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21. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
XxBlazikenxX wrote: Dewie Cheecham wrote: Swarms getting nerfed against ADS'es? ADS'es are already OP as it is. If anything the swarms should get a +25m range buff instead of a nerf. ADS's are a flying coffin. A very expensive flyin...
- by Genral69 death - at 2015.09.27 22:25:00
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22. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Benjamin Ciscko wrote: Genral69 death wrote: Hmm just thought would the explosion from a just destroyed vehicle kill the guy that melee it? . You can die from knifing a tank to death so y not melee. As with melee you have to be 1.5 meters fr...
- by Genral69 death - at 2015.09.26 21:24:00
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23. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Hmm just thought would the explosion from a just destroyed vehicle kill the guy that melee it? . You can die from knifing a tank to death so y not melee. As with melee you have to be 1.5 meters from it
- by Genral69 death - at 2015.09.26 16:13:00
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24. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
[/quote] Lol, you assume gunlogi only rail from the redline, I use a gunlogi with a large blaster right in the enemy's faces , id take a shield booster over a regulator any day[/quote] With every red suit now carrying av (all nades can be used f...
- by Genral69 death - at 2015.09.26 16:07:00
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25. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Doc DDD wrote: Tebu Gan wrote: Kallas Hallytyr wrote: Genral69 death wrote: I am worried about gunlogis with the Av changes happing, the only advantage the gunlogi has when close to infantry was that small arms would not break its shie...
- by Genral69 death - at 2015.09.26 15:46:00
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26. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Genral69 death wrote: I wish I could actual fit one on my gunlogi, as they cost way to much space to actually fit on, just like the dispersion stabilizer Yeah... Tell that to my Python On a different note in ...
- by Genral69 death - at 2015.09.26 15:18:00
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27. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Genral69 death wrote: I am worried about gunlogis with the Av changes happing, the only advantage the gunlogi has when close to infantry was that small arms would not break its shield regen and would require some actua...
- by Genral69 death - at 2015.09.26 15:12:00
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28. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
I am worried about gunlogis with the Av changes happing, the only advantage the gunlogi has when close to infantry was that small arms would not break its shield regen and would require some actual Av weapons also people going round punching vehic...
- by Genral69 death - at 2015.09.26 14:57:00
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29. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
RedPencil wrote: Genral69 death wrote: I'm sorry but I really cannot take you seriously. 1) it takes 2-3 hits from a XT small missle launcher to kill most min mando's not 1 2) swarm user are not the easiest to kill as by the time the ads pil...
- by Genral69 death - at 2015.09.25 14:43:00
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30. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
RedPencil wrote: @ Ratt, Can we not nerf swarm please Have you ever compare how many swarmer die vs ADS lost? Can you considering how superior of ADS in battle? Swarmer is the easiest target to kill and the swarm itself already blind 40% o...
- by Genral69 death - at 2015.09.25 00:08:00
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31. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Some great idea's Didn't expect my breach short to get a buff :Dyou say your fixing the packed locus grenade, what do you mean?
- by Genral69 death - at 2015.09.24 13:54:00
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32. sniper idea - in Feedback/Requests [original thread]
So it appears to me alot of the community dislikes snipers as they are 200-300meter aways so I believe I've came up with an idea to bring snipers a bit closer to the action. So the other week I tried sniping alot closer to the objective (around 6...
- by Genral69 death - at 2015.09.17 14:43:00
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33. we need a better connection to eve - in Feedback/Requests [original thread]
What do you mean new links?
- by Genral69 death - at 2015.08.05 23:05:00
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34. we need a better connection to eve - in Feedback/Requests [original thread]
Personally I'd like to change me my local channel. Just because I am gal does not mean I want to do gal fw (I do it about 50% of the time) Every time I log on I type Are there any eve pilots available to do x fw. Its taken me 4months to get 1 gu...
- by Genral69 death - at 2015.08.03 09:11:00
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35. we need a better connection to eve - in Feedback/Requests [original thread]
Maken Tosch wrote: The problem is the PlayStation Network. Eve Online players use a different service that is directly controlled by CCP Games while Dust players use PSN. That can cause problems trying to connect the two into one forum as both ...
- by Genral69 death - at 2015.07.26 20:26:00
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36. we need a better connection to eve - in Feedback/Requests [original thread]
Alena Ventrallis wrote: You are about a year too late for anything regarding stronger Eve/Dust connectivity. Better late than never =ƒÿâ Anyway a year ago dust wasn't profitable
- by Genral69 death - at 2015.07.26 17:32:00
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37. we need a better connection to eve - in Feedback/Requests [original thread]
So I've been playing dust for a while now. And found out maybe 2 months ago it was connected to eve. Aside from our local chat. Which we are given and cannot change. We have no way to get in touch we eve character other than local. I looked at the...
- by Genral69 death - at 2015.07.26 17:20:00
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38. Weapon Frame Idea [Weapon customization] - in Feedback/Requests [original thread]
+1 I like these ideas alot, all apart from the range amplifier
- by Genral69 death - at 2015.07.19 21:28:00
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39. remote explosive idea - in Feedback/Requests [original thread]
So remote explosives (re's) are supposed to be tactical such as using them a traps I'm corridors and tight spaces. But currently in most battles theres somone spamming a scanner constantly . Which this can instantly give away your re's position an...
- by Genral69 death - at 2015.07.11 08:27:00
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40. Announcement:Warlords 1.2 Feedback - in Feedback/Requests [original thread]
g li2 wrote: I have a question. What is the benefit of making a platoon for BC? I see him trouble distributing the work of the players Because the previous distribution was not maintained in BC? With 16 people in a squad, orbital strikes can...
- by Genral69 death - at 2015.07.08 10:15:00
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