Beeeees wrote: The amount of total accumulated SP directly reflects the amount of player experience. Directly. Not necessarily. Someone could create a DUST account, create a character, and leave it be for, say, a year. During that year he...
- by George Moros - at 2013.07.01 19:52:00
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327. Combatting Murder Taxis - in Feedback/Requests [original thread]
I dunno about the solution to murder taxi problem, but IMHO something has to be done. I was just in a fight playing HMG heavy. Got killed 6 times, 4 of those run over by a LAV, and of those 4, 3 times just after respawn, trying to join up with the...
- by George Moros - at 2013.07.01 17:50:00
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328. Heavy Gallente Suit - in Feedback/Requests [original thread]
Tallen Ellecon wrote: I like not having a bagpack, it really shows off the ingenuity in our federation. So I ask that our heavy racial variant not have a bagpack as well. Or better yet, instead of a fat suit, have it be a super tall and skinny ...
- by George Moros - at 2013.07.01 15:52:00
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329. [IMPERATIVE FEEDBACK] CCP you HAVE to fix this - in Feedback/Requests [original thread]
Aeon Amadi wrote: You HAVE to fix the Instant Battle Academy. There is absolutely no reason that New Players should be leaving the Academy after 10,000 WP. Theyre getting massacred. My corporation did a Faction Warfare match in which the enemy...
- by George Moros - at 2013.06.30 15:50:00
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330. Trying to understand race strengths and suit purposes - in Rookie Training Grounds [original thread]
You're pretty much spot-on, although EVE (spaceship-wise) it would look something like this: Amarr: Armor (buffer) tank and lasers (beam - long range, pulse - short range). Amarr is also the only race besides Gallente that has drone oriented ship...
- by George Moros - at 2013.06.29 10:46:00
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331. Sniper Rifle Aim Sensitivity - in Feedback/Requests [original thread]
Me likes the idea very much. I very often lose precious time to move my aim just 1-2 pixels necessary to make a hit on a distant target. It's very difficult to make such corrections with DS3 as controls are very jerky, regardless of sensitivity se...
- by George Moros - at 2013.06.28 18:24:00
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332. Prototype Scout sniper loadout advice - in Rookie Training Grounds [original thread]
Scheneighnay McBob wrote: Don't forget profile dampeners. Your scout may be proto, but I've OHKed them before with my militia sniper rifle. Not being seen should be the main priority of a scout sniper. If current detection mechanics concerni...
- by George Moros - at 2013.06.24 08:04:00
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333. There are things about Dust I don't understand (n00b alert!) - in Rookie Training Grounds [original thread]
Royce Kronos wrote: Apart from that, you can be invited to chat rooms with Eve players. Also, you can always chat with EVE players in the "Local" chat channel. This channel always lists every EVE player that is in the same solar system you ...
- by George Moros - at 2013.06.22 17:00:00
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334. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
Asirius Medaius wrote: Maken Tosch wrote: Planetside2 OnPS4 wrote: The update couldnt come any sooner. Dust is dying. Ok look, another useless doomsayer. /popcorn Oh look, another person trying to reassure the masses that this gam...
- by George Moros - at 2013.06.21 19:37:00
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335. Question about Sniper rifles. - in Rookie Training Grounds [original thread]
Genome Kipnis wrote: Be your own Judge. What game looks like more fun to you? Dust.........Or this......... Planetside 2 Coming to PS4 this year Insane Infantry Push Amazing Night Battle Night to Day Canyon Battle Intense Field ...
- by George Moros - at 2013.06.20 06:02:00
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336. Gaining SP - in Rookie Training Grounds [original thread]
Asmodeus Reinhart wrote: I hear you. If the goal is to build a shooter that only appeals to people who are already broken in on an EVE time scale then the game is exactly that. The link between the games is weak at best however. I just don't se...
- by George Moros - at 2013.06.11 05:24:00
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337. Gaining SP - in Rookie Training Grounds [original thread]
Asmodeus Reinhart wrote: It's a shooter. This is not eve. Any comparisons involving Eve's mind numbing skill vs time mechanics are irrelevant. If it took you 7 years to unlock prestige 1 in COD no one would play it. Time invested compared to t...
- by George Moros - at 2013.06.10 07:57:00
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338. Gaining SP - in Rookie Training Grounds [original thread]
Karnage Civire wrote: Can someone please explain the SP system to me? I understand you gain SP every few seconds and all that, but is there a way to gain SP faster? I only get (MAX) 6k SP per game, and certain skills cost millions of SP, so how...
- by George Moros - at 2013.06.07 20:01:00
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339. Noob question concerning dropsuits - in Rookie Training Grounds [original thread]
Denak Kalamari wrote: Basically, the Assault variant has a racial bonus, while the basic version does not have it. What the bonus is depends on the specific type of suit(Gallente, Amarr, Minmatar or Caldari medium frame), check at your skills t...
- by George Moros - at 2013.06.07 18:27:00
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340. Noob question concerning dropsuits - in Rookie Training Grounds [original thread]
What's the difference between medium basic dropsuit and medium assault version? Assault version is roughly half the price of basic, so logic suggests that assault version should be significantly inferior then. I looked at the stats on the info scr...
- by George Moros - at 2013.06.07 18:08:00
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